Ari Posted June 28, 2014 Share Posted June 28, 2014 (edited) OOC thread for this. thread. Heroes inspire hope, and destroy evil dreams. Edit: It was super-late at night when I posted this. Edited June 28, 2014 by Arichamus Link to comment
ChrisClark13 Posted June 28, 2014 Share Posted June 28, 2014 I'm thinking that Amelyth can strike up a conversation with her guy, eventually does her touch range mind reading and catches" the bug" herself because of her feedback flaw on it leading to her doing something really stupid in the name of heroing. Link to comment
horngeek Posted June 29, 2014 Share Posted June 29, 2014 Do I need to roll anything to fly upwards and catch the guy? Link to comment
Ari Posted June 29, 2014 Author Share Posted June 29, 2014 Well ordinarily yes, a DC10 Reflex roll, but as wielder of the Orange Ring of the Protective Builder I dare say you could just whip up a nice cushiony Created Object. Link to comment
Darksider42 Posted June 30, 2014 Share Posted June 30, 2014 Riff rolls for Diplomacy! Even though he has no skill in that area. I should correct that at some point... Roll: 1D20+4=16! Link to comment
Ari Posted July 4, 2014 Author Share Posted July 4, 2014 Gunwoman is now Indifferent. Link to comment
ChrisClark13 Posted July 27, 2014 Share Posted July 27, 2014 (edited) Meant to do get this roll done daaaays ago. Rank 12 Mind Reading: 15http://invisiblecastle.com/roller/view/4586692/ Yay mobile Edited July 27, 2014 by ChrisClark13 Link to comment
Ari Posted July 29, 2014 Author Share Posted July 29, 2014 He allows it, so that wins with no contested roll. Link to comment
ChrisClark13 Posted August 6, 2014 Share Posted August 6, 2014 Can I do any dream combat here? Link to comment
Ari Posted August 7, 2014 Author Share Posted August 7, 2014 Yes. I mean, Amelyth won't be able to win, but she can certainly make the attempt. Link to comment
ChrisClark13 Posted August 9, 2014 Share Posted August 9, 2014 Not going to bother rolling since the outcome is predetermined, but that doesn't mean we can't have fun! Link to comment
Supercape Posted August 13, 2014 Share Posted August 13, 2014 Extra Effort for Rene to Stunt off his Magic Array. Basically the same teleport power, but this time the medium is not the painting, but it is a teleport to the owner of the painting. Link to comment
ChrisClark13 Posted August 14, 2014 Share Posted August 14, 2014 Amelyth will now make a bunch of knowledge checks! Good thing she knows a lot! A bunch of rolls, results are below. Knowledge (Art) 2 (+4) +15 = 19Knowledge (Arcane Lore) 4 (+6) + 19 = 25Knowledge (Current Events) 6 (+8) + 17 = 25Knowledge (Physical Sciences) 4 (+6) + 12 = 18Knowledge (Technology) 2 (+4) + 14 = 18 Man that's a bunch of good rolls. Link to comment
Ari Posted August 15, 2014 Author Share Posted August 15, 2014 Amelyth recalls and formulates the following information. The Inner Spectre is a long-known figure of despair and fear in the Dream Dimension, a monster that takes a form of darkness and terror as it overwhelms its victims with negative emotion and excessive consciousness of their weaknesses. Like most demons, it can't actually get anything out of the emotional state of its host, but the Spectre has always seemed more interested in causing wider and wider misery over tormenting specific individuals. It's most famous in the human world as the inspiration behind most depictions of nightmares. The unknowable horror descending on you, tireless and inescapable. Amanda remembers that recently there has been a rash of nihilistic, seemingly pointless behavior in various parts of the city. The people taken in or stopped all expressed despair with their life, and seemed incapable of resolving their problems on their own. The 'chemical imbalance' theory of depression(where low amounts of certain inhibitors in the brain are considered a likely cause of the illness) seems to fit this kind of attack pretty well. Constant fear and worry leading to lowered levels of the vital chemicals, leading to senseless and irrational behavior. Tech does not get her anything. Besides there being an A.S.T.R.O. Labs expo nearby that might have something handy. Though I hasten to add that it will not have anything that will fix the problem outright, merely encourage a solution, at best. Link to comment
Ari Posted August 15, 2014 Author Share Posted August 15, 2014 Darksider, as always I am eager to hear any ideas you might have. Link to comment
horngeek Posted August 18, 2014 Share Posted August 18, 2014 Should I roll initiative, btw? Link to comment
Ari Posted August 19, 2014 Author Share Posted August 19, 2014 Not necessary. What are Haukea's intentions? Link to comment
horngeek Posted August 19, 2014 Share Posted August 19, 2014 Keep guard- she wouldn't strike the first blow, if that's what you're asking. Link to comment
Ari Posted August 20, 2014 Author Share Posted August 20, 2014 (edited) Well they're not here for Stronghold, so she's not got much to worry about for herself. Her barrier does keep them from Abby too. Edited August 20, 2014 by Arichamus Link to comment
ChrisClark13 Posted August 22, 2014 Share Posted August 22, 2014 (edited) And then Amelyth took a page from Mass Effect.http://invisiblecastle.com/roller/view/4615587/Intimidate: 1d20 → [7] = (7) + 4 = 11Diplomacy: 1d20 → [18] = (18) + 8 = 26 Edited August 22, 2014 by ChrisClark13 Link to comment
Ari Posted August 29, 2014 Author Share Posted August 29, 2014 I'm sorry ChrisClark, been neglecting this for no reason. That Diplomacy roll works fine. Link to comment
ChrisClark13 Posted September 20, 2014 Share Posted September 20, 2014 I suppose this thread might be over? I mean it seems fairly resolved now and while I did want a scene in Amelyth's dream-space of her laying a beat down on the demon (with her as a dragon because she's in her own dream space ) this seems to be a fairly good point for it to end. Link to comment
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