horngeek Posted August 4, 2014 Share Posted August 4, 2014 Right, Gather Information roll with a result of 23 Knowledge (Streetwise) with a result of 17. Link to comment
Blue Rose Posted August 4, 2014 Share Posted August 4, 2014 Not Neigh Newman, secret cover identity for Bad Horse!Gather Information: 1d20 5Streetwise: 1d20 16Oh, and to leave a 'lasting impression' at the pub.Intimidate: 1d20+10 13Well. That was a thing. Link to comment
Ari Posted August 4, 2014 Author Share Posted August 4, 2014 Ani-Earth Newman shudders, understanding beyond knowledge that his secret is revealed. Okay, MacGruther tells them about how Newman is distributing alien guns to foreign markets. His vacillating explanations about who and where the boss is has Stormbreaker thinking the guy's just making stuff up, especially since Leigh doesn't sound half smart enough to snag otherworldly weapons. Vector has more experience with the Omega of Crime and his tendency for the confusing, and to her his suddenly having Terminus weapons, plus his moniker and theme, indicates that there's more to it than mere fanboying. Both of them work out pretty squarely that Leigh's at his Darwin offices, and most likely well-protected. All things considered there might be enough evidence to put him behind bars for good this time. SCENE CUT: above a stately office building overlooking the Timor Sea. Link to comment
Blue Rose Posted August 4, 2014 Share Posted August 4, 2014 Can Silvia get a usable description of his voice?If so, Silvia will try to peg him inside the building by sound. Then we can just blow our way in and get him, too.Notice: 1d20+7 15 Link to comment
Ari Posted August 4, 2014 Author Share Posted August 4, 2014 Sure. His special blend of snarling, obscene growls and snickers is pretty distinctive. And I'll just say that works. He's not expecting anyone to hear him or be this close already. Stormbreaker hears him rambling to himself on the top floor of the building. Link to comment
Blue Rose Posted August 5, 2014 Share Posted August 5, 2014 Damage 10, 50' burst. DC20 Reflex. DC25 Toughness v damage, or DC20 on a successful reflex save.At 120 square feet, versus my burst's potentially way over 500 square feet, I can get all of the baddies at once. Link to comment
Ari Posted August 5, 2014 Author Share Posted August 5, 2014 Let's just say they fail that, being Minions. DC25 Toughness save: all but three fail. They are knocked out. horngeek, if you would. Link to comment
horngeek Posted August 5, 2014 Share Posted August 5, 2014 Rolling to hit Newman with a punch, landing directly on top of him! Let's give the guy a reason to be so vicious towards Vector, huh? Aaaand I roll a 10. Link to comment
horngeek Posted August 5, 2014 Share Posted August 5, 2014 Spending a hero point to reroll... Awwww yeah, 26. Link to comment
Ari Posted August 5, 2014 Author Share Posted August 5, 2014 Okay, to be clear, Newman is not affected by the air-storm for dramatic purposes. HP to Stormbreaker. Toughness save vs. DC25: 14. Failed by 11, so Bruised and Dazed. The Knockback sends him through the wall into an adjacent office, fortunately empty. At this ludicrous display, the goons panic and start to flee. Link to comment
Blue Rose Posted August 7, 2014 Share Posted August 7, 2014 I roll to intimidated!Intimidate: 1d20+10 30BOOM!Natural 20! Link to comment
Ari Posted August 8, 2014 Author Share Posted August 8, 2014 DC30 opposed Intimidate roll: 21. Failed. And this late in the game I'm not going to quibble. Newman is suitably impressed with the notion that being sent into space is not good times for him, and that it'd be best if he cooperated. For now. Savor the hate. Link to comment
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