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Hydrox (Thomas Waters)

 

Power Level: 15; Power Points Spent: 240/240

 

STR: +2 (14), DEX: +3 (16), CON: +3 (16), INT: +2 (14), WIS: +3 (16), CHA: +3 (16)

 

Tough: +3/+18, Fort: +7, Ref: +12, Will: +11

 

Skills: Acrobatics 12 (+15), Concentration 12 (+15), Diplomacy 12 (+15), Gather Information 12 (+15), Knowledge (physical sciences) 8 (+10), Knowledge (streetwise) 3 (+5), Language 4 (+4), Notice 12 (+15), Sense Motive 12 (+15), Stealth 7 (+10)

 

Feats: Accurate Attack, Acrobatic Bluff, All-Out Attack, Attack Focus (ranged) 2, Challenge - Improved Acrobatic Bluff, Dodge Focus 3, Endurance (+4), Evasion, Improved Critical (Dehydrate (Fatigue 12)), Improved Critical (Hydro Stun (Stun 12)), Improved Critical (Hydro Trap (Snare 12)), Improved Critical 2 (Hydro Blast (Blast 18)), Improved Critical 2 (Water Control (Array 20)), Improved Trick, Move-by Action, Power Attack, Precise Shot, Teamwork 3, Uncanny Dodge (Auditory), Well-Informed

 

Powers:

Hydro Armor (Force Field 15) (+15 Toughness; Impervious)

 

Hydro Generator Physiology (Container, Passive 4)

   Fire Resistant (Immunity 10) (common descriptor: Fire/Heat; Limited - Half Effect)

   Water Generation Basics (Features 1) (Notes: Can generate enough clean, drinkable water to fill a 1 foot radius every round.)

   Water Walking (Super-Movement 1) (water walking)

   Waterproof (Immunity 12) (common descriptor: Water, starvation & thirst, suffocation: Drowning)

 

Water Control (Array 20) (default power: blast)

   Blinding Splash (Dazzle 12) (Array; affects: visual senses, DC 22; Cone Area (100-600 ft. cone - General), Selective Attack; Range (touch); Progression, Decrease Area 2 (-2 ranks), Progression, Increase Area 2 (area x5))

   Dehydrate (Fatigue 12) (Array; DC 22, Feats: Improved Critical (Dehydrate (Fatigue 12)); Range (ranged); Accurate 3 (+6))

   Hydro Blast (Blast 18) (Default; DC 33, Feats: Improved Critical 2 (Hydro Blast (Blast 18)); Precise)

   Hydro Burst (Blast 12) (Array; DC 27; Burst Area (50-300 ft. radius - General); Progression, Decrease Area 2 (-2 ranks), Progression, Increase Area 2 (area x5))

   Hydro Cannon (Trip 18) (Array; Feats: Improved Critical 2 (Water Control (Array 20)); Knockback)

   Hydro Stun (Stun 12) (Array; DC 22, Feats: Improved Critical (Hydro Stun (Stun 12)); Range (ranged); Accurate 3 (+6))

   Hydro Trap (Snare 12) (Array; DC 22, Feats: Improved Critical (Hydro Trap (Snare 12)); Regenerating, Suffocating; Entangle; Accurate 3 (+6))

   Hydrokinesis (Move Object 18) (Array; Strength: 90, Carry: 1.1k tons / 2.2k tons / 3.3k tons / 6.6k tons; Range (perception); Limited Material (Water); Precise)

   Whirlpool (Move Object 12) (Array; Strength: 60, Carry: 17 tons / 34 tons / 51.2 tons / 102.4 tons, DC 27; Cylinder Area (50-300 ft. radius + height - General), Damaging; Duration (concentration); Progression, Decrease Area 2 (-2 ranks), Progression, Increase Area 2 (area x5))

 

Wave Surfing (Flight 6) (Speed: 500 mph, 4400 ft./rnd; Platform)

   Current Control (Swimming 5) (Alternate; Speed: 50 mph, 440 ft./rnd; Environmental Adaptation)

 

Attack Bonus: +10 (Ranged: +12, Melee: +10, Grapple: +12)

 

Attacks: Blinding Splash (Dazzle 12) (DC Fort/Ref 22), Dehydrate (Fatigue 12), +18 (DC Fort 22), Hydro Blast (Blast 18), +12 (DC 33), Hydro Burst (Blast 12) (DC 27), Hydro Cannon (Trip 18), +12 (DC 28), Hydro Stun (Stun 12), +18 (DC Fort/Staged 22), Hydro Trap (Snare 12), +18 (DC Ref/Staged 22), Unarmed Attack, +10 (DC 17), Whirlpool (Move Object 12) (DC 27)

 

Defense: +12  (Flat-footed: +5), Knockback: -16

 

Initiative: +3

 

Languages: Arabic, Chinese (Mandarin), English Native, French, Spanish

 

Totals: Abilities 32 + Skills 24 (94 ranks) + Feats 20 + Powers 105 + Combat 38 + Saves 21 + Drawbacks 0 = 240

 

Age (as of Jan 2019): 26

Height: 5’ 5”

Weight: 140

Ethnicity: Caucasian

Hair: Brown

Eyes: Blue

Hometown: Cedar Rapids, Iowa

 

Background:

 

Powers & Tactics:

 

Personality:

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Detonator (Liam Sullivan)

 

Power Level: 12; Power Points Spent: 210/210

 

STR: +2 (14), DEX: +3 (16), CON: +2 (14), INT: +0 (10), WIS: +2 (14), CHA: +3 (16)

 

Tough: +14, Fort: +7, Ref: +10, Will: +7

 

Skills: Acrobatics 7 (+10), Bluff 12 (+15), Diplomacy 7 (+10), Gather Information 7 (+10), Knowledge (physical sciences) 5 (+5), Knowledge (popular culture) 5 (+5), Knowledge (streetwise) 10 (+10), Notice 8 (+10), Sense Motive 8 (+10), Stealth 7 (+10)

 

Feats: Challenge - Improved Taunt, Evasion 2, Improved Initiative, Taunt, Uncanny Dodge (Auditory)

 

Powers:

Quantum Breakdown (Teleport 😎 (800 ft. as move action, 2000 miles as full action; Accurate; Easy)

 

Transmutation To Detonation (Array 24) (default power: transform)

   Demolition (Drain 12) (Array; drains: single trait - toughness, DC 22; Affects Objects, Burst Area (60 ft. radius - General), Range (ranged))

   Poison Gas Cloud (Blast 12) (Array; DC 27; Alternate Save (Fortitude), Cloud Area (60 ft. diameter, lingers - General))

   Quantum Restoration (Healing 11) (Array; Action (standard), Restoration, Total; Personal; Persistent, Regrowth)

   Selective Method (Blast 12) (Array; DC 27; Burst Area (60 ft. radius - General), Selective Attack)

   Skull Grenade (Blast 12) (Array; DC 27; Alternate Save (Fortitude), Range (perception))

   Thermite Explosion (Linked)

      Thermite Burn (Blast 6) (Linked; DC 21; Burst Area (30-300 ft. radius - General); Progression, Increase Area 3 (area x10))

      Thermite Melt (Drain 6) (Linked; drains: single trait - toughness, DC 16; Affects Objects, Burst Area (30-300 ft. radius - General), Range (ranged); Progression, Increase Area 3 (area x10))

   Transmutation (Transform 6) (Default; affects: anything, Transforms: 50 lbs., DC 16; Duration (continuous), Range (perception))

   Variable Size Method (Blast 12) (Array; DC 27; Burst Area (30-6000 ft. radius - General); Progression, Decrease Area 6 (-6 ranks), Progression, Increase Area 6 (area x100))

 

Transmuted Resilience (Protection 12) (+12 Toughness; Impervious)

 

Attack Bonus: +10 (Ranged: +10, Melee: +10, Grapple: +12)

 

Attacks: Demolition (Drain 12) (DC Fort/Staged 22), Poison Gas Cloud (Blast 12) (DC Fort 27), Selective Method (Blast 12) (DC 27), Skull Grenade (Blast 12) (DC Fort 27), Thermite Burn (Blast 6) (DC 21), Thermite Melt (Drain 6) (DC Fort/Staged 16), Transmutation (Transform 6) (DC Fort 16), Unarmed Attack, +10 (DC 17), Variable Size Method (Blast 12) (DC 27)

