Thevshi Posted August 21, 2013 Share Posted August 21, 2013 (edited) OOC for >this thread, as we will need it. For record keeping: El Heraldo (currently at 6 HP (+1 for fiat in Mousetrap and +1 for being caught up in Tsunami's complication)) Net Fly (currently at 3 HP (+1 for fiat in Mousetrap and +1 for being caught up in Tsunami's complication)) Tsunami (currently at 3 HP (+1 for her complication) Edited August 26, 2013 by Thevshi Link to comment
Thevshi Posted November 14, 2013 Author Share Posted November 14, 2013 Rising this back up from the grave! (okay, sorta) Ari, hope that was not too much of a steamroll, but want to keep with the momentum and get to the more interesting parts of the story! Link to comment
Vahnyu Posted November 15, 2013 Share Posted November 15, 2013 Also, apart from the innate powers, does Serge have his suit on, or have they removed it? Link to comment
Ari Posted November 16, 2013 Share Posted November 16, 2013 No worries Thevshi, inertia is deep problem! And I'm excited to see where this goes. Link to comment
Thevshi Posted November 27, 2013 Author Share Posted November 27, 2013 Ari, please give me a DC 22 Fort save for Heraldo. Link to comment
Thevshi Posted November 27, 2013 Author Share Posted November 27, 2013 Okay, if I could get some sense motive or bluff rolls for everyone... Link to comment
Vahnyu Posted November 27, 2013 Share Posted November 27, 2013 (edited) Sense Motive: 1d20+1 → [13,1] = (14) Bluff: 1d20+0 → [20,0] = (20) Keep the Sense Motive Check, since that's the first one I rolled. Edited November 28, 2013 by Vahnyu Link to comment
Thevshi Posted November 28, 2013 Author Share Posted November 28, 2013 Ari, for your roll, pick the better of the two to roll (only roll one). Sorry, I should have been clearer. Link to comment
Ari Posted November 28, 2013 Share Posted November 28, 2013 Sense Motive: 13. In fairness to him, being electrocuted makes it hard to concentrate. Link to comment
Thevshi Posted November 28, 2013 Author Share Posted November 28, 2013 So, Lady Shen will beat either of those even with a 1. So, you are all caught off guard she suddenly takes a step forward and her hand shoots out to strike Serge (with the tips of her fingers), hitting with a 22. So DC 22 Will save for Net Fly. Link to comment
Vahnyu Posted November 28, 2013 Share Posted November 28, 2013 Will save: 1d20+6 → [15,6] = (21) Link to comment
Thevshi Posted November 28, 2013 Author Share Posted November 28, 2013 Okay, I will get the IC post up in a bit. Go ahead a roll an initiative roll if you like. Link to comment
Vahnyu Posted November 28, 2013 Share Posted November 28, 2013 Initiative Roll: 1d20+19 → [9,19] = (28) Not too great, not too terrible either, for all it's worth. Link to comment
Ari Posted December 14, 2013 Share Posted December 14, 2013 For clarification. I didn't intend to get everyone tossing overconfident jackasses into the thread, I meant to oppose Heraldo's confidence with arrogance. That and it's a little odd for ALL of them to be like that. Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 They are teen supervillains Ari, why is it odd? Anyway, sorry for the delay on this, will hopefully post tonight or tomorrow. Link to comment
Ari Posted December 18, 2013 Share Posted December 18, 2013 Well it isn't odd that they're jackasses, just that they're mostly the same kind. That'll get old. If you wish I'll change mine and so not be quite so hypocritical as I am right now. Link to comment
Thevshi Posted January 29, 2014 Author Share Posted January 29, 2014 Okay, sorry for not moving this forward, but the other thread has been slow with the combat, and I did not want to get us too far ahead while waiting for that one to catch up. I will be looking to post this weekend to move us forward some again Link to comment
Recommended Posts