Barnum Posted November 1, 2007 Posted November 1, 2007 1. I'm still not sure what "bdb:+2+2-4+2 trade 6" means. How many points did you buy for defense? 2. Regeneration [Recovery Rate] must be bought on specific kinds of recovery (unconscious, bruised, etc.). Please indicate which one you want the 2 points to apply to. 3. Does this "vunerable vs bright light(-1)" mean that you have a minor vulnerability to powers with the "light" descriptor. Or is this a "minor weakness (-1)" to bright light? 4. I'm not sure what "TRADE OFFS-4/TOUGHNESS,2 REF, 2 BASE DEF BONUS" means. Did you trade-off Toughness and Defense caps to: Defense/Toughness: +2/+10?
Barnum Posted November 1, 2007 Posted November 1, 2007 1. I'm still not sure what "bdb:+2+2-4+2 trade 6" means. How many points did you buy for defense? 2. Regeneration [Recovery Rate] must be bought on specific kinds of recovery (unconscious, bruised, etc.). Please indicate which one you want the 2 points to apply to. 3. Does this "vunerable vs bright light(-1)" mean that you have a minor vulnerability to powers with the "light" descriptor. Or is this a "minor weakness (-1)" to bright light? 4. I'm not sure what "TRADE OFFS-4/TOUGHNESS,2 REF, 2 BASE DEF BONUS" means. Did you trade-off Toughness and Defense caps to: Defense/Toughness: +2/+10?
zero21 Posted November 1, 2007 Author Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves
zero21 Posted November 1, 2007 Author Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves
zero21 Posted November 1, 2007 Author Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves
hero4hire Posted November 1, 2007 Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves <>Dex does not add to Defense. <>
hero4hire Posted November 1, 2007 Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves <>Dex does not add to Defense. <>
hero4hire Posted November 1, 2007 Posted November 1, 2007 2 from dex, bought 2 more, last two from trade out of toughness, the other 2 went to my will vs unconcious vunerable/weakness to dazzle affects/powers(-4 to save) I took 4 pts from my toughness(10) and put two into my bdb & will saves <>Dex does not add to Defense. <>
hero4hire Posted November 1, 2007 Posted November 1, 2007 Found a couple crabby pics zero any of these fit Pincers?
hero4hire Posted November 1, 2007 Posted November 1, 2007 Found a couple crabby pics zero any of these fit Pincers?
hero4hire Posted November 1, 2007 Posted November 1, 2007 Found a couple crabby pics zero any of these fit Pincers?
zero21 Posted November 1, 2007 Author Posted November 1, 2007 Similar to #2, but without the extra legs, and both arms are pincers
zero21 Posted November 1, 2007 Author Posted November 1, 2007 Similar to #2, but without the extra legs, and both arms are pincers
zero21 Posted November 1, 2007 Author Posted November 1, 2007 Similar to #2, but without the extra legs, and both arms are pincers
Prancer Posted November 1, 2007 Posted November 1, 2007 H4H beat me to it. It's true, unlike almost every other D20 game. Dex bonus does not add to defense. SK has said this is to keep the ability scores even in what they give for the power point used to get them.
Prancer Posted November 1, 2007 Posted November 1, 2007 H4H beat me to it. It's true, unlike almost every other D20 game. Dex bonus does not add to defense. SK has said this is to keep the ability scores even in what they give for the power point used to get them.
Prancer Posted November 1, 2007 Posted November 1, 2007 H4H beat me to it. It's true, unlike almost every other D20 game. Dex bonus does not add to defense. SK has said this is to keep the ability scores even in what they give for the power point used to get them.