 

Defense: +10  (Flat-footed: +5), Knockback: -13

 

Initiative: +7

 

Languages: English Native

 

Totals: Abilities 24 + Skills 19 (76 ranks) + Feats 6 + Powers 104 + Combat 40 + Saves 17 + Drawbacks 0 = 210

 

Age (as of Jan 2019): 26

Height: 5’ 11”

Weight: 170

Ethnicity: Irish American

Hair: Brown

Eyes: Green

Hometown: Boston, Massachusetts

 

Background:

 

Powers & Tactics:

 

Personality:

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Shellhead (Charlie Hamilton)

 

Power Level: 12; Power Points Spent: 210/210

 

STR: +12 (11/35), DEX: +1 (12), CON: +2 (14), INT: +3 (16), WIS: +5 (20), CHA: +3 (16)

 

Tough: +14, Fort: +8, Ref: +10, Will: +12

 

Skills: Concentration 15 (+20), Diplomacy 7 (+10), Gather Information 7 (+10), Knowledge (life sciences) 7 (+10), Knowledge (tactics) 7 (+10), Medicine 5 (+10), Notice 10 (+15), Sense Motive 10 (+15)

 

Feats: Accurate Attack, All-Out Attack, Defensive Attack, Dodge Focus, Improved Initiative, Inspire 2 (+2), Interpose, Leadership, Move-by Action, Power Attack, Precise Shot, Second Chance (Concentration checks to maintain powers), Skill Mastery (DIplomacy, Medicine, Notice, Sense Motive), Takedown Attack 2, Teamwork 3, Uncanny Dodge (Auditory)

 

Powers:

Telekinetic Force Battlesuit (Container, Active 16)

   Force Armor (Protection 12) (+12 Toughness; Impervious)

   Short Range Telekinesis (Array 18) (default power: - linked powers -)

      Force Bolos (Snare 12) (Array; DC 22; Autofire (interval 2, max +5))

      Force Bolts (Blast 12) (Array; DC 27; Autofire (interval 2, max +5))

      Force Hammer (Blast 12) (Array; DC 27; Burst Area (60 ft. radius - General))

      Force Objects (Create Object 12) (Array; Max Size: 12x 5' cubes, DC 22; Impervious, Movable (Radius: 60 ft., Strength: 60, Force: 51.2 tons); Range (touch))

      Telekinetic Healing (Healing 11) (Array; DC 21; Action (standard); Persistent, Regrowth, Subtle (subtle))

      Touch Telekinesis (Linked)

         Telekinetic Might (Super-Strength 6) (Linked; +30 STR carry capacity, heavy load: 102.4 tons; +6 STR to some checks)

         Telekinetic Strength (Enhanced Strength 24) (Linked; +24 STR)

   Telekinetic Flight (Flight 6) (Speed: 500 mph, 4400 ft./rnd)

   Telekinetic Radar (Super-Senses 3) (extended (type): Tactile 1 (-1 per 100 ft), ranged: Tactile)

 

Attack Bonus: +12 (Ranged: +12, Melee: +12, Grapple: +24/+30)

 

Attacks: Force Bolos (Snare 12), +12 (DC Ref/Staged 22), Force Bolts (Blast 12), +12 (DC 27), Force Hammer (Blast 12) (DC 27), Unarmed Attack, +12 (DC 27)

 

Defense: +10  (Flat-footed: +5), Knockback: -13

 

Initiative: +5

 

Languages: English Native

 

Totals: Abilities 29 + Skills 17 (68 ranks) + Feats 20 + Powers 80 + Combat 42 + Saves 22 + Drawbacks 0 = 210

 

Age (as of Jan 2019): 22

Height: 5’ 6”

Weight: 135

Ethnicity: Caucasian

Hair: Varies (dyed), Light Brown (natural)

Eyes: Blue

Hometown: Seattle, Washington

 

Background:

 

Powers & Tactics:

 

Personality:

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Steel Dragon (June Torres)

 

Power Level: 13; Power Points Spent: 195/195

 

STR: +15 (16/40), DEX: +3 (16), CON: +3 (16), INT: +1 (12), WIS: +2 (14), CHA: +3 (16)

 

Tough: +15, Fort: +8, Ref: +11, Will: +8

 

Skills: Diplomacy 2 (+5), Intimidate 12 (+15), Knowledge (art) 4 (+5), Knowledge (popular culture) 4 (+5), Language 2 (+2), Notice 8 (+10), Sense Motive 8 (+10)

 

Feats: All-Out Attack, Dodge Focus 4, Improved Critical 2 (Metal Shard Spit (Blast 9)), Interpose, Power Attack, Startle, Takedown Attack, Uncanny Dodge (Auditory)

 

Powers:

Steel Dragon Form (Alternate Form 18)

   Steel Dragon Form (Alternate Form) (Powers: Steel Claws (Features 1), Steel Dragon Powers (Array 12), Steel Dragon Wings (Flight 8), Steel Scales (Protection 12), Strength +24 (40, +15))

      Steel Claws (Features 1) (Notes: Variable Descriptor (bludgeoning, piercing, slashing) on Unarmed damage)

      Steel Dragon Powers (Array 12) (default power: super-strength)

         Metal Shard Spit (Blast 9) (Array; DC 24, Feats: Improved Critical 2 (Metal Shard Spit (Blast 9)); Accurate 3 (+6), Precise)

         Slashing Breath (Strike 12) (Array; DC 27; Cone Area (120 ft. cone - General))

         Steel Dragon Might (Super-Strength 12) (Default; +60 STR carry capacity, heavy load: 13.1k tons; +12 STR to some checks)

      Steel Dragon Wings (Flight 😎 (Speed: 2500 mph, 22000 ft./rnd; Power Loss (Restrainable))

      Steel Scales (Protection 12) (+12 Toughness; Impervious)

 

Attack Bonus: +11 (Ranged: +11, Melee: +11, Grapple: +26/+38)

 

Attacks: Metal Shard Spit (Blast 9), +17 (DC 24), Slashing Breath (Strike 12) (DC 27), Unarmed Attack, +11 (DC 30)

 

Defense: +11  (Flat-footed: +4), Knockback: -13

 

Initiative: +3

 

Languages: English Native, Italian, Spanish

 

Totals: Abilities 30 + Skills 10 (40 ranks) + Feats 10 + Powers 90 + Combat 36 + Saves 19 + Drawbacks 0 = 195

 

Age (as of Jan 2019): 22

Height: 5’ 11”

Weight: 155

Ethnicity: Hispanic

Hair: Dark Brown

Eyes: Dark Brown

Hometown: Los Angeles, California

 

Background:

 

Powers & Tactics:

 

Personality:

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Uncanny (Nicola Manetti)

 

Power Level: 11; Power Points Spent: 195/195

 

STR: +2 (14), DEX: +3 (16), CON: +3 (16), INT: +2 (14), WIS: +3 (16), CHA: +5 (20)

 

Tough: +3/+8, Fort: +6, Ref: +8/+14, Will: +10

 

Skills: Acrobatics 7 (+10), Bluff 7 (+12/+20), Craft (chemical) 3 (+5), Diplomacy 7 (+12/+20), Gather Information 10 (+15), Intimidate 7 (+12/+20), Knowledge (history) 3 (+5), Knowledge (physical sciences) 3 (+5), Medicine 2 (+5), Notice 12 (+15), Sense Motive 12 (+15), Stealth 7 (+10)

 

Feats: Attack Focus (melee) 5, Distract (Bluff), Dodge Focus 7, Evasion, Power Attack, Skill Mastery (Bluff, DIplomacy, Intimidate, Gather Info), Uncanny Dodge (Auditory), Well-Informed

 

Powers:

Academy Operative Uniform (Device 3) (Hard to lose)

   Body Armor (Protection 5) (+5 Toughness; Subtle (subtle))

   Integral Radio (Communication 6) (sense type: radio; Subtle (subtle))

   Tactical Goggles (Super-Senses 2) (infravision, ultravision)

 

Hyper-lingual Physiology (Container, Passive 😎

   Omnilingual (Comprehend 11) (animals - speak to, animals - understand, languages - read all, languages - speak all, languages - understand all, languages - you're understood, machines / electronics - speak to, machines / electronics - understand, plants - speak to, plants - understand, spirits)

