Ari Posted June 28, 2014 Posted June 28, 2014 (edited) OOC thread for this. thread. Heroes inspire hope, and destroy evil dreams. Edit: It was super-late at night when I posted this. Edited June 28, 2014 by Arichamus
ChrisClark13 Posted June 28, 2014 Posted June 28, 2014 I'm thinking that Amelyth can strike up a conversation with her guy, eventually does her touch range mind reading and catches" the bug" herself because of her feedback flaw on it leading to her doing something really stupid in the name of heroing.
horngeek Posted June 29, 2014 Posted June 29, 2014 Do I need to roll anything to fly upwards and catch the guy?
Ari Posted June 29, 2014 Author Posted June 29, 2014 Well ordinarily yes, a DC10 Reflex roll, but as wielder of the Orange Ring of the Protective Builder I dare say you could just whip up a nice cushiony Created Object.
Darksider42 Posted June 30, 2014 Posted June 30, 2014 Riff rolls for Diplomacy! Even though he has no skill in that area. I should correct that at some point... Roll: 1D20+4=16!
ChrisClark13 Posted July 27, 2014 Posted July 27, 2014 (edited) Meant to do get this roll done daaaays ago. Rank 12 Mind Reading: 15http://invisiblecastle.com/roller/view/4586692/ Yay mobile Edited July 27, 2014 by ChrisClark13
Ari Posted July 29, 2014 Author Posted July 29, 2014 He allows it, so that wins with no contested roll.
Ari Posted August 7, 2014 Author Posted August 7, 2014 Yes. I mean, Amelyth won't be able to win, but she can certainly make the attempt.
ChrisClark13 Posted August 9, 2014 Posted August 9, 2014 Not going to bother rolling since the outcome is predetermined, but that doesn't mean we can't have fun!
Supercape Posted August 13, 2014 Posted August 13, 2014 Extra Effort for Rene to Stunt off his Magic Array. Basically the same teleport power, but this time the medium is not the painting, but it is a teleport to the owner of the painting.
ChrisClark13 Posted August 14, 2014 Posted August 14, 2014 Amelyth will now make a bunch of knowledge checks! Good thing she knows a lot! A bunch of rolls, results are below. Knowledge (Art) 2 (+4) +15 = 19Knowledge (Arcane Lore) 4 (+6) + 19 = 25Knowledge (Current Events) 6 (+8) + 17 = 25Knowledge (Physical Sciences) 4 (+6) + 12 = 18Knowledge (Technology) 2 (+4) + 14 = 18 Man that's a bunch of good rolls.
Ari Posted August 15, 2014 Author Posted August 15, 2014 Amelyth recalls and formulates the following information. The Inner Spectre is a long-known figure of despair and fear in the Dream Dimension, a monster that takes a form of darkness and terror as it overwhelms its victims with negative emotion and excessive consciousness of their weaknesses. Like most demons, it can't actually get anything out of the emotional state of its host, but the Spectre has always seemed more interested in causing wider and wider misery over tormenting specific individuals. It's most famous in the human world as the inspiration behind most depictions of nightmares. The unknowable horror descending on you, tireless and inescapable. Amanda remembers that recently there has been a rash of nihilistic, seemingly pointless behavior in various parts of the city. The people taken in or stopped all expressed despair with their life, and seemed incapable of resolving their problems on their own. The 'chemical imbalance' theory of depression(where low amounts of certain inhibitors in the brain are considered a likely cause of the illness) seems to fit this kind of attack pretty well. Constant fear and worry leading to lowered levels of the vital chemicals, leading to senseless and irrational behavior. Tech does not get her anything. Besides there being an A.S.T.R.O. Labs expo nearby that might have something handy. Though I hasten to add that it will not have anything that will fix the problem outright, merely encourage a solution, at best.
Ari Posted August 15, 2014 Author Posted August 15, 2014 Darksider, as always I am eager to hear any ideas you might have.
Ari Posted August 19, 2014 Author Posted August 19, 2014 Not necessary. What are Haukea's intentions?
horngeek Posted August 19, 2014 Posted August 19, 2014 Keep guard- she wouldn't strike the first blow, if that's what you're asking.
Ari Posted August 20, 2014 Author Posted August 20, 2014 (edited) Well they're not here for Stronghold, so she's not got much to worry about for herself. Her barrier does keep them from Abby too. Edited August 20, 2014 by Arichamus
ChrisClark13 Posted August 22, 2014 Posted August 22, 2014 (edited) And then Amelyth took a page from Mass Effect.http://invisiblecastle.com/roller/view/4615587/Intimidate: 1d20 → [7] = (7) + 4 = 11Diplomacy: 1d20 → [18] = (18) + 8 = 26 Edited August 22, 2014 by ChrisClark13
Ari Posted August 29, 2014 Author Posted August 29, 2014 I'm sorry ChrisClark, been neglecting this for no reason. That Diplomacy roll works fine.
ChrisClark13 Posted September 20, 2014 Posted September 20, 2014 I suppose this thread might be over? I mean it seems fairly resolved now and while I did want a scene in Amelyth's dream-space of her laying a beat down on the demon (with her as a dragon because she's in her own dream space ) this seems to be a fairly good point for it to end.
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