Supercape Posted February 23, 2014 Share Posted February 23, 2014 OOC for A short monster run for Life Knight and Blur. Link to comment
piercetbh Posted February 24, 2014 Share Posted February 24, 2014 Initiative: 17 + 13 = 30 Link to comment
Supercape Posted February 24, 2014 Author Share Posted February 24, 2014 ok these guys are not a big threat, but lets kick off with some initiative! Ill give them 1d20+0=20 for initiative. Waiting on Sand Link to comment
piercetbh Posted February 25, 2014 Share Posted February 25, 2014 Attack Roll 1d20 + 12 = 25 Link to comment
Supercape Posted February 25, 2014 Author Share Posted February 25, 2014 That hits - an you get the goo on the skin giving you a Fort DC15 Drain Constition Effect! (Also, could you add a link to your PC in your signature? Extremely handy!) Link to comment
piercetbh Posted February 26, 2014 Share Posted February 26, 2014 Hey, good idea with the sig. As for my fort save: 1d20 + 7 = 23 Link to comment
Supercape Posted February 26, 2014 Author Share Posted February 26, 2014 Life Knight is up! Link to comment
piercetbh Posted February 27, 2014 Share Posted February 27, 2014 Wait, don't I hit both sewer men? I'm using Selective Burst, which I think I specified in my IC post when I wrote an attack for each of them. Link to comment
Supercape Posted February 27, 2014 Author Share Posted February 27, 2014 Sorry my fault, that will need two DC 15 Fort Saves then. And we can have both knocked out. Sorry Sand - combat over! this was just the preamble! (Pierce for reference even if you post stuff IC, it is usual convention here to give a very brief OOC post about what type of attack you are doing such as: "Using selective area attack on the two sewer men" - just helps avoid stuff! ) That said, two knockouts, and I have editted my post! Link to comment
piercetbh Posted February 27, 2014 Share Posted February 27, 2014 Alright, my bad, I'll be more specific in future. Second Fort Save: 1d20 + 7 = 20 Link to comment
Supercape Posted February 28, 2014 Author Share Posted February 28, 2014 OK, over to you guys for a few posts, then I will chip in! Link to comment
Sandman XI Posted February 28, 2014 Share Posted February 28, 2014 Sorry i haven't been on this like I should. I've been a bit under the weather for the past few days. I hope to be posting by tomorrow. I hope this doesn't throw a wrench in your plans, pierce. Link to comment
piercetbh Posted February 28, 2014 Share Posted February 28, 2014 No worries, I can wait. Link to comment
Supercape Posted March 1, 2014 Author Share Posted March 1, 2014 Moving thisTaking 10 on Knowledge (life sciences), result 20, to examine the goo if there's any left. Also if they're familiar to anything from >this adventureTo here, where it belongs!The Goo is not from previous adventure, unsurprisingly! It appears to be some kind of monocellular fungus culture, non sentient, but alive and toxic to human flesh (or any other flesh, for that matter!) Link to comment
piercetbh Posted March 8, 2014 Share Posted March 8, 2014 Well, um, looks like I'll be doing this thread myself. If Sand hasn't posted tomorrow, I'll do it. No worries btw, solo is fine! Link to comment
Supercape Posted March 9, 2014 Author Share Posted March 9, 2014 Well I think Sand is very ill... (as per player away thread) Lets give him a week, if no word, cut to solo! Link to comment
piercetbh Posted March 9, 2014 Share Posted March 9, 2014 Oh oops, I made a post before seeing that. I'll keep it saved, for when Sand's week is up. Are we talking a week from now, or a week from the last post (which is almost over already)? Link to comment
piercetbh Posted March 15, 2014 Share Posted March 15, 2014 Well, um, I think it's been a week now. Ready to continue, supercape? Link to comment
Supercape Posted April 2, 2014 Author Share Posted April 2, 2014 Welcome Back, Sand, do you wish to continue? Link to comment
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