   Perfect Speech (Enhanced Trait 6) (Traits: Bluff +8 (+20), Diplomacy +8 (+20), Intimidate +8 (+20))

   Reading Body Language (Enhanced Trait 12) (Traits: Dodge Focus 7 +6 (+7), Reflex +6 (+14))

 

Martial Arts (Strike 2) (DC 19; Mighty)

 

Omnilingualism (Array 11) (default power: mind control; Subtle 2 (unnoticable))

   Body Language Reading (Mind Reading 11) (Array; DC 21; Duration (sustained); Limited to Surface Thoughts; Custom (Insidious))

   Confusing Language (Confuse 11) (Array; DC 21; Range (perception), Secondary Effect; Sense-Dependent (Auditory))

   Don't You Feel Sick? (Nauseate 7) (Array; DC 17; Alternate Save (Will), Range 2 (perception); Sense-Dependent (Auditory))

   Don't You Feel Tired? (Fatigue 7) (Array; DC 17; Alternate Save (Will), Range 2 (perception); Sense-Dependent (Auditory))

   Emotional Language (Emotion Control 11) (Array; DC 21; Duration (continuous); Sense-Dependent (Auditory))

   Persuasive Language (Mind Control 11) (Default; DC 21; Conscious; Sense-Dependent (Auditory))

 

Attack Bonus: +7 (Ranged: +7, Melee: +12, Grapple: +14)

 

Attacks: Body Language Reading (Mind Reading 11) (DC Will 21), Confusing Language (Confuse 11) (DC Will 21), Don't You Feel Sick? (Nauseate 7) (DC Staged/Will 17), Don't You Feel Tired? (Fatigue 7) (DC Will 17), Emotional Language (Emotion Control 11) (DC Staged/Will 21), Martial Arts (Strike 2), +12 (DC 19), Persuasive Language (Mind Control 11) (DC Will 21), Unarmed Attack, +12 (DC 17)

 

Defense: +14  (Flat-footed: +4), Knockback: -4

 

Initiative: +3

 

Languages: Italian Native

 

Totals: Abilities 36 + Skills 20 (80 ranks) + Feats 12 + Powers 84 + Combat 28 + Saves 15 + Drawbacks 0 = 195

 

Age (as of Jan 2019): 22

Height: 5’ 5”

Weight: 125

Ethnicity: Italian

Hair: Brown

Eyes: Brown

Hometown: Florence, Italy

 

Background:

 

Powers & Tactics:

 

Personality:

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Lignin (René Lambert)

 

Power Level: 11; Power Points Spent: 195/195

 

STR: +3 (16), DEX: +3 (16), CON: +3 (16), INT: +2 (14), WIS: +3 (16), CHA: +3 (16)

 

Tough: +3/+10, Fort: +7, Ref: +12, Will: +8

 

Skills: Acrobatics 12 (+15), Bluff 7 (+10), Diplomacy 7 (+10), Disable Device 13 (+15), Gather Information 7 (+10), Knowledge (civics) 3 (+5), Knowledge (life sciences) 3 (+5), Knowledge (streetwise) 8 (+10), Language 2 (+2), Notice 12 (+15), Sense Motive 12 (+15), Sleight of Hand 12 (+15), Stealth 12 (+15), Survival 2 (+5)

 

Feats: Acrobatic Bluff, Attack Focus (ranged) 2, Attack Specialization (Staff Strike (Strike 4)), Challenge - Improved Acrobatic Bluff, Defensive Attack, Dodge Focus 5, Evasion, Improved Critical (Wooden Item Fling (Blast 7)), Improved Critical (Wooden Snare (Snare 7)), Improved Initiative, Move-by Action, Power Attack, Precise Shot, Skill Mastery (Acrobatics, Disable Device, Sleigh of Hand, Stealth), Takedown Attack, Uncanny Dodge (Auditory)

 

Powers:

Ironwood Staff (Device 1) (Hard to lose, Only you can use)

   Staff Strike (Strike 4) (DC 22; Mighty)

 

Rogue's Training (Container, Passive 1)

   Fast (Speed 1) (Speed: 10 mph, 88 ft./rnd)

   Light Steps (Super-Movement 1) (trackless)

   Rogue's Cloak (Concealment 2) (sense - sight; Blending, Passive)

   Vaulting (Leaping 1) (Jumping distance: x2)

 

Wood Control (Array 12) (default power: move object)

   Splinter Storm (Strike 11) (Array; DC 26; Cloud Area (55-110 ft. diameter, lingers - General); Progression, Increase Area (area x2), Variable Descriptor (Narrow group - Bludgeoning/Piercing/Slashing))

   Wood Control (Move Object 11) (Default; Strength: 55, Carry: 8.5 tons / 17.1 tons / 25.6 tons / 51.2 tons; Range (perception); Limited Material (Wood & Wood Products); Precise, Subtle (subtle))

   Wood-based Constructs (Create Object 7) (Array; Max Size: 7x 5' cubes, DC 17; Duration (continuous); Innate, Precise, Subtle (subtle))

   Wooden Item Fling (Blast 7) (Array; DC 22, Feats: Improved Critical (Wooden Item Fling (Blast 7)); Autofire (interval 2, max +5); Subtle (subtle), Variable Descriptor (Narrow group - Bludgeoning/Piercing/Slashing))

   Wooden Snare (Snare 7) (Array; DC 17, Feats: Improved Critical (Wooden Snare (Snare 7)); Autofire (interval 2, max +5); Subtle (subtle))

 

Wood Walking (Super-Movement 1) (wall-crawling 1 (half speed); Limited (to Wood & Wood-based Surfaces); Subtle (subtle))

 

Wood-based Shields (Force Field 7) (+7 Toughness; Impervious; Subtle (subtle))

 

Attack Bonus: +13 (Ranged: +15, Melee: +13, Grapple: +16)

 

Attacks: Splinter Storm (Strike 11) (DC 26), Staff Strike (Strike 4), +15 (DC 22), Unarmed Attack, +13 (DC 18), Wooden Item Fling (Blast 7), +15 (DC 22), Wooden Snare (Snare 7), +15 (DC Ref/Staged 17)

 

Defense: +12  (Flat-footed: +4), Knockback: -8

 

Initiative: +7

 

Languages: Acadian French, English Native, Spanish

 

Totals: Abilities 34 + Skills 28 (112 ranks) + Feats 19 + Powers 56 + Combat 40 + Saves 18 + Drawbacks 0 = 195

 

Age (as of Jan 2019): 22

Height: 6’ 2”

Weight: 180

Ethnicity: Caucasian (Acadian)

Hair: Dark Brown

Eyes: Brown

Hometown: Bathurst, New Brunswick, Canada

 

Background:

 

Powers & Tactics:

 

Personality:

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E-Zo (DeSean Robinson)

 

Power Level: 12; Power Points Spent: 195/195

 

STR: +3/+10/+15 (16/30/40), DEX: +1 (12), CON: +3/+5/+7/+10 (16/20/24/30), INT: +5 (20), WIS: +3 (16), CHA: +2 (14)

 

Tough: +3/+10/+12/+15, Fort: +7/+9/+11/+14, Ref: +10/+12/+14, Will: +10

 

Skills: Acrobatics 4 (+5), Computers 5 (+10), Concentration 12 (+15), Craft (electronic) 10 (+15), Craft (mechanical) 10 (+15), Diplomacy 8 (+10), Gather Information 8 (+10), Knowledge (physical sciences) 10 (+15), Knowledge (technology) 10 (+15), Notice 12 (+15), Sense Motive 12 (+15), Stealth 6 (+3)

 

Feats: Accurate Attack, Attack Focus (melee), Attack Specialization (Unarmed Attack), Attack Specialization 3 (Unarmed Attack), Dodge Focus 4, Eidetic Memory, Grappling Finesse, Improved Grab, Improved Grapple, Improved Initiative, Improved Pin, Improvised Tools, Inventor, Power Attack, Skill Mastery (Craft (elec & mech), Notice, Sense Motive), Takedown Attack, Uncanny Dodge (Auditory)

 

Powers:

Mass Control (Alternate Form 12)

 

Power Settings:

   Compression Lv 1 (Alternate Form) (Powers: Density 8, Leaping 1, Protection 2, Shrinking 4, Speed 1, Strength +2 (30, +10), Constitution +4 (20, +5), Attack Bonus +3 (+14), Defense Bonus +3 (+14), Reflex +4 (+14))

