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Until You've Crossed (OOC)


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  • 1 month later...
Posted

Edge goes ahead and blasts Typhoon! 

He spends an HP to add Stunning Attack to his regular Blast. 

 

http://invisiblecastle.com/roller/view/4644191/ = 25

 

Which hits! 

 

That's a DC 35 Tou save for Typhoon. 

 

http://invisiblecastle.com/roller/view/4644193/ = 38

 

Which he makes! 

 

All right, we can be in rounds now if you guys like. (roll initiative if it's villain fighting time!) 

Posted (edited)

Wander throws something big and heavy at Typhoon (or if he is not in range, at whatever of his relatives is closest, barring Nina). Full power attack. 

 

She gets a 19.

 

Move action to seek cover away from any of the sailors who might still be on deck. 

Edited by Electra
Posted

Midnight II

Alright, going to assume Redbird had a chance to work her magic on the fighter jet to bring things up to caps for Midnight, so:

Move Action: Take off into the air. Redbird gets Pilot 22 with Skill Mastery, if it matters!
Standard Action: Air to Air Missiles vs. Al-Darsahes.: 1d20+10 27

(Regular Fighter Jets have Damage 11 (Extras: Explosion, Ranged; Feats: Homing 1) [34PP] (air-to-air missiles) according to the Core Rules; Redbird has turned those into Damage 14 (Extras: Area [Cone, Targeted], Selective) [41PP] (Furion rockets), assuming that passes muster.)

Posted

Nina taunts her father as a Move Action: DC 24 

As a Standard Action, she slaps him across the face

 

Mark has already spent an HP on someone else's behalf this round, so - 

 

Typhoon has some saves to make 

Save vs 24: 21

Fort save vs 15: 16

Tou vs 20: Impervious! 

 

Unfortunately she's not actually doing enough damage to hurt him right now; she is just trying to get his attention. 

Posted

I really really don't want to do this because I know something terrible is going to happen, but Nina is right there in melee with her dad, and Wander is going to let her have her moment of confrontation with him. Wander holds her action. 

Posted

Typhoon is going to grab onto the Midnight fighter jet and drag it to the bottom of the sea. 

 

But Wander has Interposed!

 

I need a DC 30 Tou save. Wander is now at the bottom of the Indian Ocean, which I will say is its average depth at this point - 12,990 feet. 

 

Hmm! Midnight, have an HP.

Posted

Nina al-Darsah

 

Nina stunts 

 

Swimming 12 (Extra: Affects Others) {24/24} off her main array. This represents her tapping into her family's innate hydrokinetic abilities (I need to stat out one of her older siblings who is a hydrokinetic speedster) with a magical power boost from Mark. 

 

Mark spends an HP to cancel her fatigue (his numbers are getting lowwww) 

 

and she dives, dives, dives! 

 

I need a Fortitude save for Wander, DC 30

Posted

Erin is going to stunt swimming, but all she has to stunt off is her Movement Array, which will give her Swimming 4. Wah-waahhh! Even so, without help she'd still have a chance of making it to the surface if the dice were with her and she didn't tank any of her fort saves. Seems about right. 

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