trollthumper Posted December 31, 2013 Posted December 31, 2013 Well, Temperance still has a huge globe of water, so... Move Action: Demoralize against Heka. 24 Standard Action: Move Object, striking with the water. 27. If that hits, DC24 TOU.
Gizmo Posted December 31, 2013 Author Posted December 31, 2013 HekaIntimidate vs. DC 24. (1d20+15=20)Toughness Save vs. DC 24. (1d20+8=22) 27 - Guy Fawkes - Unconscious, Bound 27 - Errant - Bruised x1, 1HP 23 - Heka - Brused x3, Staggered, Blinded, Demoralized 18 - Set - Bruised x1, 0HP 17 - Temperance - Bruised x1, 2HP14 - Sekhmet - Bruised x211 - Diehard - Unconscious11 - Khania - Unconscious10 - Blackfire - Unconscious, Entangled 4 - Glamazon - Bruised x1, -2 Defense, 0HP
Gizmo Posted January 10, 2014 Author Posted January 10, 2014 SekhmetStandard Action: Charge Heka; Power Attack 5. (1d20+4=16) Since Heka is blinded, that's a hit. HekaToughness Save vs. DC 27. (1d20+7=23)SekhmetExtra Effort: SurgeStandard Action: Attack Heka; Power Attack 5. (1d20+2=12)HekaToughness Save vs. DC 27. (1d20+6=20) 27 - Guy Fawkes - Unconscious, Bound 27 - Errant - Bruised x1, 1HP 23 - Heka - Brused x5, Dazed, Staggered, Blinded, Demoralized 18 - Set - Bruised x1, 0HP 17 - Temperance - Bruised x1, 2HP 14 - Sekhmet - Bruised x2, -2 Defense, Fatigued11 - Diehard - Unconscious11 - Khania - Unconscious10 - Blackfire - Unconscious, Entangled4 - Glamazon - Bruised x1, 0HP Glamazon is up, keeping in mind she's a good 250' or so from Heka right now.
Brown Dynamite Posted January 10, 2014 Posted January 10, 2014 Let's see assuming movement is still hampered by the environment her movement is reduced from 1000'/rnd to 250'. So will spend the entire round doubling back for Heka
Gizmo Posted January 14, 2014 Author Posted January 14, 2014 Morrison has said he'll work Glamazon's run into his next IC post, so Errant is up, Absurdist! 27 - Guy Fawkes - Unconscious, Bound27 - Errant - Bruised x1, 1HP 23 - Heka - Brused x5, Dazed, Staggered, Blinded, Demoralized 18 - Set - Bruised x1, 0HP 17 - Temperance - Bruised x1, 2HP 14 - Sekhmet - Bruised x2, -2 Defense, Fatigued11 - Diehard - Unconscious11 - Khania - Unconscious10 - Blackfire - Unconscious, Entangled 4 - Glamazon - Bruised x1, 0HP
TheAbsurdist Posted January 29, 2014 Posted January 29, 2014 So just going to try to hit him with a Paralyze, DC17.
Gizmo Posted January 29, 2014 Author Posted January 29, 2014 HekaWill Save vs. DC 17. (1d20+4=19) Go ahead and post IC, Absurdist. 27 - Guy Fawkes - Unconscious, Bound 27 - Errant - Bruised x1, 1HP 23 - Heka - Brused x5, Staggered, Blinded, Demoralized18 - Set - Bruised x1, 0HP 17 - Temperance - Bruised x1, 2HP 14 - Sekhmet - Bruised x2, -2 Defense, Fatigued11 - Diehard - Unconscious11 - Khania - Unconscious10 - Blackfire - Unconscious, Entangled 4 - Glamazon - Bruised x1, 0HP
TheAbsurdist Posted January 30, 2014 Posted January 30, 2014 Can I burn my last HP to push for another action (I forget what it's called), is it too late for that? If so, he going to free action to mental blast, and use it on Heka, if that is legal. If not. Then will just post something about grumbling over dealing with such a disciplined mind, or something.
Gizmo Posted January 30, 2014 Author Posted January 30, 2014 He could Surge for a Standard Action and attack again, if that's what you mean, sure. Just give me an actual OOC post with the attack he's using, the save type and DC.
TheAbsurdist Posted January 30, 2014 Posted January 30, 2014 Alrighty, Free Action to switch to Mental Blast. And then to use that, so DC22 Will
Gizmo Posted January 30, 2014 Author Posted January 30, 2014 HekaWill Save vs. DC 22. (1d20+4=15) 27 - Guy Fawkes - Unconscious, Bound 27 - Errant - Bruised x1, 1HP, Fatigued Next Round 23 - Heka - Brused x6, Dazed, Staggered, Blinded, Demoralized18 - Set - Bruised x1, 0HP 17 - Temperance - Bruised x1, 2HP 14 - Sekhmet - Bruised x2, -2 Defense, Fatigued11 - Diehard - Unconscious11 - Khania - Unconscious10 - Blackfire - Unconscious, Entangled 4 - Glamazon - Bruised x1, 0HP
Gizmo Posted February 21, 2014 Author Posted February 21, 2014 SetKnoledge (Technology) Check.: 1d20+4 21
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