      Density 8 (+16 STR, +4 Toughness, Weight Multiplier: x5, Adds: Immovable 2, Super-Strength 2; Permanent)

         Immovable 2 (Resist Movement: +8, Resist Knockback: -2)

         Super-Strength 2 (+10 STR carry capacity, heavy load: 4.4m tons; +2 STR to some checks)

      Leaping 1 (Jumping distance: x2)

      Protection 2 (+2 Toughness; Impervious [4 extra ranks])

      Shrinking 4 (-4 STR, -1 Toughness, -1 size category, 3/4 movement speed; Permanent)

      Speed 1 (Speed: 10 mph, 88 ft./rnd)

 

   Compression Lv 2 (Alternate Form) (Powers: Density 16, Protection 1, Shrinking 8, Attack Bonus -3 (+9), Constitution +4 (20, +5), Reflex +2 (+12))

      Density 16 (+32 STR, +8 Toughness, Weight Multiplier: x50, Adds: Immovable 5, Super-Strength 5; Permanent)

         Immovable 5 (Resist Movement: +20, Resist Knockback: -5)

         Super-Strength 5 (+25 STR carry capacity, heavy load: 4.4m tons; +5 STR to some checks)

      Protection 1 (+1 Toughness; Impervious [2 extra ranks])

      Shrinking 8 (-8 STR, -2 Toughness, -2 size categories, 1/2 movement speed; Permanent)

 

   Expansion Lv 1 (Alternate Form) (Powers: Elongation 2, Growth 6, Insubstantial 1, Leaping 2, Protection 5, Speed 2, Super-Movement 2, Super-Strength 2, Strength +2 (30, +10), Constitution +2 (24, +7), Attack Bonus +1 (+10), Defense Bonus +3 (+12), Reflex +2 (+12), Feats: Attack Specialization 2 (Unarmed Attack), Improved Grab)

      Elongation 2 (Elongation: 10 ft., range incr 20 ft., +2 Escape & Grapple)

      Growth 6 (+12 STR, +6 CON, +1 size category; Permanent)

      Insubstantial 1 (Fluid; Permanent, Subtle (subtle))

      Leaping 2 (Jumping distance: x5)

      Protection 5 (+5 Toughness)

      Speed 2 (Speed: 25 mph, 220 ft./rnd)

      Super-Movement 2 (slow fall, swinging)

      Super-Strength 2 (+10 STR carry capacity, heavy load: 4.4m tons; +2 STR to some checks)

 

   Expansion Lv 2 (Alternate Form) (Powers: Growth 12, Insubstantial 2, Protection 5, Windy Hands (Features 2), Constitution +2 (40, +15), Dodge Focus 4 +3 (+4), Feats: Attack Focus (melee), Attack Specialization (Unarmed Attack))

      Growth 12 (+24 STR, +12 CON, +3 size categories; Permanent)

      Insubstantial 2 (Gaseous; Permanent)

      Protection 5 (+5 Toughness)

      Windy Hands (Features 2) (Notes: Effectively the Selective power feat for Insubstantial and changing his Strength's descriptor from Bludgeoning to Air/Wind.)

 

Attack Bonus: +10/+14/+9/+6 (Ranged: +10/+14/+9/+6, Melee: +10/+14/+9, Grapple: +13/+21/+19/+29/+38)

 

Attacks: Unarmed Attack, +10/+14/+9 (DC 18/25/30)

 

Defense: +10/+14/+12/+9 (Flat-footed: +5/+7/+6/+3), Size: Large, Knockback: -1/-11/-14/-10/-19

 

Initiative: +5

 

Languages: English Native

 

Totals: Abilities 34 + Skills 27 (107 ranks) + Feats 13 + Powers 63 + Combat 38 + Saves 20 + Drawbacks 0 = 195

 

Age (as of Jan 2019): 22

Height: 6’ (untransformed), 3’ (Compression Lv 1), 1’ 6” (Compression Lv 2), 12’ (Expansion Lv 1), 24’ (Expansion Lv 2)

Weight: 200 (untransformed), 125 (Compression Lv 1), 155 (Compression Lv 2), 1000 (Expansion Lv 1), 8000 (Expansion Lv 2)

Ethnicity: African American

Hair: Black

Eyes: Dark Brown

Hometown: New York, New York

 

Background:

 

Powers & Tactics:

 

Personality:

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Alloy (Iris Henderson)

 

Power Level: 11; Power Points Spent: 180/180

 

STR: +3 (16), DEX: +1 (12), CON: +3 (16), INT: +3 (16), WIS: +3 (16), CHA: +1 (12)

 

Tough: +3/+11, Fort: +8, Ref: +8/+11, Will: +11

 

Skills: Acrobatics 4 (+5), Bluff 4 (+5), Concentration 12 (+15), Craft (mechanical) 7 (+10), Craft (structural) 7 (+10), Diplomacy 4 (+5), Gather Information 4 (+5), Investigate 7 (+10), Knowledge (earth sciences) 2 (+5), Knowledge (life sciences) 2 (+5), Knowledge (physical sciences) 12 (+15), Knowledge (technology) 2 (+5), Notice 7 (+10), Search 7 (+10), Sense Motive 7 (+10), Stealth 4 (+5)

 

Feats: All-Out Attack, Attack Focus (melee) 4, Dodge Focus 4, Evasion 2, Improved Critical 2 (Created Melee Weapon (Strike 4)), Improved Critical 2 (Created Metal Mancatcher (Snare 7)), Improved Critical 2 (Created Throwing Weapon (Blast 4)), Improved Defense, Improved Initiative, Interpose, Leadership, Power Attack, Precise Shot, Takedown Attack 2, Uncanny Dodge (Auditory)

 

Powers:

Assembled Armor (Force Field 😎 (+8 Toughness; Impervious [3 extra ranks])

 

Generated Metal Devices (Container, Passive 3)

   Metal Climbing Gear (Super-Movement 1) (wall-crawling 1 (half speed))

   Metal Glider (Flight 2) (Speed: 25 mph, 220 ft./rnd; Gliding)

   Metal Pinhole Glasses (Immunity 5) (dazzle effects; Duration (continuous); Duration (sustained), Limited (to Visual Dazzles), Limited - Half Effect)

   Metal Shield (Enhanced Trait 9) (Traits: Dodge Focus 4 +3 (+4), Reflex +3 (+11), Feats: Evasion 2, Improved Defense)

 

Metal Generator (Array 12) (default power: create object)

   Created Melee Weapon (Strike 4) (Array; DC 22, Feats: Improved Critical 2 (Created Melee Weapon (Strike 4)); Autofire (interval 2, max +5) [3 extra ranks], Penetrating [3 extra ranks]; Accurate (+2), Mighty, Precise, Variable Descriptor (Narrow group - Bludgeoning/Piercing/Slashing))

   Created Metal Mancatcher (Snare 7) (Array; DC 17, Feats: Improved Critical 2 (Created Metal Mancatcher (Snare 7)); Backlash, Regenerating; Range (touch); Accurate (+2))

   Created Metal Wire Bolas (Snare 7) (Array; DC 17; Regenerating; Accurate 3 (+6), Improved Range (175 ft. incr), Precise; Reduced Range 2 (max range 175 ft.))

   Created Throwing Weapon (Blast 4) (Array; DC 22, Feats: Improved Critical 2 (Created Throwing Weapon (Blast 4)); Penetrating [3 extra ranks]; Accurate 3 (+6), Mighty 3 (+3 to damage), Precise, Variable Descriptor (Narrow group - Bludgeoning/Piercing/Slashing); Reduced Range (max range 200 ft.))

