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Lock, Fist and Purr (OOC)


Thevshi

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Posted

Round Six

 

24 Bloody Mess (unharmed, 5 HP)

21 Catseye (bruised 2)

18 Thug 1

16 Thug 2

12 Revenant (unharmed, 2 HP)

12 Machinefist (bruised 2)

 

 

 

Mess is up!  The darkness is still in place. 

Catseye makes her concentration roll to keep the darkness up 27.

Posted

Spending an HP to get the blind fight feat, from all that streetfighting. 

 

1d20=2 I think that means the miss chance is passed (i.e. hits) as it would be a 16-20 fail with Blind Fight. 

 

Attack roll? Well lets shift this slightly (-2 Attack / +2 DC) as the MF is probably blinded and thus flat footed too...

 

1d20+8=23 Should hit, meaning a DC 27 Toughness save. 

Posted

Okay, the two thugs will not get to act this round as they reorient themselves.  So, Lucy's up! 

Catseye is about twice as fast as Lucy (ie Speed 3 to Lucy's Speed 2).

  • 2 weeks later...
Posted

Round Seven

24 Bloody Mess (unharmed, 5 HP)
21 Catseye (bruised 3)
18 Thug 1
16 Thug 2
12 Revenant (unharmed, 3 HP)
12 Machinefist (bruised 3)

Back to Mess!

  • 2 weeks later...
Posted

He only gets a 12, which I believe is good enough to put him at staggered and dazed. That will wrap up combat, as the two club wielding thugs will surrender.


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