Thevshi Posted November 17, 2013 Share Posted November 17, 2013 OOC for thread, for when we need it. Link to comment
Thevshi Posted December 16, 2013 Author Share Posted December 16, 2013 Okay, need initiative rolls and a Notice check for everyone. Tsunami gets a 26 on her notice check. Link to comment
Brown Dynamite Posted December 16, 2013 Share Posted December 16, 2013 Notice Check: 1d20+1 6Initiative Roll: 1d20+1 20 Link to comment
Thunder King Posted December 17, 2013 Share Posted December 17, 2013 23 initiative 19 notice Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Well, Tsunami gets another great roll for initiative, getting a 26. Round One28 Mystery girl (unharmed) 26 Tsunami (unharmed, 2 HP) 23 Crimson Tiger (unharmed, 3 HP) 20 Glamazon (unharmed, 1 HP)19 ???? 2 (unharmed)14 ???? 1 (unharmed) Link to comment
Brown Dynamite Posted December 17, 2013 Share Posted December 17, 2013 Was Lady with the staff's action to attack the other security guard just now? Or was that just the pre-combat round narrative? Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Yes, the attack on the second security guard was her starting action for the round. Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Giang is holding her actions to see what the others think. Mali is up! Link to comment
Thunder King Posted December 17, 2013 Share Posted December 17, 2013 (edited) Mali is going to move action to a janitor's closet (as discussed in chat), standard action to remove her normal clothes to switch to her costume underneath, and then surge to run back out and confront the villain. yes I'll be burning an HP to keep her from getting fatigued next round. EDIT: gonna jump down to the level below where the girl fighting the security guard is, and roll an acrobatics with skill masterly of 25 for the check to avoid taking damage. Edited December 17, 2013 by Thunder King Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Okay, Tsunami uses her saved action for a all-out move down towards where she saw the figure disappear. Glamazon is up! Link to comment
Brown Dynamite Posted December 17, 2013 Share Posted December 17, 2013 Although she doesn't know exactly where the remaining figure went. Seeing as she didn't get initial sight of them. But using her speed and moving all out to start running around the mall looking for them. Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Okay, go ahead and make a notice check. Link to comment
Brown Dynamite Posted December 17, 2013 Share Posted December 17, 2013 Notice Check: 1d20+1 19 Link to comment
Thevshi Posted December 17, 2013 Author Share Posted December 17, 2013 Glamazon manages to catch up with unknown 1, who turns and attacks her with a staff. But misses terribly with a 11. (she used defensive attack -2 atk/+2 def). IC post incoming. Link to comment
Thevshi Posted December 18, 2013 Author Share Posted December 18, 2013 So, Round Two 28 Legion 1 (unharmed) 23 Tsunami (unharmed, 2 HP) 23 Crimson Tiger (unharmed, 3 HP) 20 Glamazon (unharmed, 1 HP) 19 Legion 3 (unharmed) 14 Legion 2 (unharmed) So, Crimson's opponent will move in to attack (also using defensive attack -2 atk/+2 def to start), and she also misses badly with a 13. Link to comment
Thevshi Posted December 18, 2013 Author Share Posted December 18, 2013 Legion 3 is not paying close attention to what is going on at the front of the store as Tsunami activates her forcefield and steps into to send a water blast at her. Tsunami only gets a 14 on her attack roll, but as she caught the bad guy (girl) flat footed, that just hits. (DC 26 toughness save). Legion 3 just makes her toughness check! And Crimson is up! Link to comment
Thunder King Posted December 19, 2013 Share Posted December 19, 2013 26 on an acrobatic bluff, first Link to comment
Thevshi Posted December 19, 2013 Author Share Posted December 19, 2013 She is not fooled, getting a 32 on her Acrobatics check to counter. Link to comment
Thunder King Posted December 19, 2013 Share Posted December 19, 2013 Didn't think she would be, bu a 31 might hit Link to comment
Thevshi Posted December 19, 2013 Author Share Posted December 19, 2013 So that hits, Mali's opponent only gets a 15 on her Toughness save, so she is bruised and dazed, and knocked back a good 15 feet or so onto her rear end. Link to comment
Brown Dynamite Posted December 19, 2013 Share Posted December 19, 2013 Glam is going to surprisingly start by warming up with an Accurate(+2 Atk/-2 Dmg) Unarmed Attack (DC 20): 1d20+9 13, Lawd that's definitely going to be a miss. Link to comment
Thevshi Posted December 19, 2013 Author Share Posted December 19, 2013 Legion 3 will jump off the counter and charge Tsunami, taking a swing at her, but misses with a 16. Stealth roll for Legion 3a is a 22. Tsunami just spots her with a 25. Link to comment
Thevshi Posted December 19, 2013 Author Share Posted December 19, 2013 Legion 2 will attack Glamazon again, standard attack this time, and hits with a 21. So DC 19 toughness save for Glam. Link to comment
Brown Dynamite Posted December 19, 2013 Share Posted December 19, 2013 TOU save vs DC19: 1d20+9 13...again Yeah...gonna spend her HP to rerollTOU Save(Reroll) vs DC19: 1d20+9 26 Link to comment
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