Thevshi Posted August 21, 2013 Share Posted August 21, 2013 (edited) OOC for >this thread, as we will need it! Edited August 26, 2013 by Thevshi Link to comment
Thevshi Posted August 23, 2013 Author Share Posted August 23, 2013 Rav, you can just move Archer along in your next post as he goes off to find Morgan. Quinn, I will need a post then! Link to comment
Thevshi Posted August 26, 2013 Author Share Posted August 26, 2013 Okay, so, next posts, ask any questions you might have, if there are none, just a post about getting ready and such. I will be putting up a cut scene post about what is currently happening out in Southside with Raven shortly before I move you all there as well. Link to comment
Quinn Posted September 3, 2013 Share Posted September 3, 2013 Okay, here's the stunt! Teleport 6 (10 miles per Move Action, Extras: Accurate, Portal, Progression (Portal Size, 10x10); Flaws: Long-Range) [14PP] (Wind Portal Rune) + Concealment 4 (All Visual Senses; Feats: Area (Shapeable) 2, Flaws: Blending (-1)) [9PP] (Magic) (Upgraded Rune of The Veil) Link to comment
Raveled Posted September 3, 2013 Share Posted September 3, 2013 Can we say Crow gave everyone enough time to go and gather their Devices? Link to comment
Thevshi Posted September 3, 2013 Author Share Posted September 3, 2013 Yes, I believe that should be the case. Link to comment
Tiffany Korta Posted September 7, 2013 Share Posted September 7, 2013 Blod will check to see if the building is in anyway magically warded using her Awareness: Magic. Her notice roll with skill mastery is 24. Link to comment
Thevshi Posted September 7, 2013 Author Share Posted September 7, 2013 Nope, there is nothing magical about the building that she can see. Link to comment
Quinn Posted September 8, 2013 Share Posted September 8, 2013 (edited) Okay, magic time. Morgan's going to do a bit of prep (hopefully whoever's carrying him is nice enough to fly low enough to grab a rock). Using the piece of chalk always in his belt, some handy rocks, a bit of woogity, and some luck - he's gonna rig a magic communicating rock. ESP 5 (Auditory) [Extras: Linked (Communication 5); Flaws: Medium (A Rock!)] + Communication 5 (Mental) [Extras: Linked (ESP 5); Flaws: Medium (A Rock!)] (Jury-Rigged Air Runestone) [5 pp] Once that's done, he'll toss the other two rocks Tona and Blod's ways. The stones have a 50-feet radius, but it's pretty much up to Thevvy if they trek outta it's range. Edited September 8, 2013 by Quinn Link to comment
Thevshi Posted September 8, 2013 Author Share Posted September 8, 2013 Hehe, well, none of the three of you fly But we can say Crow finds some suitable rocks up on the roof he and Blod are at. Link to comment
Thevshi Posted September 9, 2013 Author Share Posted September 9, 2013 Crow (1 HP, Unharmed, Coat is suffering fatigue (-2 ranks until repaired)) Blodeuwedd (2 HP, Unharmed) Blue Jay (2 HP, Unharmed) Okay, probably time to get us initiatives. Tiff, if you with, Blod can take an action though before we start into initiative order if you wish, as Crow and Blue Jay have both done stuff prior. Link to comment
Raveled Posted September 9, 2013 Share Posted September 9, 2013 Jay's Ini roll. (1d20+15=29) Link to comment
Quinn Posted September 11, 2013 Share Posted September 11, 2013 Initiative! (1d20+8=12) - bleah. Link to comment
Tiffany Korta Posted September 11, 2013 Share Posted September 11, 2013 Bloeuwedd's Initiative 1d20+9=24 Link to comment
Thevshi Posted September 11, 2013 Author Share Posted September 11, 2013 (edited) 29 Blue Jay (2 HP, Unharmed) 24 Blodeuwedd (2 HP, Unharmed) 17 Raven (Bound and Helpless) 12 Crow (1 HP, Unharmed, Coat is suffering fatigue (-2 ranks to all powers until repaired)) 8 Warden Blue Jay is up. Edited September 11, 2013 by Thevshi Link to comment
Thevshi Posted September 14, 2013 Author Share Posted September 14, 2013 Rav, please give me a notice check for Blue Jay. Link to comment
Raveled Posted September 14, 2013 Share Posted September 14, 2013 Skill Mastery makes that 25. Link to comment
Thevshi Posted September 14, 2013 Author Share Posted September 14, 2013 Okay Tiff, Blod is up! Link to comment
Tiffany Korta Posted September 14, 2013 Share Posted September 14, 2013 Blod will hold her action for now to see what Crow has up his sleeves. Link to comment
Thevshi Posted September 14, 2013 Author Share Posted September 14, 2013 Okay, thought that might be the case. Raven tries to use escape artist, but fails to free herself with a 20. Crow is up. Link to comment
Raveled Posted September 14, 2013 Share Posted September 14, 2013 We already know what Crow has up his sleeve -- chalk. Link to comment
Thevshi Posted September 25, 2013 Author Share Posted September 25, 2013 Rav, you got a bit ahead of things with your last post, it is not back to Blue Jay just yet. Blod had a saved action and Crow just opened a portal for her into the building (clarify where it goes please Quinn). Also, Warden was up after Crow. So waiting for Tiff to use Blod’s saved action (if she chooses to). Link to comment
Quinn Posted September 26, 2013 Share Posted September 26, 2013 Goes straight through to the room where Raven is - or a back corner of it, at least. And when Blod goes through, she'll be invisible to all Visual Senses. ...*crosses fingers that Warden's microphones in that room aren't super-sensitive* Link to comment
Thevshi Posted September 26, 2013 Author Share Posted September 26, 2013 Okay, as mentioned in chat earlier today, I need a Notice check if you want to try to see anything more in the building (as you need to do better than Taking 10) Link to comment
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