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Abductions in the Cold (OOC)


Thunder King

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Posted

Okay, so he's gonna detach a locker or locker door with his bare hands; http://orokos.com/roll/156974 19 on that check. I'm gonna rule that it takes a move action because he beat the break DC by a substantial amount.

 

He hits the light; http://orokos.com/roll/156975 He knows she's there, but can't aim directly at her and isn't going to bother trying.

 

Gonna say that's a DC18 TOU save for the fixture to make; http://orokos.com/roll/156976 That's a 12.

 

It's damaged, and probably won't support Shadowblade for much longer

Posted

Ok, roundabout teleport attack - going to hit the boss for with a surprise attack, then go above the next light down the line.  Won't have enough action to bust it yet, but I need to keep him guessing.

 

Attack roll on the boss: 20

 

DC 23 TOU if it hits him.

Posted

Okay, so, this guy is tired of Shadowblade hanging out on light fixtures, so he's going to use the shockwave super-strength feat and knock all the lights down in the hallway.

 

To include the one Shadowblade is standing on. Now this won't mean she takes any damage, but he's going to stay right where he was.

Posted (edited)

Ok, so, now that it's dark in the hall, I'm going to take a free action to use my concealment.  Then I'm going to move forward and use autofire attack on the boss:

 

Autofire attack after concealment: 23

 

TOU Save 23, with the sneak attack, +1 for every 2 I go over the defense

 

Then I'm going to use extra effort to take another standard action and go for the power attack for -4/+4

 

Power Attack: 12

 

Yeah... I think I'm going to use my last hero point to get a reroll, since that was so lousy.

 

Rerolled attack: 26 (8+8+10 reroll bonus)

 

TOU save DC 25 (27 if I get Sneak attack)

Edited by Corsecjedi

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