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By All His Engines [OOC]


trollthumper

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With Autofire, that's a +4 for a DC31. And the demon takes a Bruise.

Nick Cimitiere: 21, Unharmed, +2 from Master Plan, 4 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, Mind Controlled, 0 HP

Demon 2: 10, Bruised x2, 0 HP

Dragonfly: 8, Unharmed, +2 from Master Plan, 2 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 3: 8, Bruised x1, 0 HP

Demon 4: 2, Unharmed, 0 HP

Demon 3 is up.

Move Action: Taunt. That's a 18, to be opposed by Graft's Will, Bluff, or Sense Motive, whichever is higher.

Standard Action: Illusory Blast, on a 19. Which misses anyway, as even if the Taunt works, Shaken doesn't affect Defense.

Demon 4 is still scarpering, so, top of the round. Nick notices that the demon is doing sweet FA, so he will ask it a question and see if it answers. I will get the IC post up once TK does.

Pitch is up next.

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Demon 1 attempts to break free... and succeeds. I'll say he answers the question, as talking is a free action, and then shoots a bolt of phantasmal energy at Nick. 24 to hit, and Nick must make a DC26 Will save. Oof, Bruise and Dazed. Spend an HP.

Well, that's a 25, so just a Bruise.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, 0 HP

Dragonfly: 8, Unharmed, +2 from Master Plan, 2 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 3: 8, Bruised x1, 0 HP

Demon 4: 2, Unharmed, 0 HP

Demon 2 is next, and shoots at Dragonfly. That hits, so DC26 Will save.

Dragonfly is up next.

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Ouch.

Will Save vs. Demon 2 (1d20 + 8=14)

Normally that'd be really ouch, but Dragonfly has that lovely half-immunity to psionic effects; against a DC20 rather than a DC26, that bruises & stuns her, rather than...worse. I really, really need to update her sheet one of these days....

She'll spend one of her two remaining HP to shake the stun and respond in kind. Once more, with feeling!

Ranged Attack Roll vs. Demon 2 (blast; Master Plan +2) (1d20 + 11 + 2=20)

Bleh, don't think that'll do it.

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It misses, sadly.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, 0 HP

Dragonfly: 8, Bruised x1, +2 from Master Plan, 1 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 3: 8, Bruised x1, 0 HP

Demon 4: 2, Unharmed, 0 HP

Graft is up next.

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All right, that's a DC30 TOU in total. And... that demon is dispatched.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, 0 HP

Dragonfly: 8, Bruised x1, +2 from Master Plan, 1 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 4: 2, Unharmed, 0 HP

Demon 4 is still scampering, and it's top of the round. Nick uses Poltergeist's Rage to hold down Demon 1. That's a DC32 on an Opposed Grapple, and a DC22 Reflex to first knock that down to DC26. And it gets a 36. Oh, well.

Pitch is up next.

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And the Demon is Pocketed.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +2 from Master Plan, 1 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 4: 2, Unharmed, 0 HP

Graft is up next. He could likely get to one of the other buildings as a Move Action with his combo of Leaping and Elongation.

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  • 3 weeks later...

Graft is gonna charge straight through the window at the demon that is not being engaged in battle;

 

Power attack by 4, for a toughness save of 29. Add on top of that Natural 20 for a 30 attack.

 

Assuming all of that hits, it's 25 for the base TOU save, +4 for the power attack, then another 5 for the crit for a total TOU save of 34. Also, this is gonna be an autofire attack (unless I need his elongation to reach him)

 

 

I think this might hurt.

Edited by Thunder King
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The Demon is Dazed and Staggered.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +2 from Master Plan, 1 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HP

We're at the next round, and I believe Master Plan has hit its upper limit. So, turning it down.

Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HP

Pitch: 16, Unharmed, +1 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +1 from Master Plan, 1 HP

Graft: 8, Unharmed, +1 from Master Plan, 3 HP

Demon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HP

Nick is up.

Move Action: Startle. 22 - well, 23 with Master Plan, I just realized - versus 29. So, no.

Free Action: Switch to Ignis Fatuus.

Standard Action: Attack w/ Blast w/ Will Save. Oh, yeah. DC32 Will save on the demon's part, and it's toast.

Nick Cimitiere: 21, Bruise, +2 from Master Plan, 3 HP

Pitch: 16, Unharmed, +2 from Master Plan, 2 HP

Demon 1: 16, Bruised x1, 0 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +2 from Master Plan, 1 HP

Graft: 8, Unharmed, +2 from Master Plan, 3 HP

Demon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HP

We're at the next round, and I believe Master Plan has hit its upper limit. So, turning it down.

Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HP

Pitch: 16, Unharmed, +1 from Master Plan, 2 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +1 from Master Plan, 1 HP

Graft: 8, Unharmed, +1 from Master Plan, 3 HP

Demon 4: 2, Unharmed, Dazed (Graft's Turn), Staggered, 0 HP

Pitch is up next. For reference, from the building, it appears that one demon is left standing, and it's in the building with Graft.

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Demon 4 takes a Bruise.

Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HP

Pitch: 16, Unharmed, +1 from Master Plan, 2 HP

Demon 2: 10, Bruised x2, Pocketed, 0 HP

Dragonfly: 8, Bruised x1, +1 from Master Plan, 1 HP

Graft: 8, Unharmed, +1 from Master Plan, 3 HP

Demon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HP

Demon 2 attempts to break out of his Pocket. And succeeds. It then goes for Dragonfly. And misses.

Nick Cimitiere: 21, Bruise, +1 from Master Plan, 3 HP

Pitch: 16, Unharmed, +1 from Master Plan, 2 HP

Demon 2: 10, Bruised x2, 0 HP

Dragonfly: 8, Bruised x1, +1 from Master Plan, 1 HP

Graft: 8, Unharmed, +1 from Master Plan, 3 HP

Demon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HP

Dragonfly is up next.

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  • 2 weeks later...
  • 2 weeks later...

That misses, and Demon 4 does nothing because he is stunned off his gourd. Top of the round.

Nick Cimitiere: 21, Bruise, 3 HP

Pitch: 16, Unharmed, 2 HP

Demon 2: 10, Bruised x3, Dazed (Dragonfly's Action), 0 HP

Dragonfly: 8, Bruised x1, 1 HP

Graft: 8, Unharmed, 3 HP

Demon 4: 2, Bruised x1, Dazed (Graft's Turn), Staggered, 0 HP

Nick follows up on Graft's attack with some Ignis Fatuus. Which also misses. Gah. Eh, Hero Point.

That ends up hitting... and critting. Huh. So, that's a DC27 Will save. Dazed and Staggered... which means it's down.

Nick Cimitiere: 21, Bruise, 2 HP

Pitch: 16, Unharmed, 2 HP

Demon 2: 10, Bruised x3, Dazed (Dragonfly's Action), 0 HP

Dragonfly: 8, Bruised x1, 1 HP

Graft: 8, Unharmed, 3 HP

Pitch is up next.

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