trollthumper Posted April 24, 2014 Author Posted April 24, 2014 With Autofire, that's a +4 for a DC31. And the demon takes a Bruise.Nick Cimitiere: 21, Unharmed, +2 from Master Plan, 4 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, Mind Controlled, 0 HPDemon 2: 10, Bruised x2, 0 HPDragonfly: 8, Unharmed, +2 from Master Plan, 2 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 3: 8, Bruised x1, 0 HPDemon 4: 2, Unharmed, 0 HPDemon 3 is up.Move Action: Taunt. That's a 18, to be opposed by Graft's Will, Bluff, or Sense Motive, whichever is higher.Standard Action: Illusory Blast, on a 19. Which misses anyway, as even if the Taunt works, Shaken doesn't affect Defense.Demon 4 is still scarpering, so, top of the round. Nick notices that the demon is doing sweet FA, so he will ask it a question and see if it answers. I will get the IC post up once TK does.Pitch is up next.
Supercape Posted April 24, 2014 Posted April 24, 2014 Ill wait to see that question before Pitch acts!
Supercape Posted April 25, 2014 Posted April 25, 2014 Move Action: Command Demon to answer. Standard Action: Total Defence (+4 to dodge bonus).
trollthumper Posted April 28, 2014 Author Posted April 28, 2014 Demon 1 attempts to break free... and succeeds. I'll say he answers the question, as talking is a free action, and then shoots a bolt of phantasmal energy at Nick. 24 to hit, and Nick must make a DC26 Will save. Oof, Bruise and Dazed. Spend an HP.Well, that's a 25, so just a Bruise.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, 0 HPDragonfly: 8, Unharmed, +2 from Master Plan, 2 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 3: 8, Bruised x1, 0 HPDemon 4: 2, Unharmed, 0 HPDemon 2 is next, and shoots at Dragonfly. That hits, so DC26 Will save.Dragonfly is up next.
Fox Posted April 29, 2014 Posted April 29, 2014 Ouch.Will Save vs. Demon 2 (1d20 + 8=14)Normally that'd be really ouch, but Dragonfly has that lovely half-immunity to psionic effects; against a DC20 rather than a DC26, that bruises & stuns her, rather than...worse. I really, really need to update her sheet one of these days....She'll spend one of her two remaining HP to shake the stun and respond in kind. Once more, with feeling!Ranged Attack Roll vs. Demon 2 (blast; Master Plan +2) (1d20 + 11 + 2=20)Bleh, don't think that'll do it.
trollthumper Posted May 1, 2014 Author Posted May 1, 2014 It misses, sadly.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, 0 HPDragonfly: 8, Bruised x1, +2 from Master Plan, 1 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 3: 8, Bruised x1, 0 HPDemon 4: 2, Unharmed, 0 HPGraft is up next.
Thunder King Posted May 7, 2014 Posted May 7, 2014 Power attacking by 2, so...got a 28 . So, that'll be a DC27 TOU save with autofire on the demon. Figure if it's worked so far.
trollthumper Posted May 7, 2014 Author Posted May 7, 2014 All right, that's a DC30 TOU in total. And... that demon is dispatched.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, 0 HPDragonfly: 8, Bruised x1, +2 from Master Plan, 1 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 4: 2, Unharmed, 0 HPDemon 4 is still scampering, and it's top of the round. Nick uses Poltergeist's Rage to hold down Demon 1. That's a DC32 on an Opposed Grapple, and a DC22 Reflex to first knock that down to DC26. And it gets a 36. Oh, well.Pitch is up next.
Supercape Posted May 7, 2014 Posted May 7, 2014 Move action intimidate on the demon that broke free (1) 1d20+9=16 with -5 from move and +2 from favoured. Then a straight metal blast unshifted 1d20+10=23 probably hits, if it does a DC 25 Toughness save.
trollthumper Posted May 9, 2014 Author Posted May 9, 2014 The demon resists the intimidation and makes its save.Demon 1 goes for Nick. And misses.Demon 2 goes for Dragonfly. And misses.Dragonfly is up next.
Fox Posted May 10, 2014 Posted May 10, 2014 Welp, blasting's getting repetitive and I don't like the odds on those mental blasts. Time to be inventive.Dragonfly teleports up to the demon and attempts to Pocket it:Melee Attack Roll vs. Demon 2 (Dimensional Pocket) (1d20 + 11 + 2=27)Assuming that hits, it's a DC20 Reflex save to avoid going into the pocket.
trollthumper Posted May 10, 2014 Author Posted May 10, 2014 And the Demon is Pocketed.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +2 from Master Plan, 1 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 4: 2, Unharmed, 0 HPGraft is up next. He could likely get to one of the other buildings as a Move Action with his combo of Leaping and Elongation.
Thunder King Posted May 26, 2014 Posted May 26, 2014 (edited) Graft is gonna charge straight through the window at the demon that is not being engaged in battle; Power attack by 4, for a toughness save of 29. Add on top of that Natural 20 for a 30 attack. Assuming all of that hits, it's 25 for the base TOU save, +4 for the power attack, then another 5 for the crit for a total TOU save of 34. Also, this is gonna be an autofire attack (unless I need his elongation to reach him) I think this might hurt. Edited May 26, 2014 by Thunder King
trollthumper Posted May 26, 2014 Author Posted May 26, 2014 The Demon is Dazed and Staggered.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +2 from Master Plan, 1 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HPWe're at the next round, and I believe Master Plan has hit its upper limit. So, turning it down.Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HPPitch: 16, Unharmed, +1 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +1 from Master Plan, 1 HPGraft: 8, Unharmed, +1 from Master Plan, 3 HPDemon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HPNick is up.Move Action: Startle. 22 - well, 23 with Master Plan, I just realized - versus 29. So, no.Free Action: Switch to Ignis Fatuus.Standard Action: Attack w/ Blast w/ Will Save. Oh, yeah. DC32 Will save on the demon's part, and it's toast.Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HPPitch: 16, Unharmed, +2 from Master Plan, 2 HPDemon 1: 16, Bruised x1, 0 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +2 from Master Plan, 1 HPGraft: 8, Unharmed, +2 from Master Plan, 3 HPDemon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HPWe're at the next round, and I believe Master Plan has hit its upper limit. So, turning it down.Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HPPitch: 16, Unharmed, +1 from Master Plan, 2 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +1 from Master Plan, 1 HPGraft: 8, Unharmed, +1 from Master Plan, 3 HPDemon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HPPitch is up next. For reference, from the building, it appears that one demon is left standing, and it's in the building with Graft.