   Metal Creation (Create Object 11) (Default; Max Size: 11x 5' cubes, DC 21; Duration (continuous); Range (touch); Innate, Precise)

   Shape Metal (Shape Matter 7) (Array; Transforms: 100 lbs.; Duration (continuous); Limited (to Metal), Range (touch); Precise)

 

Attack Bonus: +9 (Ranged: +9, Melee: +13, Grapple: +16)

 

Attacks: Created Melee Weapon (Strike 4), +15 (DC 22), Created Metal Mancatcher (Snare 7), +15 (DC Ref/Staged 17), Created Metal Wire Bolas (Snare 7), +15 (DC Ref/Staged 17), Created Throwing Weapon (Blast 4), +15 (DC 22), Unarmed Attack, +13 (DC 18)

 

Defense: +11  (Flat-footed: +4), Knockback: -11

 

Initiative: +5

 

Languages: English Native

 

Totals: Abilities 28 + Skills 23 (92 ranks) + Feats 14 + Powers 63 + Combat 32 + Saves 20 + Drawbacks 0 = 180

 

Age (as of Jan 2019):18

Height: 5’ 8”

Weight: 140

Ethnicity: African American

Hair: Black

Eyes: Dark Brown

Hometown: Atlanta, Georgia

 

Background:

 

Powers & Tactics:

 

Personality:

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Lumen (Eleanor Anderson)

 

Power Level: 11; Power Points Spent: 165/165

 

STR: +15 (16/40), DEX: +1 (12), CON: +15 (16/40), INT: +0 (10), WIS: +2 (14), CHA: +3 (16)

 

Tough: +15, Fort: +15, Ref: +7, Will: +8

 

Skills: Bluff 7 (+10), Diplomacy 7 (+10), Gather Information 7 (+10), Knowledge (physical sciences) 5 (+5), Knowledge (popular culture) 5 (+5), Notice 8 (+10), Sense Motive 8 (+10)

 

Feats: Accurate Attack, All-Out Attack, Attack Focus (melee) 3, Power Attack, Takedown Attack, Uncanny Dodge (Visual)

 

Powers:

Lightproof (Immunity 10) (common descriptor: Light)

 

Photon Receptor (Super-Senses 6) (extended (type): Visual 1 (-1 per 100 ft), infravision, radius (type): Visual, ultravision)

 

Photonic Durability (Impervious Toughness 11)

 

Photonic Might (Super-Strength 6) (+30 STR carry capacity, heavy load: 204.8 tons; +6 STR to some checks)

 

Photonic Stamina (Enhanced Constitution 24) (+24 CON)

 

Photonic Strength (Enhanced Strength 24) (+24 STR)

 

Attack Bonus: +4 (Ranged: +4, Melee: +7, Grapple: +22/+28)

 

Attacks: Unarmed Attack, +7 (DC 30)

 

Defense: +7  (Flat-footed: +4), Knockback: -13

 

Initiative: +1

 

Languages: English Native

 

Totals: Abilities 24 + Skills 12 (47 ranks) + Feats 8 + Powers 87 + Combat 22 + Saves 12 + Drawbacks 0 = 165

 

Age (as of Jan 2019): 18

Height: 5’ 10”

Weight: 140

Ethnicity: Caucasian (Swedish American)

Hair: Blonde

Eyes: Blue

Hometown: Minneapolis-St. Paul, Minnesota

 

Background:

 

Powers & Tactics:

 

Personality:

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Mojave (Raul Aguilar)

 

Power Level: 11; Power Points Spent: 165/165

 

STR: +3 (16), DEX: +3 (16), CON: +3 (16), INT: +2 (14), WIS: +3 (16), CHA: +3 (16)

 

Tough: +3/+10, Fort: +7, Ref: +12, Will: +8

 

Skills: Acrobatics 12 (+15), Gather Information 2 (+5), Intimidate 7 (+10), Knowledge (current events) 3 (+5), Knowledge (popular culture) 3 (+5), Language 1 (+1), Notice 12 (+15), Sense Motive 12 (+15), Stealth 12 (+15)

 

Feats: Acrobatic Bluff, All-Out Attack, Attack Focus (melee) 3, Dodge Focus 3, Evasion, Improved Critical (Sand Claws (Strike 7)), Improved Critical 2 (Dessicating Touch (Strike 10)), Improved Critical 2 (Sandblasting (Blast 7)), Improved Initiative, Interpose, Move-by Action, Power Attack, Skill Mastery (Acrobatics, Notice, Sense Motive, Stealth), Takedown Attack, Uncanny Dodge (Auditory)

 

Powers:

Sand Armor (Force Field 7) (+7 Toughness; Impervious)

 

Sand Control (Array 11) (default power: strike)

   Desiccating Touch (Strike 10) (Array; DC 25, Feats: Improved Critical 2 (Dessicating Touch (Strike 10)); Alternate Save (Fortitude))

   Sand Claws (Strike 7) (Default; DC 25, Feats: Improved Critical (Sand Claws (Strike 7)); Autofire (interval 2, max +5) [3 extra ranks], Penetrating [3 ranks only]; Mighty)

   Sand Control (Move Object 11) (Array; Strength: 55, Carry: 8.5 tons / 17.1 tons / 25.6 tons / 51.2 tons; Range (perception); Limited Material (Sand))

   Sandblasting (Blast 7) (Array; DC 22, Feats: Improved Critical 2 (Sandblasting (Blast 7)); Penetrating [3 ranks only]; Accurate 2 (+4), Precise)

   Sandstorm (Strike 11) (Array; DC 26; Cloud Area (55 ft. diameter, lingers - General))

 

Sand Sled (Flight 5) (Speed: 250 mph, 2200 ft./rnd; Platform)

 

Attack Bonus: +9 (Ranged: +9, Melee: +12, Grapple: +15)

 

Attacks: Desiccating Touch (Strike 10), +12 (DC Fort 25), Sand Claws (Strike 7), +12 (DC 25), Sandblasting (Blast 7), +13 (DC 22), Sandstorm (Strike 11) (DC 26), Unarmed Attack, +12 (DC 18)

 

Defense: +12  (Flat-footed: +5), Knockback: -8

 

Initiative: +7

 

Languages: English Native, Spanish

 

Totals: Abilities 34 + Skills 16 (64 ranks) + Feats 16 + Powers 45 + Combat 36 + Saves 18 + Drawbacks 0 = 165

 

Age (as of Jan 2019): 18

Height: 5’ 8”

Weight: 170

Ethnicity: Mexican American

Hair: Dark Brown

Eyes: Dark Brown

Hometown: Santa Fe. New Mexico

 

Background:

 

Powers & Tactics:

 

Personality:

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Prana (Soraya Davani)

 

Power Level: 11; Power Points Spent: 165/165

 

STR: +0 (10), DEX: +1 (12), CON: +15 (14/40), INT: +2 (14), WIS: +3 (16), CHA: +3 (16)

 

Tough: +15, Fort: +15, Ref: +7, Will: +8

 

Skills: Acrobatics 4 (+5), Craft (artistic) 3 (+5), Diplomacy 12 (+15), Gather Information 12 (+15), Knowledge (art) 3 (+5), Knowledge (life sciences) 8 (+10), Medicine 2 (+5), Notice 7 (+10), Sense Motive 7 (+10), Stealth 4 (+5), Survival 2 (+5)

 

Feats: Dodge Focus 2, Luck 2, Skill Mastery (Diplomacy, Gather Info, Medicine, Sense Motive)

 

Powers:

Academy Student Uniform (Device 2) (Hard to lose)

   Integral Radio (Communication 6) (sense type: radio; Subtle (subtle))

   Tactical Goggles (Super-Senses 3) (infravision, time sense, ultravision)

 

Bio-Adaptation (Enhanced Constitution 26) (+26 CON)

 

Enhanced Organs (Immunity 9) (life support)

 

Life Energy Control (Array 22) (default power: nauseate)

   Bio-Disruption (Stun 11) (Array; DC 21; Range 2 (perception))

   Cellular Disruption (Blast 11) (Array; DC 26; Alternate Save (Fortitude), Range (perception))

   Life Drain (Linked)

      Blast 11 (Linked; DC 26; Range (perception))

      Healing 3 (Linked; Action (standard), Total; Personal; Persistent, Regrowth)

   Sudden Illness (Nauseate 11) (Default; DC 21; Range 2 (perception))

   Transfer Life (Healing 10) (Array; DC 20; Action (standard), Range 2 (perception), Restoration; Empathic, Limited to Others; Persistent, Regrowth)

 

Attack Bonus: +5 (Ranged: +5, Melee: +5, Grapple: +5)

 

Attacks: Bio-Disruption (Stun 11) (DC Fort/Staged 21), Blast 11 (DC 26), Cellular Disruption (Blast 11) (DC Fort 26), Sudden Illness (Nauseate 11) (DC Fort/Staged 21), Unarmed Attack, +5 (DC 15)

 

Defense: +7  (Flat-footed: +3), Knockback: -7

 

Initiative: +1

 

Languages: English Native

 

