Fox Posted September 20, 2014 Share Posted September 20, 2014 Indira shapeshifts +Affects Others on her Immunity to falling damage, which is 5pp or so. Easy peasy. Link to comment
Gizmo Posted October 27, 2014 Share Posted October 27, 2014 As requested: Ghost GirlIntelligence check.: 1d20 19 Link to comment
Avenger Assembled Posted October 28, 2014 Author Share Posted October 28, 2014 It's an elevator! Or at least there's a shaft - and Kimber's pretty sure that patch of blank wall is really a button! Link to comment
Avenger Assembled Posted November 28, 2014 Author Share Posted November 28, 2014 Initiative time, kids! Link to comment
Fox Posted November 28, 2014 Share Posted November 28, 2014 Initiative Roll (1d20 + 7=10)Bleh. Link to comment
Gizmo Posted November 28, 2014 Share Posted November 28, 2014 Ghost GirlInitiative: 1d20+3 11 Link to comment
April Posted November 28, 2014 Share Posted November 28, 2014 Init: 1d20+15 25 (At work posting/rolling from phone. Let me know if there is an error) Link to comment
Avenger Assembled Posted November 29, 2014 Author Share Posted November 29, 2014 Initiative: Field Combat rules - all rounds will take two minutes real-time >Tarva: True Random Number Generator Min: Max: Result: 14 14 + 2 = 16 Omegadrones (1000): True Random Number Generator Min: Max: Result: 1 1+4 = 5 Blue Fox: 25 Tarva: 16 Ghost Girl: 11 Wraith: 10 1000 Omegadrones: 5 Blue Fox is up Link to comment
April Posted December 3, 2014 Share Posted December 3, 2014 Move: Acrobatic Feint DC 35, Set-Up Transfer Bonus to WraithStandard: Attack: 1d20+16 24 Link to comment
Avenger Assembled Posted December 3, 2014 Author Share Posted December 3, 2014 1000 Omegadrones Force Modifier +9 ATK: +13 Damage: +15 Toughness: +11 Defense: +4 For future reference! The 24 hits. http://invisiblecastle.com/roller/view/4730759/= 30 They pass. The Field Battle rules suggest that feinting doesn't work - but I'll give Wraith a +2 for flanking. Go ahead and post Link to comment
Avenger Assembled Posted December 8, 2014 Author Share Posted December 8, 2014 Tarva, screaming in terror, attacks! She launches a full +5 Power Attack, sure, why not. Attack vs DC 14 http://invisiblecastle.com/roller/view/4735302/= 11 Aw, balls. =p OK, Ghost Girl is up Link to comment
Gizmo Posted December 9, 2014 Share Posted December 9, 2014 Ghost GirlMove Action: Demoralize Omegadrones: 1d20+7 18Standard Action: Disrupt Electronics vs. Omegadrones: 1d20+12 13Hero Point: Disrupt Electronics vs. Omegadrones, HP reroll: 1d20+12 26 That should be a DC 22 Drain Toughness and a DC 33 Toughness Save after the Autofire is factored in. Link to comment
Avenger Assembled Posted December 9, 2014 Author Share Posted December 9, 2014 http://invisiblecastle.com/roller/view/4735574/they fail the Drain by 9 http://invisiblecastle.com/roller/view/4735575/and the Tou save by 13 Their Tou is now at 1 and they are staggered, disrupted, and disabled - i.e., they are screwed as a force! But not as individuals. Wraith is now up Link to comment
Fox Posted December 12, 2014 Share Posted December 12, 2014 What, a chance for Wraith to go all scythe-hands, AA? It isn't even Christmas yet!Move Action: Shapeshift.Elongation 2 (10') [2pp]Enhanced Feat 1 (Power Attack) [1pp]Strike 5 (Feats: Improved Critical [19-20], Mighty) [7pp]2+1+7= 10ppStandard Action: Charge into battle.Melee Attack Roll vs. Drones (whip-blades; Power Attack -5/+5) (1d20 + 11 - 5 + 2=17)With the flanking bonus, that should be more than enough. Field Battle rules didn't say anything about takedown attack that I could see, alas, but hopefully it'll do.DC31 Toughness; Wraith is at -2 defense until her next turn.She will be (probably unnecessarily!) interposing for Eve as possible. Link to comment
Avenger Assembled Posted December 12, 2014 Author Share Posted December 12, 2014 They cannot possibly make that save with their current Tou; the group as a whole is now completely destroyed! (Though there may be a holdout or two) Link to comment
Fox Posted March 11, 2015 Share Posted March 11, 2015 This kinda thing is why I love shapeshift. Utility on a budget!Wraith shifts something terrible and weird:Additional Limbs 3 (+5 limbs) [3pp]Leaping 1 (x2; 32' long jump, 16' standing, 8' vertical) [1pp]Speed 2 (25mph / 250ft per move) [2pp]Super-Movement 1 (Wall-Crawling 1) [2pp]Super-Strength 1 (effective str. 29; 446lb light load) [2pp]3+1+2+2+2= 10ppFor the sake of my own math fun, Eve's a scant 110lb and presumably Kimber and Tarva together don't weigh more than 336 pounds; at 25mph Wraith could make a thousand meters in pretty good time - about a minute and a half, plus or minus going all-out and/or what obstacles she runs into. (I was tempted to do a clean 50mph, but it'd be over so fast! And, y'know, whiplash.) Link to comment
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