Barnum Posted November 1, 2007 Posted November 1, 2007 Cost: Ability 28 + Combat 12 + Saves 2 + Skills 7 (see note #2) + Feats 14 + Powers 29 (see note #3) – Drawbacks 5 = 87 PPs Trade-offs: Attack/Save DC +6/+6, Defense/Toughness +2/+10. 1) What does this mean: “ref:+2+1-3+2 trade 5� Your sheet is still very unclear. Trade-offs don’t move points around from one trait to another. They allow you to alter the PL caps, and you can only trade-off Defense with Toughness, and Attack Bonus with Save DCs. 2) I’ve tried to do the math to figure out how much you’ve spent on skill, but I’m stuck. notice+2+4-6 stealth+5+4-9 survival+2+4-6 knowledge(local) +1+4-5 search +1+4-5 climb+5+4-9 That looks like it should be 6 PPs (24 ranks), but I don’t understand: “stealth+5+4-9†Where is the +5 coming from? Your Dex is only +2 3) I can’t get your powers to add up to 31 PPs. strike 1(mighty) – 2 PPs protection 5 – 5 PPs immunities(life support) – 9 PPs burrow 3 – 3 PPs swim 2 – 2 PPs enhanced senses:danger sense, acute, smell – 2 PPs concealment- 3, blending(hearing,sight) – 3 PPs regeneration 2, recovery rate, regrowth-unconscious – 3 PPs
Barnum Posted November 1, 2007 Posted November 1, 2007 Cost: Ability 28 + Combat 12 + Saves 2 + Skills 7 (see note #2) + Feats 14 + Powers 29 (see note #3) – Drawbacks 5 = 87 PPs Trade-offs: Attack/Save DC +6/+6, Defense/Toughness +2/+10. 1) What does this mean: “ref:+2+1-3+2 trade 5� Your sheet is still very unclear. Trade-offs don’t move points around from one trait to another. They allow you to alter the PL caps, and you can only trade-off Defense with Toughness, and Attack Bonus with Save DCs. 2) I’ve tried to do the math to figure out how much you’ve spent on skill, but I’m stuck. notice+2+4-6 stealth+5+4-9 survival+2+4-6 knowledge(local) +1+4-5 search +1+4-5 climb+5+4-9 That looks like it should be 6 PPs (24 ranks), but I don’t understand: “stealth+5+4-9†Where is the +5 coming from? Your Dex is only +2 3) I can’t get your powers to add up to 31 PPs. strike 1(mighty) – 2 PPs protection 5 – 5 PPs immunities(life support) – 9 PPs burrow 3 – 3 PPs swim 2 – 2 PPs enhanced senses:danger sense, acute, smell – 2 PPs concealment- 3, blending(hearing,sight) – 3 PPs regeneration 2, recovery rate, regrowth-unconscious – 3 PPs
Barnum Posted November 1, 2007 Posted November 1, 2007 Cost: Ability 28 + Combat 12 + Saves 2 + Skills 7 (see note #2) + Feats 14 + Powers 29 (see note #3) – Drawbacks 5 = 87 PPs Trade-offs: Attack/Save DC +6/+6, Defense/Toughness +2/+10. 1) What does this mean: “ref:+2+1-3+2 trade 5� Your sheet is still very unclear. Trade-offs don’t move points around from one trait to another. They allow you to alter the PL caps, and you can only trade-off Defense with Toughness, and Attack Bonus with Save DCs. 2) I’ve tried to do the math to figure out how much you’ve spent on skill, but I’m stuck. notice+2+4-6 stealth+5+4-9 survival+2+4-6 knowledge(local) +1+4-5 search +1+4-5 climb+5+4-9 That looks like it should be 6 PPs (24 ranks), but I don’t understand: “stealth+5+4-9†Where is the +5 coming from? Your Dex is only +2 3) I can’t get your powers to add up to 31 PPs. strike 1(mighty) – 2 PPs protection 5 – 5 PPs immunities(life support) – 9 PPs burrow 3 – 3 PPs swim 2 – 2 PPs enhanced senses:danger sense, acute, smell – 2 PPs concealment- 3, blending(hearing,sight) – 3 PPs regeneration 2, recovery rate, regrowth-unconscious – 3 PPs
zero21 Posted November 1, 2007 Author Posted November 1, 2007 That was a math screw-up, I re-distributed some of my points so that they should add up right..
zero21 Posted November 1, 2007 Author Posted November 1, 2007 That was a math screw-up, I re-distributed some of my points so that they should add up right..
zero21 Posted November 1, 2007 Author Posted November 1, 2007 That was a math screw-up, I re-distributed some of my points so that they should add up right..
Barnum Posted November 2, 2007 Posted November 2, 2007 Nope. Cost: Ability 28 + Combat 12 + Saves 2 + Skills 6 + Feats 14 + powers 29 - Drawbacks 5 = 86 PPs. You are still 4 PPs short. I would suggest dropping the vulnerability to Dazzle attacks (2 pts) and adding 1 point each to Fort and Ref saves. Then you're done. Also, I cleaned up your sheet a little to make it easier to sort out.
Barnum Posted November 2, 2007 Posted November 2, 2007 Nope. Cost: Ability 28 + Combat 12 + Saves 2 + Skills 6 + Feats 14 + powers 29 - Drawbacks 5 = 86 PPs. You are still 4 PPs short. I would suggest dropping the vulnerability to Dazzle attacks (2 pts) and adding 1 point each to Fort and Ref saves. Then you're done. Also, I cleaned up your sheet a little to make it easier to sort out.
Recommended Posts