Totals: Abilities 22 + Skills 16 (64 ranks) + Feats 5 + Powers 91 + Combat 20 + Saves 11 + Drawbacks 0 = 165

 

Age (as of Jan 2019): 18

Height: 5’ 4”

Weight: 110

Ethnicity: Iranian American

Hair: Black

Eyes: Dark Brown

Hometown: San Diego, California

 

Background:

 

Powers & Tactics:

 

Personality:

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Radio Silence (Roderick Murphy)

 

Power Level: 11; Power Points Spent: 165/165

 

STR: +0 (10), DEX: +1 (12), CON: +3 (16), INT: +1 (12), WIS: +2 (14), CHA: +2 (14)

 

Tough: +3/+14, Fort: +5, Ref: +8, Will: +8

 

Skills: Bluff 8 (+10), Concentration 8 (+10), Diplomacy 8 (+10), Gather Information 8 (+10), Intimidate 8 (+10), Knowledge (behavioral science) 4 (+5), Knowledge (physical sciences) 4 (+5), Notice 8 (+10), Sense Motive 8 (+10), Stealth 4 (+5)

 

Feats: Accurate Attack, All-Out Attack, Attack Focus (ranged) 3, Attack Specialization (Microwave Aura (Strike 7)), Dodge Focus 3, Move-by Action, Power Attack, Precise Shot, Taunt, Uncanny Dodge 2 (Auditory, Radio)

 

Powers:

Living Radio (Communication 6) (sense type: radio; Subtle (subtle))

 

Microwave Control (Array 14) (default power: blast)

   Maser Blast (Blast 14) (Default; DC 29)

   Microwave Aura (Strike 7) (Array; DC 22; Aura, Duration 2 (sustained))

   Microwave Beam (Blast 😎 (Array; DC 23; Alternate Save (Fortitude); Accurate 3 (+6))

   Microwave Burst (Strike 9) (Array; DC 24; Burst Area (45-90 ft. radius - General), Selective Attack; Progression, Increase Area (area x2))

   Surge (Nullify 11) (Array; counters: all powers of (type) - technological, DC 21; Burst Area (40-550 ft. radius - General); Range (touch); Progression, Decrease Area 3 (-3 ranks), Progression, Increase Area 3 (area x10))

 

Microwave Field (Force Field 11) (+11 Toughness; Impervious)

 

Microwave/Radio Proof (Immunity 2) (uncommon descriptor: Microwave/Radio)

 

Personal Radar (Super-Senses 5) (accurate: Radio, extended: Radio 1 (-1 per 100 ft), radio)

 

Radar Proof (Concealment 1) (other sense: Radio)

 

Superheated Flight (Flight 5) (Speed: 250 mph, 2200 ft./rnd)

 

Attack Bonus: +5 (Ranged: +8, Melee: +5, Grapple: +5)

 

Attacks: Maser Blast (Blast 14), +8 (DC 29), Microwave Aura (Strike 7), +7 (DC 22), Microwave Beam (Blast 8), +14 (DC Fort 23), Microwave Burst (Strike 9) (DC 24), Surge (Nullify 11) (DC Will 21), Unarmed Attack, +5 (DC 15)

 

Defense: +8  (Flat-footed: +3), Knockback: -12

 

Initiative: +1

 

Languages: English Native

 

Totals: Abilities 18 + Skills 17 (68 ranks) + Feats 15 + Powers 80 + Combat 20 + Saves 15 + Drawbacks 0 = 165

 

Age (as of Jan 2019): 18

Height: 6’ 2”

Weight: 170

Ethnicity: Irish American

Hair: Red

Eyes: Blue

Hometown: Boston, Massachusetts

 

Background:

 

Powers & Tactics:

 

Personality:

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Elementaler (Khalil Brooks)

 

Power Level: 10; Power Points Spent: 150/150

 

STR: +0 (10), DEX: +1 (12), CON: +2 (14), INT: +2 (14), WIS: +2 (14), CHA: +3 (16)

 

Tough: +2/+12, Fort: +5, Ref: +8, Will: +8

 

Skills: Bluff 2 (+5), Concentration 8 (+10), Diplomacy 7 (+10), Gather Information 7 (+10), Knowledge (physical sciences) 8 (+10), Notice 8 (+10), Sense Motive 8 (+10)

 

Feats: Accurate Attack, All-Out Attack, Attack Focus (ranged) 5, Attack Specialization 2 (Corrosive (Linked)), Dodge Focus 3, Power Attack, Precise Shot, Uncanny Dodge (Auditory)

 

Powers:

Chemical Rocket (Flight 5) (Speed: 250 mph, 2200 ft./rnd)

 

Diamond Hard (Force Field 10) (+10 Toughness; Impervious)

 

Element Control (Array 15) (default power: transform)

   Corrosive (Linked)

      Corrosive Blast (Blast 6) (Linked; DC 21)

      Corrosive Weaken (Drain 6) (Linked; drains: single trait - toughness, DC 16; Affects Objects, Range (ranged))

   Encase (Snare 10) (Array; DC 20; Autofire (interval 2, max +5))

   Explosion (Blast 10) (Array; DC 25; Burst Area (50 ft. radius - General))

   Gas Cloud (Fatigue 7) (Array; DC 17; Cloud Area (35-175 ft. diameter, lingers - General), Range (ranged); Progression, Increase Area 2 (area x5))

   Immolation (Strike 7) (Array; DC 22; Aura, Duration 2 (sustained); Accurate 2 (+4))

   Neutralize Reaction (Nullify 10) (Array; counters: all powers of (type) - chemical, DC 20; Effortless)

   Tarpit (Snare 10) (Array; DC 20; Cloud Area (50 ft. diameter, lingers - General))

   Transmutation (Transform 4) (Default; affects: anything, Transforms: 10 lbs., DC 14; Duration (continuous); Accurate 2 (+4))

 

Attack Bonus: +5 (Ranged: +10, Melee: +5, Grapple: +5)

 

Attacks: Corrosive Blast (Blast 6), +14 (DC 21), Corrosive Weaken (Drain 6), +14 (DC Fort/Staged 16), Encase (Snare 10), +10 (DC Ref/Staged 20), Explosion (Blast 10) (DC 25), Gas Cloud (Fatigue 7) (DC Fort 17), Immolation (Strike 7), +9 (DC 22), Neutralize Reaction (Nullify 10), +10 (DC Will 20), Tarpit (Snare 10) (DC Ref/Staged 20), Transmutation (Transform 4), +14 (DC Fort 14), Unarmed Attack, +5 (DC 15)

 

Defense: +8  (Flat-footed: +3), Knockback: -11

 

Initiative: +1

 

Languages: English Native

 

Totals: Abilities 20 + Skills 12 (48 ranks) + Feats 15 + Powers 67 + Combat 20 + Saves 16 + Drawbacks 0 = 150

 

Age (as of Jan 2019): 14

Height: 5’ 7”

Weight: 130

Ethnicity: African American

Hair: Black

Eyes: Dark Brown

Hometown: Denver, Colorado

 

Background:

 

Powers & Tactics:

 

Personality:

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Pacer (Mona Simms)

 

Power Level: 10; Power Points Spent: 165/165

 

STR: +0 (10), DEX: +3 (16), CON: +3 (16), INT: +2 (14), WIS: +0 (10), CHA: +1 (12)

 

Tough: +3/+4, Fort: +5, Ref: +10/+15, Will: +7

 

Skills: Acrobatics 7 (+10), Knowledge (current events) 3 (+5), Knowledge (popular culture) 3 (+5), Notice 10 (+10), Search 3 (+5), Sense Motive 10 (+10)

 

Feats: Accurate Attack, Defensive Attack, Defensive Roll, Elusive Target, Evasion 2, Improved Initiative 5, Move-by Action, Power Attack, Seize Initiative, Takedown Attack, Ultimate Effort (Speed checks), Uncanny Dodge (Auditory), Untapped Potential

 

Powers:

All Speed (Array 10) (default power: - linked powers -)

   Borrowing From Mickey (Linked)

      Enhanced Strength 10 (Linked; +10 STR)

      Super-Strength 5 (Linked; +25 STR carry capacity, heavy load: 3.2k lbs; +5 STR to some checks)

   Crowd Control (Strike 10) (Array; DC 25; Burst Area (50 ft. radius - Targeted))

   One Million Punches (Strike 10) (Array; DC 25; Autofire (interval 2, max +5))

