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Hrrrm. Not big on jumping into Velocity's fight there, but Ares has (probably quite a lot of!) Impervious and GK wants him out of the fight, at least for a bit. :(

Standard action: Try to snare Ares.

Ranged Attack Roll vs. Ares (snare) (1d20 + 13=21)

That's...probably not gonna do it. On the off-chance that he's toughness-shifted enough for it to work, DC23 reflex vs. snare & tether.

Move action: Fly ~250' toward Tiamat.

Tiamat, meanwhile, is a little too proud to back out of that fight. She's just going to drop straight down onto Libra.

Move action: Controlled drop off the roof.

Standard action: Melee.

Melee Attack Roll vs. Libra (unarmed; Accurate Attack +2/-2) (1d20 + 7 + 2=15)

Yeah, that's...not gonna do it.

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Okay, we move on to....

 

ROUND THREE

 

55 Velocity (unharmed, 5 HP)

30 Sagittarius (bruised, dazed)

30 Aries (bruised)

26 Fleur de Joie (unharmed, 1 HP)

25 Leo (unharmed)

18 Gabriel (unharmed, 2 HP)

16 Aquarius (unharmed)

14 Sgt Davenport

14 Comrade Frost (unharmed, 0 HP)

10 Libra (bruised)                      

8 Gaian Knight (unharmed, 4 HP)

7 Tiamat (unharmed)

 

Velocity will take Comrade Frost's advice and go looking for the tiger/lion guy, she will run up the rural highway into town, taking a few free action Take 20 Notice checks (thanks to her quickness) and spot Leo attacking Fleur.

 

She moves over and hits Leo with a 23, so a DC 30 toughness save for him, which is just makes!

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Maybe this round Gabe can actually affect someone...

 

Free Action: Switch Array to Emotion Control. 

Move Action: Gain a bit of altitude (30ish or so feet) and move a bit closer to Sagittarius.

Standard Action: Use Emotion Control (forgo the Area Extra since he's got just 1 target) to induce...Despair! That'll be a DC 22 Will Save!

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Seeing as GK and Tiamat are together at the bottom of the Initiative track anyway, they're gonna have some shenanigans.

GK: Delays his init to 7. That ties him with Tiamat, but as she has the higher init bonus it puts her turn ahead of his.

Tiamat:

Move action: Fly right up to Aquarius.

Move action: Fast Task Startle

Intimidate Check vs. Aquarius (Startle) (1d20 + 22=24)

....bleh. Well, she'll try, at least. Set-Up to pass that on to GK, assuming it works.

Gaian Knight:

Move action: Close distance to ~100 feet (as he's still a short ways out, as I dimly recall).

Standard action: Blast.

Ranged Attack Roll vs. Aquarius (autofire blast) (1d20 + 13=30)

...haha, maybe Tiamat needn't have bothered. Well, that's DC28 base, +1 for every 2 that exceeded Aquarius' defense, up to DC33.

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ROUND FOUR

55 Velocity (unharmed, 5 HP)
30 Sagittarius (bruised)
30 Aries (bruised)
26 Fleur de Joie (unharmed, 1 HP)
25 Leo (unharmed)
18 Gabriel (unharmed, 2 HP)
16 Aquarius (bruised, dazed)
14 Comrade Frost (unharmed, 1 HP)
10 Libra (bruised)
8 Gaian Knight (unharmed, 4 HP)
7 Tiamat (unharmed)

Velocity will use Rapid Attack on Leo and Aries, full Power Attack (-5/+5), she hits both with a 29.

Leo gets a 25 on his toughness save, so is bruised and dazed, and knocked back 500 feet.

Aries makes his toughness save with a 31.

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So, since Gabe is bound in the ice, if he uses his Blast (which he is immune to anyways), can he just full-on Power Attack for a base DC of 32, and if Autofire gets to count, that could bounce it as high as 37. I could say he All-Out Attacks as well, because if he can auto-hit the snare, he may well do enough damage to just free-action break the ice, and get another round. 

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