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Bargain Hunting (OOC)


Thevshi

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Round Seven

33 Legion 3d (staggered, bruised, dazed)
30 Legion 1a (unharmed)
28 Legion 1 (bruised 5)
24 Legion 1b (unharmed)
23 Tsunami (unharmed, fatigued, 2 HP)
23 Crimson Tiger (bruised, 2 HP)
20 Glamazon (bruised, 0 HP)
17 Legion 3b (bruised 3, dazed)
14 Legion 2 (unharmed)

Legion 1a will try to Aid Other for Legion 1, using def atk (-2 atk/+2 def), which she easily does with a 28.

Legion 1 will take that +4 and use it to def atk (-2 atk/+2 def) and power atk (-2 atk/+2 dam), but misses with a 20.

Legion 1b will just make a normal attack, also missing with a 16.

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Round Eight

30 Legion 1a (unharmed)

24 Legion 1b (unharmed)

23 Tsunami (unharmed, fatigued, 2 HP)

23 Crimson Tiger (bruised, 2 HP)

20 Glamazon (staggered, bruised, 0 HP)

14 Legion 2 (bruised)

Legion 1a will attack Crimson, hitting with a 29, DC 19 toughness save.

Legion 1b also attacks Crimson, also hitting with a 29, so another DC 19 toughness save.

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Okay, don’t really feel like a post for Tsunami just running back to where the three first spotted the Legion fighting the security guards.

So Crimson Tiger’s turn (you can have her spot Tsunami arrive on the level above Thunder).

 

(as noted in chat, all three super teens got a Hero Point the round before when it was reveled that the Legions were just decoys. So Glamazon (by GM fiat) got a reroll on her failed toughness save, but ended up with another bruise and dazed (and got the Hero Point right back for the fiat)).

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Okay, Glamazon is dazed and does not act. Legion 2 runs all-out and arrives at the top of the escalators and comes face to face with Tsunami who arrived on her turn.

So…

Round Nine

30 Legion 1a (bruised)
24 Legion 1b (unharmed)
23 Tsunami (unharmed, fatigued, 3 HP)
23 Crimson Tiger (bruised 2, 3 HP)
20 Glamazon (bruised 2, 1 HP)
14 Legion 2 (bruised)

Legion 1a will use Aid Other action again, while using Defensive Attack (-3 atk/+3 def), easily succeeding the check, so giving Legion 1b a +4 on her action.

Legion 1b will Power Attack (-3 atk/+3 dam), hitting with a 29, so DC 22 toughness save for Crimson.

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