   Setting The Pace (Linked)

      Incarnate Quickness (Quickness 10) (Linked; Perform routine tasks at 2500x speed; Stacks with (Hyper Quickness (Quickness 10+10)))

      Incarnate Speed (Speed 10) (Linked; Speed: 10000 mph, 88000 ft./rnd; Stacks with (Hyper Speed (Speed 10+10)))

   Throwin' Stuff (Blast 10) (Array; DC 25)

   Vibrating At The Speed Of Awesome (Insubstantial 4) (Array; Incorporeal)

 

Speed Incarnate (Container, Passive 12)

   Hyper Movement (Super-Movement 3) (wall-crawling 2 (full speed), water walking; Limited (to while moving))

   Hyper Quickness (Quickness 10+10) ([Stacking ranks: +10], Perform routine tasks at 5000000x speed)

   Hyper Reflexes (Enhanced Trait 36) (Traits: Attack Bonus +5 (+10), Defense Bonus +5 (+15), Reflex +5 (+15), Feats: Elusive Target, Evasion 2, Improved Initiative 5, Move-by Action, Seize Initiative, Ultimate Effort (Speed checks))

   Hyper Speed (Speed 10+10) ([Stacking ranks: +10], Speed: 25000000 mph, 2.2e+08 ft./rnd)

   Hyperspeed Dodge (Luck Control 1) (force a re-roll; Limited 2 (Attack Rolls vs. Pacer))

 

Attack Bonus: +5/+10 (Ranged: +5/+10, Melee: +5/+10, Grapple: +5/+10)

 

Attacks: Crowd Control (Strike 10), +10 (DC 25), One Million Punches (Strike 10), +10 (DC 25), Throwin' Stuff (Blast 10), +10 (DC 25), Unarmed Attack, +10 (DC 15)

 

Defense: +10/+15  (Flat-footed: +8), Knockback: -2

 

Initiative: +23

 

Languages: English Native

 

Totals: Abilities 18 + Skills 9 (36 ranks) + Feats 7 + Powers 85 + Combat 30 + Saves 16 + Drawbacks 0 = 165

 

Age (as of Jan 2019): 14

Height: 4’ 11”

Weight: 85 lbs

Ethnicity: White Hispanic

Hair: Black

Eyes: Brown

Hometown: Glen Burnie, Maryland

 

Background:

 

Powers & Tactics:

 

Personality:

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Stalwart (Mickey Simms)

 

Power Level: 10; Power Points Spent: 150/150

 

STR: +15 (20/40), DEX: +1 (12), CON: +5 (20), INT: +1 (12), WIS: +2 (14), CHA: +1 (12)

 

Tough: +5/+10, Fort: +7, Ref: +10, Will: +7

 

Skills: Diplomacy 4 (+5), Gather Information 4 (+5), Intimidate 4 (+5), Knowledge (theology & philosophy) 4 (+5), Notice 8 (+10), Perform (oratory) 4 (+5), Sense Motive 8 (+10)

 

Feats: Accurate Attack, Dodge Focus 5, Power Attack, Takedown Attack, Ultimate Effort (Strength checks), Uncanny Dodge (Auditory), Untapped Potential

 

Powers:

Strength Incarnate (Container, Passive 😎

   Great Leaps (Leaping 5) (Jumping distance: x50)

   Incredible Might (Super-Strength 5) (+25 STR carry capacity, heavy load: 104.9k tons; +5 STR to some checks)

   Incredible Strength (Enhanced Strength 20) (+20 STR)

   Strength of Body (Protection 5) (+5 Toughness)

 

Strength Tricks (Array 10) (default power: super-strength)

   Mona's Evasion (Enhanced Trait 1) (Alternate; Feats: Evasion)

   Mona's Movement (Super-Movement 3) (Alternate; wall-crawling 2 (full speed), water walking; Limited (to while moving))

   Mona's Quickness (Quickness 😎 (Alternate; Perform routine tasks at 500x speed)

   Mona's Speed (Speed 😎 (Alternate; Speed: 2500 mph, 22000 ft./rnd)

   Almighty Strength (Super-Strength 10) (Default; +50 STR carry capacity, heavy load: 104.9k tons; +10 STR to some checks)

   Countering Punch (Nullify 10) (Array; counters: all powers, DC 20; Effortless; Limited (Countering Effects That Can Affect Stalwart), Range (touch))

   Shockwave (Strike 10) (Array; DC 25; Cone Area (100 ft. cone - General))

   Sleeper Hold (Stun 10) (Array; DC 20; Duration (concentration); Requires Grapple)

 

Attack Bonus: +5 (Ranged: +5, Melee: +5, Grapple: +20/+35)

 

Attacks: Countering Punch (Nullify 10), +5 (DC Will 20), Shockwave (Strike 10) (DC 25), Sleeper Hold (Stun 10), +5 (DC Fort/Staged 20), Unarmed Attack, +5 (DC 30)

 

Defense: +10  (Flat-footed: +3), Knockback: -5

 

Initiative: +1

 

Languages: English Native

 

Totals: Abilities 30 + Skills 9 (36 ranks) + Feats 11 + Powers 64 + Combat 20 + Saves 16 + Drawbacks 0 = 150

 

Age (as of Jan 2019): 14

Height: 5’ 5”

Weight: 150

Ethnicity: White Hispanic

Hair: Black

Eyes: Brown

Hometown: Glen Burnie, Maryland

 

Background:

 

Powers & Tactics:

 

Personality:

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Aspire (Coriander Nightingale)

 

Power Level: 10; Power Points Spent: 150/150

 

STR: +2 (14), DEX: +3 (16), CON: +2 (14), INT: +2 (14), WIS: +2 (14), CHA: +3 (16)

 

Tough: +2/+7, Fort: +5, Ref: +12, Will: +10

 

Skills: Acrobatics 7 (+10), Diplomacy 7 (+10), Gather Information 7 (+10), Notice 8 (+10), Sense Motive 8 (+10), Stealth 7 (+10)

 

Feats: Acrobatic Bluff, Attack Focus (melee) 4, Attack Specialization 2 (Martial Arts (Strike 3)), Defensive Roll, Dodge Focus 5, Elusive Target, Evasion, Improved Initiative, Power Attack, Takedown Attack, Uncanny Dodge (Mental)

 

Powers:

Academy Student Uniform (Device 3) (Hard to lose)

   Concealed Body Armor (Protection 4) (+4 Toughness; Subtle (subtle))

   Integral Grapple Gun (Linked)

      Speed 1 (Linked; Speed: 10 mph, 88 ft./rnd)

      Super-Movement 1 (Linked; wall-crawling 1 (half speed))

   Integral Radio (Communication 6) (sense type: radio; Subtle (subtle))

 

Dream Powers (Array 10) (default power: fatigue)

   Dream Control (Illusion 10) (Array; affects: all sense types, DC 20; Limited (to Sleeping targets), Phantasms)

   Dream Reading (Mind Reading 10) (Array; DC 20; Duration (sustained); Limited (to Sleeping targets))

   Sleep (Fatigue 5) (Default; DC 15; Alternate Save (Will), Range 2 (perception), Sleep)

   Sleep Zone (Fatigue 5) (Array; DC 15; Alternate Save (Will), Perception Area (General), Selective Attack, Sleep)

 

Martial Arts (Strike 3) (DC 18)

 

Telepathic (Super-Senses 6) (accurate: Mind Awareness, acute: Mind Awareness, awareness: Mind (mental), radius: Mind Awareness, ranged: Mind Awareness)

 

Attack Bonus: +7 (Ranged: +7, Melee: +11, Grapple: +13)

 

Attacks: Dream Reading (Mind Reading 10) (DC Will 20), Martial Arts (Strike 3), +15 (DC 18), Sleep (Fatigue 5) (DC Will 15), Sleep Zone (Fatigue 5) (DC Will 15), Unarmed Attack, +11 (DC 17)

 

Defense: +12  (Flat-footed: +4), Knockback: -3

 

Initiative: +7

 

Languages: English Native

 

Totals: Abilities 28 + Skills 11 (44 ranks) + Feats 19 + Powers 44 + Combat 28 + Saves 20 + Drawbacks 0 = 150

 

Age (as of Jan 2019): 14

Height: 5’ 2”

Weight: 105

Ethnicity: Caucasian

Hair:

