Jump to content

Tales From The FCPD: Dirty Money (OOC)


Recommended Posts

Posted

It's a cheap door that even someone with rudimentary credit card swiping skills can get through.  However, it's also an old one.  Creaky.  So fudging normal lockpicking expectations and accounting for distance from the ground DC20 Stealth check to open up quietly.

  • 2 weeks later...
Posted

Right then, cracking out a few checks.

 

Notice (to check the computers to see who might be coming upstairs): 24.

Acrobatics (for the climbing and positioning in general): 25.

Stealth (for the making it hard to see him): 28.

 

Haha, nice. He's not quite pulling a River Tam or whatnot, but he's darn close. 

 

And he will ready an action to initiate a Grapple on whoever comes into the room, with an eye toward using Chokehold to keep them quiet. 

Posted

Since the guy coming in is a minion.  The grapple lands on account of only needing to take 10.  Will actually even give Nevermore +2 circumstance bonus on his grapple check.  As well as increasing the DC of the first fortitude by +2 due to the positioning.  Will go as far as fudging the rules and skip the initial grapple check actually prompting.
 
Bar Thug's Fortitude Save vs Chokehold (DC10): 1d20+5 10 That would make it if not for the initial circumstance bonus.  So he's unconscious.

Posted

MOAR CHECKS.

 

Notice (for the monitors): 16.

Stealth (for keeping quiet): 24.

Notice (seeing stuff in the papers on the desk and such): 16.

Computers (for the computer!): 14. (Must be Windows 95!)

Investigate (desk, computer, file cabinets; I'm not invoking his Investigator's kit as it doesn't seem appropriate to the situation): 10.

 

Well that was thoroughly disappointing.

Posted

So let's say it's a straight Int check (Only DC10 as it's not a thoroughly complicated language choice) to recognize the sort of code used.  Which should make it easy to just decypher.

  • 4 weeks later...
  • 1 month later...
Posted
Shield Bearers, 
 
There is a Detective Archer in the FCPD.  She's sticking her nose where it doesn't belong.  Orders from the top are that it's a situation that must be dealt with.
 
May your shield be stained forever crimson.
 

 

 

Translated cypher text
  • 1 month later...
Posted

Okay, so, this IC post Nevermore is going to sneak up to the house, and prepare to start going Silent Predator on these guards. I'll look over the IC again and flesh out exact tactics in the post. Once it's up, just tell me what, if any, rolls you want made.

Posted

Right, so, Nevermore is gonna sneak-sneak-sneak around the house and look for power and phone lines. So as to, you know, cut them.

 

Stealth check: 15.

Search check: 14.

 

Okay this boy needs some skill upgrades is what I'm seeing.

  • 3 months later...
Posted

Going to use the cameras for a few things:

1.) Getting an idea of the patrol patterns of guards, as well as the positions of static guards.

2.) Getting an idea of possible hiding places along the way of sneaking about, and maybe something of an idea of the layout of the place.

3.) Seeing if he can spot a utility room or something.

4.) Seeing if he can determine if the girl in the bedroom is maybe a captive, a daughter, a mistress, or what.

Posted

1. 2 Static guards directly behind him.  2 Roving guards, complacent though as they don't seem to be actively watchingthe entranceways to the room.

2.  The living room seems to be a circular design with two entrances.  The nearby one is just to the right of the cellar exit which also has access to the upstairs.

3. He can't spot a utility closet.  That isn't to say there isn't one the angle of the cameras just doesn't provide a vantage point that would reveal it.

4.  She seems to be watching TV bored upstairs.  If she is a captive, she's not one in distress.  H

×
×
  • Create New...