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Posted (edited)

Hronos will try and put a stop in this madness, before it goes too far out of hand. Meaning, he'll use Time Stopper as a Full Round Action on the League of Camelot and Medea

 

DC20 Reflex Save to halve the Area DC.

 

DC20 Reflex Save vs selective Stun

Edited by Vahnyu
Posted

In the interests of time, I'll go ahead and say that Thunder and Justice go ahead and fail both saves. (Which I think makes sense, given their current situation!) 

 

http://invisiblecastle.com/roller/view/4377490/ = JR gets 28 on his Reflex save 

http://invisiblecastle.com/roller/view/4377491/ = and a 20 on his second one, so he is completely unaffected. 

 

Medea

 

http://invisiblecastle.com/roller/view/4377493/ =16 whiffs that first save

http://invisiblecastle.com/roller/view/4377494/ = 22 jeez! 

 

OK, Midnight is up. 

Posted

New round! 

Fast-Forward is up. 

 

FF: 

 

Has only one power to use here - the stormy light of Arcturus. The DC to hit Medea is currently 12...http://invisiblecastle.com/roller/view/4383364/ = 20 

 

OK, she has a Tou save to make! 

 

http://invisiblecastle.com/roller/view/4383367/ = which she fails, but only by two, and is bruised! 

 

You know what - not on my watch! 

 

FF surges (spending an HP) and blasts her again - 

http://invisiblecastle.com/roller/view/4383369/

 

All right, she is bruised x2, dazed, and http://invisiblecastle.com/roller/view/4383376/ has lost her Force Field! 

 

So she has a Tou of -1 and the DC to hit her is 12. Welp

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