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Sweet Dreams (Aren't made of this) (OOC)


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Posted

Noted and A-Ok by me.  If you want you could note that for some reason Rene found he had an unusually easy time falling asleep to enter his Astral form.  Almost as quickly as he shut his eyes in the location.

  • 2 weeks later...
Posted

Let's see, Rene is quickly able to discern the fact that only certain paths around the campus have coherent writing on posters making it a simple matter for Rene to maneuver himself around school grounds.  Hallways and classrooms that lead to dead ends just tend to repeat a simple word like poster over and over again.

 

Miss Grue is able to notice that two tables on the opposite end of the cafeteria have disappeared.  But she isn't able to catch sight of anything that would hint to where they went.

Posted

They do indeed.  Vision is obscured for them which does nothing for his mental sense.  Although the fact that it proceeds to display that information visually probably makes for an odd disconnect, but he can 'see' them for all intents and purposes.

Posted

Well lets see if I can't web them up!

 

Providing this actually works in dreamland, using Snare Line Area of Effect, for a DC 20 Reflex (Area save) and DC 20/15 Reflex Snare effect. I'm not quite sure how many I can get in a line - its as if a broad brushstroke of webs gets painted (as its ranged, not a line from him, a line originating and ending from him, if you get it). I suppose I at least get two, given the nature of lines!

Posted

So while they're not minions they are only PL 8's .
 
 
Masked Assailant 1's moves in with a Machete Atack (DC 20): 1d20+11 21

He makes some use of move by action to back off right after.

 

Masked Assailant 2 will attempt to free himself from the webs using his strength.  Prompting a DC18 TOU save from the web.
 
Masked Assailant 3 Aids (Masked Assailant 1) against Rene: 1d20+11 31

 

He has teamwork 2 and gives Masked Assailant 1 a +4 Attack Bonus on his next action against Rene.

Which brings us to

Round 2
17 - Rene De Saens - HP 2
11 - Masked Assailant 1
09 - Masked Assailant 2  Bound and Helpless
09 - Masked Assailant 3

Posted

The web's Tou save vs DC18: 1d20+10 15

 

It holds but is torn.

 
Although lethal damage would be reasonable.  No need to concern oneself with the flesh and blood risks of being cut by these machetes.  So Rene just picks up the bruise.

 

Round 2
17 - Rene De Saens - HP 2 Bruised X1
11 - Masked Assailant 1
09 - Masked Assailant 2  Bound and Helpless
09 - Masked Assailant 3

Posted

Reflex Save (DC 20): 1d20+6 23 

Reflex Save (DC 20): 1d20+6 26 Not so much, no

So let's see

Masked Assailant 1 performs a Power Attack(-5 Atk/+5 Dmg) with the Machete (DC 25): 1d20+10 19 barely hitting the mark

Masked Assailant 2 continues struggling to free himself prompting the Snare's Tou save vs DC18: 1d20+9 26 it holds

Masked Assailant 3 once again Aids (Masked Assailant 1) against Rene: 1d20+11 19 again giving him the +5 to attack.

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