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Cold Cold War


Supercape

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  • 4 weeks later...
Posted

Jay is going to stunt the following from her array.

Snare 10 (Extra: Area/Burst [General], Flaw: Action/Full, Distracting)

So that's a DC 20 Reflex save for the AoE, and then a DC 20 for the Snare. Then I'm going to invoke her Ammo Complication; she doesn't have Glue arrows for the rest of the thread, but she's not down a HP either.

  • 3 weeks later...
  • 3 weeks later...
  • 3 weeks later...
Posted

Ok so lets move forward to the main event. 

 

Firstly a Fort Save DC 12 for the cold - another trek. Situational bonus +2 from clothing. 

 

Then, another explosion hits - debris falling. A DC 15 Reflex save to avoid a damage 5 effect. 

 

Cord is KO'd from falling rocks!

  • 2 weeks later...
Posted

Of course. You have the drop on the target. Post the reaction to the rocks and Cord - and your eyeball scans, Ill follow from there!

 

EDIT: Also, your mask I guess extends normal vision? (which would makethe above roll easy! might be worth clarifying in an edit some point?)

  • 4 weeks later...
Posted

Which, incredibly, is a miss! :(

 

Exploding Gold responds by..yes, you guessed it....exploding!

 

This is pretty much all he does. And he is good at it. Its a DC 25 Reflex Save to avoid a DC 23 Toughness Save (Including Evasion 2 effects) - In other words a Damage 15 Explosion Effect. 


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