Eyes: Violet

Hometown: Broken Bow, Nebraska

 

Background:

 

Powers & Tactics:

 

Personality:

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Arete (Itsuko Aihara)

 

Power Level: 10; Power Points Spent: 150/150

 

STR: +2 (14) (base, Ordained, & Storm’s Child)/ +5 (20) (Frenzied)/ +12 (35) (Rascal), DEX: +1 (12), +2 (14) (base, Ordained, & Storm’s Child)/ +5 (20) (Frenzied)/ +8 (26) (Rascal), INT: +1 (12), WIS: +2 (14), CHA: +2 (14)

 

Tough: +6 (base, Ordained, & Storm’s Child)/+10 (Frenzied)/+12 (Rascal), Fort: +5 (base, Ordained, & Storm’s Child)/+8 (Frenzied)/+11 (Rascal), Ref: +8 (base & Rascal)/+10 (Frenzied)/+14 (Ordained & Storm’s Child), Will: +8

 

Skills: Acrobatics 4 (+5), Concentration 10 (+12), Diplomacy 3 (+5), Gather Information 3 (+5), Knowledge (history) 4 (+5), Language 1 (+1), Notice 8 (+10), Sense Motive 8 (+10), Survival 3 (+5)

 

Feats: Accurate Attack, Dodge Focus 9, Improved Critical 2 (Arctic Freeze (Snare 8)), Improved Critical 2 (Claws (Strike 3)), Improved Critical 2 (Exposure (Fatigue 8)), Improved Critical 2 (Lightning Bolt (Blast 12)), Improved Critical 2 (Ordained Blades (Strike 4)), Power Attack, Precise Shot, Takedown Attack, Uncanny Dodge (Auditory)

 

Powers:

Heroic Resilience (Protection 4) (+4 Toughness)

 

Heroic Spirit Merger (Alternate Form 12)

 

Heroic Spirit Mergers:

   The Frenzied (Alternate Form) (Powers: Claws (Strike 3), Frenzied Recovery (Regeneration 26), Frenzied Resilience (Protection 1), Frenzied Senses (Super-Senses 4), Strength +6 (20, +5), Constitution +6 (20, +5), Dodge Focus 3 +2 (+3), Reflex +2 (+10))

      Claws (Strike 3) (DC 23, Feats: Improved Critical 2 (Claws (Strike 3)); Penetrating [1 extra rank]; Accurate 2 (+4), Mighty)

      Frenzied Recovery (Regeneration 26) (ability damage 5 (recover 1 / minute), recovery bonus 4 (+4 to recover), recovery rate (bruised) 3 (recover 1 / round without rest), recovery rate (disabled) 6 (recover 1 / round), recovery rate (injured) 4 (recover 1 / round), recovery rate (staggered) 4 (recover 1 / round); Regrowth)

      Frenzied Resilience (Protection 1) (+1 Toughness)

      Frenzied Senses (Super-Senses 4) (accurate: Normal Olfactory, acute: Normal Olfactory, tracking: Olfactory 1 (half speed))

 

   The Ordained (Alternate Form) (Powers: Ordained Blades (Strike 4), Ordained Teleportation (Teleport 5), Shadow Blend (Concealment 2), Wall Crawling (Super-Movement 2), Defense Bonus +6 (+14), Reflex +6 (+14))

      Ordained Blades (Strike 4) (DC 21, Feats: Improved Critical 2 (Ordained Blades (Strike 4)); Autofire (interval 2, max +5) [2 extra ranks]; Accurate 3 (+6), Mighty)

      Ordained Teleportation (Teleport 5) (500 ft. as move action, 5 miles as full action; Accurate; Change Direction, Change Velocity, Easy, Progression, Mass (carry 250 lbs), Turnabout)

      Shadow Blend (Concealment 2) (sense - sight; Limited (only in shadows))

      Wall Crawling (Super-Movement 2) (wall-crawling 2 (full speed))

 

   The Rascal (Alternate Form) (Powers: Rascal's Flight (Flight 5), Rascal's Might (Super-Strength 5), Rascal's Resilience (Impervious Toughness 7), Strength +21 (35, +12), Constitution +12 (26, +8))

      Rascal's Flight (Flight 5) (Speed: 250 mph, 2200 ft./rnd)

      Rascal's Might (Super-Strength 5) (+25 STR carry capacity, heavy load: 51.2 tons; +5 STR to some checks)

      Rascal's Resilience (Impervious Toughness 7)

 

   The Storm's Child (Alternate Form) (Powers: Weather Control (Array 15), Windrider (Flight 5), Dodge Focus 7 +6 (+7), Reflex +6 (+14))

      Weather Control (Array 15) (default power: blast)

         Air Control (Move Object 10) (Array; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons; Range (perception))

         Arctic Freeze (Snare 😎 (Array; DC 18, Feats: Improved Critical 2 (Arctic Freeze (Snare 8)); Accurate 2 (+4), Precise)

         Blinding Arc (Dazzle 10) (Array; affects: visual senses, DC 20; Perception Area (General), Selective Attack; Range (touch), Sense-Dependent (VIsual))

         Dense Fog (Obscure 7) (Array; affects: visual senses, Radius: 500 ft.; Range (perception), Selective Attack)

         Exposure (Fatigue 😎 (Array; DC 18, Feats: Improved Critical 2 (Exposure (Fatigue 8)); Range (ranged); Accurate 2 (+4), Precise, Variable Descriptor (Narrow group - Heat/Cold))

         Hailstorm (Blast 10) (Array; DC 25; Cloud Area (50 ft. diameter, lingers - General))

         Lightning Bolt (Blast 12) (Default; DC 27, Feats: Improved Critical 2 (Lightning Bolt (Blast 12)); Indirect 3 (any point, any direction), Precise)

         Mirage (Illusion 9) (Array; affects: visual senses, DC 19; Selective Attack; Progression, Area 3 (50 ft. radius))

         Tornado (Move Object 10) (Array; Strength: 50, Carry: 4.3 tons / 8.5 tons / 12.8 tons / 25.6 tons, DC 25; Cylinder Area (50 ft. radius + height - General), Damaging; Duration (concentration))

      Windrider (Flight 5) (Speed: 250 mph, 2200 ft./rnd)

 

Attack Bonus: +8 (Ranged: +8, Melee: +8, Grapple: +10 [base, Ordained, & Storm’s Child]/+13 [Frenzied]/+25 [Rascal])

 

Attacks (base): Unarmed Attack, +8 (DC 17)

Attacks (Frenzied): Claws (Strike 3), +12 (DC 23), Unarmed Attack, +8 (DC 20)

Attacks (Ordained): Ordained Blades (Strike 4), +14 (DC 21), Unarmed Attack, +8 (DC 17)

Attacks (Rascal): Unarmed Attack, +8 (DC 27)

Attacks (Storm’s Child): Arctic Freeze (Snare 8), +12 (DC Ref/Staged 18), Blinding Arc (Dazzle 10) (DC Fort/Ref 20), Exposure (Fatigue 8), +12 (DC Fort 18), Hailstorm (Blast 10) (DC 25), Lightning Bolt (Blast 12), +8 (DC 27), Tornado (Move Object 10) (DC 25), Unarmed Attack, +8 (DC 17)

 

Defense (base): +8  (Flat-footed: +4), Knockback: -3

Defense (Frenzied): +10  (Flat-footed: +4), Knockback: -5

Defense (Ordained): +14  (Flat-footed: +7), Knockback: -3

Defense (Rascal): +8  (Flat-footed: +4), Knockback: -9

Defense (Storm’s Child): +14  (Flat-footed: +4), Knockback: -3/

 

Initiative: +1

 

Languages: English Native, Japanese

 

Totals: Abilities 20 + Skills 11 (44 ranks) + Feats 6 + Powers 67 + Combat 30 + Saves 16 + Drawbacks 0 = 150

 

Age (as of Jan 2019): 14

Height: 5’

Weight: 90

Ethnicity: Japanese American

Hair: Black (natural), Brown (The Frenzied), Dark Blue (The Ordained), Dark Brown (The Rascal), White (The Storm’s Child)

Eyes: Dark Brown (natural), Blue (The Frenzied & The Storm’s Child), Yellow (The Ordained), Green (The Rascal)

Hometown: San Francisco, California

 

Background:

 

Powers & Tactics:

 

Personality:

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