Avenger Assembled Posted June 25, 2014 Share Posted June 25, 2014 The OOC thread here Link to comment
horngeek Posted June 25, 2014 Share Posted June 25, 2014 Well, here's me tagging! ...*looks at Harrier's PL vs. Stronghold's* Whelp, Stronghold's in for another session of 'I really need to get more used to using this thing'! Link to comment
EternalPhoenix Posted June 25, 2014 Share Posted June 25, 2014 Nah, she'll do fine. Promise. Also, here I am. Up in this thread. Hello. Link to comment
Avenger Assembled Posted June 27, 2014 Author Share Posted June 27, 2014 Everybody take an HP for having your Complications tagged. Somnium, give me a Fortitude save vs DC 10 Link to comment
MindMessiah Posted June 27, 2014 Share Posted June 27, 2014 Whoops, completely forgot to check this thread before posting in the IC. Sorry about being such a dumbass. Anyway, I got a 10, which comes to 14 when Somnium's +4 Fortitude is added. Link to comment
Avenger Assembled Posted June 28, 2014 Author Share Posted June 28, 2014 Let's call it a DC 15 Gather Info/Streetwise check to know what the Collective is. Harrier/Caradoc knows nothing about this, but he bets it's a jerk Link to comment
MindMessiah Posted June 28, 2014 Share Posted June 28, 2014 I rolled a 27 on Somnium's Gather Info check. Link to comment
EternalPhoenix Posted June 28, 2014 Share Posted June 28, 2014 Going with Knowledge (Streetwise) because easier. Nabbed a 14 With jack of all trades, I can apply INT score. So...28. Link to comment
Avenger Assembled Posted June 28, 2014 Author Share Posted June 28, 2014 The Collective is a sentient amalgam of radioactive cockroaches that's been bedeviling the heroes of Freedom on and off for about ten years now. It's an energy vampire that gets smarter and stronger the more energy it drains - it's usually been a problem for the Atoms and other heroes who rely heavily on technology. It can't really talk, only mimic human speech through the buzzing of insects. You've never heard of it having psychic powers, or of a "Psycho-Collective." Link to comment
Avenger Assembled Posted June 29, 2014 Author Share Posted June 29, 2014 All right, kids - how do you want to handle this? Link to comment
horngeek Posted June 29, 2014 Share Posted June 29, 2014 ...did Stronghold just fluster the hive mind? Anyway, she's not going to start a fight herself. Link to comment
EternalPhoenix Posted June 29, 2014 Share Posted June 29, 2014 Terrifica's not the fight first type either. Link to comment
MindMessiah Posted June 29, 2014 Share Posted June 29, 2014 Somnium's expecting a fight, but that doesn't mean she wants one. She's not going to resort to outright attacking the Psycho-Collective if she doesn't have to. Link to comment
EternalPhoenix Posted June 29, 2014 Share Posted June 29, 2014 I should clarify. Terrifica's just pushing the thing so it'll show it's hand/get pissed off and make a grievous mistake. She's not about to fight if she doesn't have to do so. Link to comment
Avenger Assembled Posted July 2, 2014 Author Share Posted July 2, 2014 Initiative time, campers! Link to comment
EternalPhoenix Posted July 2, 2014 Share Posted July 2, 2014 Huh. 20. Speed of Thought to apply INT bonus instead of DEX bonus. 34. That...that is a lot. Link to comment
horngeek Posted July 2, 2014 Share Posted July 2, 2014 Stronghold rolls an initiative of 11. Link to comment
Avenger Assembled Posted July 3, 2014 Author Share Posted July 3, 2014 Harrier goes on 19 The Collective goes on 18 The Psycho-Collective goes on 3 Terrifica: 34 Harrier: 19 Collective: 18 Somnium: 15 Stronghold: 11 Psycho-Collective: 3 Terrifica is up! Link to comment
EternalPhoenix Posted July 3, 2014 Share Posted July 3, 2014 Terrifica will pull out her staff and attempt to Taunt the Collective. Because really, how do you fight a amorphous bug swarm with fists and a stick? I think pulling out the staff would be a move action, as it's not specified to be. And Bluff/Fascinate/Demoralize are take standard actions unless one has the feats that say otherwise. Do I have that all right?18 total. Could be better, could be worse. Link to comment
Avenger Assembled Posted July 3, 2014 Author Share Posted July 3, 2014 Minus Quick Draw it is a move action, yes. With a 9, the Collective fails to resist the Taunt. Go ahead and post, EP! Link to comment
Avenger Assembled Posted July 5, 2014 Author Share Posted July 5, 2014 Harrier stabs the Collective, which at this point is still solid enough to be tagged by a single hit. http://invisiblecastle.com/roller/view/4558840/ = 28 That hits, and forces a Tou roll. But - as a Complication that gives an HP to Harrier, it takes the hit - and jumps a PL! (The Collective in the book is written very badly, so I am fudging it here.) http://www.freedomplaybypost.com/index.php?app=core&module=search&do=search&fromMainBar=1 - it now has the following stats, upgraded to PL 11. The Collective blasts Harrier with a swarm of cockroaches! http://invisiblecastle.com/roller/view/4558845/ = 24 And hits! Tou vs DC 30 http://invisiblecastle.com/roller/view/4558846/ = 18 I am not prepared for that, so let's spend an HP... http://invisiblecastle.com/roller/view/4558847/ = 31 It's all good. Link to comment
Avenger Assembled Posted July 5, 2014 Author Share Posted July 5, 2014 (Don't worry, EP, that Taunt is still in effect) Somnium is up Link to comment
Avenger Assembled Posted July 9, 2014 Author Share Posted July 9, 2014 All right, we haven't heard from MindMessiah in a bit - Stronghold is up Link to comment
horngeek Posted July 17, 2014 Share Posted July 17, 2014 Right! Stronghold casts Snare! ...on a Swarm. This will be interesting. And a result of 26, aaaaaaw yeah. Link to comment
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