Supercape Posted May 26, 2014 Posted May 26, 2014 Ok so Ill go for a straight blast of metal again, unshifted: 1d20+10=26 I guess that is a hit, so DC 25 TOughness save
trollthumper Posted June 1, 2014 Author Posted June 1, 2014 Demon 4 takes a Bruise.Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HPPitch: 16, Unharmed, +1 from Master Plan, 2 HPDemon 2: 10, Bruised x2, Pocketed, 0 HPDragonfly: 8, Bruised x1, +1 from Master Plan, 1 HPGraft: 8, Unharmed, +1 from Master Plan, 3 HPDemon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HPDemon 2 attempts to break out of his Pocket. And succeeds. It then goes for Dragonfly. And misses.Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HPPitch: 16, Unharmed, +1 from Master Plan, 2 HPDemon 2: 10, Bruised x2, 0 HPDragonfly: 8, Bruised x1, +1 from Master Plan, 1 HPGraft: 8, Unharmed, +1 from Master Plan, 3 HPDemon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HPDragonfly is up next.
Fox Posted June 3, 2014 Posted June 3, 2014 Hrrrm, the dice punished me for trying to be clever. Back to the standards, then.Melee Attack Roll vs. Demon 2 (Spatial Blade; Master Plan +1) (1d20 + 11 + 1=31)Ah, my kingdom for improved crit on that attack. Alas!DC26 Tou vs. damage. Penetrating 11, too, though I don't think it matters!
trollthumper Posted June 12, 2014 Author Posted June 12, 2014 And the Demon is Bruised and Dazed.Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HPPitch: 16, Unharmed, +1 from Master Plan, 2 HPDemon 2: 10, Bruised x3, Dazed (Dragonfly's Action), 0 HPDragonfly: 8, Bruised x1, +1 from Master Plan, 1 HPGraft: 8, Unharmed, +1 from Master Plan, 3 HPDemon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HPGraft is up next.
Thunder King Posted June 23, 2014 Posted June 23, 2014 Power attack by one, got a 17 on the roll with his autofire claws
trollthumper Posted July 1, 2014 Author Posted July 1, 2014 That misses, and Demon 4 does nothing because he is stunned off his gourd. Top of the round.Nick Cimitiere: 21, Bruise, 3 HPPitch: 16, Unharmed, 2 HPDemon 2: 10, Bruised x3, Dazed (Dragonfly's Action), 0 HPDragonfly: 8, Bruised x1, 1 HPGraft: 8, Unharmed, 3 HPDemon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HPNick follows up on Graft's attack with some Ignis Fatuus. Which also misses. Gah. Eh, Hero Point.That ends up hitting... and critting. Huh. So, that's a DC27 Will save. Dazed and Staggered... which means it's down.Nick Cimitiere: 21, Bruise, 2 HPPitch: 16, Unharmed, 2 HPDemon 2: 10, Bruised x3, Dazed (Dragonfly's Action), 0 HPDragonfly: 8, Bruised x1, 1 HPGraft: 8, Unharmed, 3 HPPitch is up next.
Supercape Posted July 1, 2014 Posted July 1, 2014 Well there is only one target left...so...just throwing some bolts of metal at it, I guess. non shifted attack. 1d20+10=24 I guess thats a hit, so a DC 25 Toughness save.
trollthumper Posted July 4, 2014 Author Posted July 4, 2014 Demon 2 is Dazed and Staggered.Nick Cimitiere: 21, Bruise, 2 HPPitch: 16, Unharmed, 2 HPDemon 2: 10, Bruised x3, Dazed (Pitch's Action), Staggered, 0 HPDragonfly: 8, Bruised x1, 1 HPGraft: 8, Unharmed, 3 HPDemon 2 is Dazed, so Dragonfly is up next.
Fox Posted July 18, 2014 Posted July 18, 2014 Probably should have gotten some attacks in here earlier; thought I'd wait for an IC post or two to figure out where people are, exactly! Not sure where Pitch popped up from.Ah, well. Roll with it! And speaking of rolls....Melee Attack Roll vs. Demon 2 (spatial blade) (1d20 + 11=25)DC26 Tou vs. damage, as ever.
trollthumper Posted July 18, 2014 Author Posted July 18, 2014 And the Demon is Bruised and Dazed.Nick Cimitiere: 21, Bruise, 2 HPPitch: 16, Unharmed, 2 HPDemon 2: 10, Bruised x4, Dazed (Dragonfly's Action), Staggered, 0 HPDragonfly: 8, Bruised x1, 1 HPGraft: 8, Unharmed, 3 HPGraft is up next. He can likely reach the demon by Charging.
Thunder King Posted August 8, 2014 Posted August 8, 2014 Charge, power attack by 2, so DC27 TOU save, autofire...and I got a 29
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