Thevshi Posted November 8, 2013 Author Posted November 8, 2013 Okay, he slams into the wall and is out!
Thevshi Posted November 9, 2013 Author Posted November 9, 2013 Natas attacks Giang again, coming close, but still missing with a 23 Merc 12 attacks her as well, also coming very close with a 23, but missing just like his boss.
Thevshi Posted November 9, 2013 Author Posted November 9, 2013 Round Fourteen 20 Tsunami (bruised, fatigued) 20 Glamazon (unharmed) 17 Natas 16 Merc 14 13 Merc 12 13 Merc 15 9 Merc 2 (mini-sub injured 2) Giang will keep with the fully shifted Defensive Attack for another round (has helped her avoid at least three or four attacks!). She takes 10 to blast Merc 12, and his is out. Glam is up!
Brown Dynamite Posted November 9, 2013 Posted November 9, 2013 Thaelia will pick up the energy rifle. And use a second move action to move around the ship to get in position to have Natas or more specifically his weapon within her sights.
Thevshi Posted November 9, 2013 Author Posted November 9, 2013 Okay, that will just be doubling back the way she came. Go ahead and post IC
Thevshi Posted November 9, 2013 Author Posted November 9, 2013 Natas fires one of the flat headed stun spears at Giang, this time just hitting with a 24. Giang makes her Fort save with a 20.
Thevshi Posted November 10, 2013 Author Posted November 10, 2013 Round Fifteen 20 Tsunami (bruised, fatigued) 20 Glamazon (unharmed) 17 Natas 16 Merc 14 13 Merc 15 9 Merc 2 (mini-sub injured 2) Okay, Giang will use a bit of Defensive attack, -2 Atk, +2 Def, and then send a blast at Natas, getting a 18. Unfortunately, that just misses. Glam is up!
Brown Dynamite Posted November 11, 2013 Posted November 11, 2013 So this will almost certainly miss but let's see the roll. Glamazon fires at Natas' weapon. Funnily she needed to a crit to hit after all the penalties to hit a held weapon and instead rolled a flat 8 so that was indeed a miss.
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Natas turns and throws something at Thaelia (it is a electrified net), he hits with a '>21. Thaelia needs to make a DC 18 Reflex save to avoid the entangle (or at least be less entangled) and a DC 18 Fort save to avoid the stun effect of the electrical charge).
Brown Dynamite Posted November 12, 2013 Posted November 12, 2013 Glamazon gets an 8 on the reflex save so she definitely didn't avoid it. She gets a much better 24 for her Fort save
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Round Sixteen 20 Tsunami (bruised, fatigued 1HP) 20 Glamazon (unharmed) 17 Natas (bruised) 16 Merc 14 13 Merc 15 9 Merc 2 (mini-sub injured 2) Tsunamis sticks with -2 atk/ +2 def, attacks Natas and hits with a 20. Natas fails his Toughness save with a 19 making him bruised and dazed. I will remove the daze, giving Tsunami a hero point.
Brown Dynamite Posted November 12, 2013 Posted November 12, 2013 Glam is going to try and break free from the net as a standard action. Which means the net has to make a TOU save against a DC of 27 thanks to Super Strength giving +5 to the check to break objects.
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Yep, looked at that already. The net misses the save with a 20, which means it is damaged, but not enough to get you free just yet.
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Okay, after that hit where Natas was at least temporarily dazed, I am making him make a Reflex save to hold onto his speargun. He fails with a16. The danger of having an easy to lose focus.
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Round Seventeen 20 Tsunami (bruised, fatigued 1HP) 20 Glamazon (unharmed) 17 Natas (bruised) 16 Merc 14 13 Merc 15 9 Merc 2 (mini-sub injured 2) Sticking with -2 atk/+2 Def for Tsunami. This time she misses badly with a 8
Brown Dynamite Posted November 12, 2013 Posted November 12, 2013 Since the net is now down a Tou she now has a +10 damage difference, so Glam shall break free with her standard action unopposed this round. Still on the ground on account of previously being bound I assume. But free.
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 Correct, you still have a move action left.
Brown Dynamite Posted November 12, 2013 Posted November 12, 2013 Which will be used on standing up from the prone poisition
Thevshi Posted November 12, 2013 Author Posted November 12, 2013 True, but you can still post about the glorious victory over that fisherman's net!
Thevshi Posted November 13, 2013 Author Posted November 13, 2013 Natas fires another spear at Tsunami, hitting with a 27 (almost a crit!). Tsunami does not do well with her first TOUGH save, only getting a 17, so she will use her new hero point to reroll. Much, much better, getting a 18, bumped to 28, which is just good enough against that explosive speartip! Merc 14 steps into view and shoots at Glam, but misses with a 9.
Thevshi Posted November 13, 2013 Author Posted November 13, 2013 Round Eighteen 20 Tsunami (bruised, fatigued 1 HP) 20 Glamazon (unharmed) 17 Natas (2 bruised) 16 Merc 14 13 Merc 15 Okay, one more time with the -2 atk/+2 def. She hits again with a 22. Natas once again misses his toughness save with a 19, again bruised and dazed. Again, I remove the daze and Tsunami gets a hero point.
Brown Dynamite Posted November 13, 2013 Posted November 13, 2013 Glamazon speeds off to go and Power Attack said mercenary -2Atk/+2 Dmg for another DC 24 TOU save
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