TheAbsurdist Posted August 9, 2013 Posted August 9, 2013 Whoopsie sorries about that. TK if you wanna Intimidate them, go ahead. I believe Az did a bluff check, can you repost that?
TheAbsurdist Posted August 18, 2013 Author Posted August 18, 2013 (edited) Anyone got Well Informed, please make your check. It is a high DC, 30. But that is due to the lack of information. Edited August 19, 2013 by TheAbsurdist
TheAbsurdist Posted September 6, 2013 Author Posted September 6, 2013 (edited) Can I get two notice checks from everyone? 25 for both. Edit: They are slightly apart in time. Edited September 8, 2013 by TheAbsurdist
Thevshi Posted September 6, 2013 Posted September 6, 2013 Tsunami gets a 29 and 22 for her Notice checks.
Thunder King Posted September 11, 2013 Posted September 11, 2013 http://invisiblecastle.com/roller/view/4213580/ ...12 on the first one http://invisiblecastle.com/roller/view/4213583/ 24 on the second one
TheAbsurdist Posted September 12, 2013 Author Posted September 12, 2013 (edited) Hmmm interesting. Those who succeed the first throw You see a flash of light glaring at your face from across the lake. Like a mirror reflecting light, and then it is gone. Five second window, bright enough to notice. You may react to this stimulus in a post at your choosing. And since no one succeeded on the second... REDACTED Edited September 13, 2013 by TheAbsurdist
TheAbsurdist Posted October 20, 2013 Author Posted October 20, 2013 Okay everyone DC17 Reflex and then Fort Saves. Audio/Visual dazzle effect. A Flashbang if it matters.
Thevshi Posted October 21, 2013 Posted October 21, 2013 Tsunami gets a 28 on her Reflex save, looking over the Dazzle rules, I believe that means she avoids the effect.
Azuth65 Posted November 2, 2013 Posted November 2, 2013 (edited) Ref: 1d20+8=15 Fort: 1d20+9=10... Edited November 2, 2013 by Azuth65
TheAbsurdist Posted November 5, 2013 Author Posted November 5, 2013 Okay, Az as you failed the initial Ref check you are hit with Blind and Deaf. And as such I am gonna say you are surprised for the upcoming rounds. Everyone else isn't Dazzled. So please roll inits for me.
TheAbsurdist Posted November 15, 2013 Author Posted November 15, 2013 (edited) So, due to Wisp being dazzled she is going to lose initiative, and gain an HP for it. 1d20+8=17, 1d20+5=6, 1d20+3=17 So baddies go on 17 and 17 and 5. So: Mali 22 3HP Tsunami 19 2HP Baddie Uno 17 Baddie Tres 17 Temperance 14 3HP Baddie Dos 6 Wisp 1 4 + 1HP Mali is up! Edited November 15, 2013 by TheAbsurdist
Azuth65 Posted November 16, 2013 Posted November 16, 2013 Apologies for my absence. Just when I acclimate to full-time overnight work, I pick up a part-time day job. Because I'm a masochist...
TheAbsurdist Posted November 23, 2013 Author Posted November 23, 2013 No worries. Also another notice check for everyone, except Wisp, DC 20, as everyone is on alert.
Thevshi Posted November 23, 2013 Posted November 23, 2013 Well, Tsunami falls just a bit short with a 17.
Thunder King Posted December 6, 2013 Posted December 6, 2013 Alright, look, IC, I appreciate the natural 20, but I did not need a 31 for notice
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