MarkK Posted November 1, 2007 Posted November 1, 2007 Just to clarify past some confusion, so, has that helicopter already been blasted at, or is that Vengeance's action during the init order?
MarkK Posted November 1, 2007 Posted November 1, 2007 Just to clarify past some confusion, so, has that helicopter already been blasted at, or is that Vengeance's action during the init order?
Thevshi Posted November 1, 2007 Posted November 1, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems)
Thevshi Posted November 1, 2007 Posted November 1, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems)
Thevshi Posted November 1, 2007 Posted November 1, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems)
MarkK Posted November 1, 2007 Posted November 1, 2007 Oh, just to confirm for him, Zero is having problems with the roller. We were talking about it earlier, couldn't figure out where it was coming from.
MarkK Posted November 1, 2007 Posted November 1, 2007 Oh, just to confirm for him, Zero is having problems with the roller. We were talking about it earlier, couldn't figure out where it was coming from.
MarkK Posted November 1, 2007 Posted November 1, 2007 Oh, just to confirm for him, Zero is having problems with the roller. We were talking about it earlier, couldn't figure out where it was coming from.
zero21 Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type.
zero21 Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type.
zero21 Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type.
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
Thevshi Posted November 1, 2007 Posted November 1, 2007 I don't see why it would be a problem with you choosing get sent to jail (ie flubbing some rolls here and there to ensure it happens).
beard Posted November 1, 2007 Author Posted November 1, 2007 yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two.
beard Posted November 1, 2007 Author Posted November 1, 2007 yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two.
beard Posted November 1, 2007 Author Posted November 1, 2007 yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two.
MarkK Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type. Well, if he doesn't need to rescue people in a falling helicopter, I can certainly confirm Emissary's intent to try and bear hug Vengeance into unconsciousness.. yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two. There's still dealing with the fires and such, in terms of stuff for people to do, if you want.
MarkK Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type. Well, if he doesn't need to rescue people in a falling helicopter, I can certainly confirm Emissary's intent to try and bear hug Vengeance into unconsciousness.. yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two. There's still dealing with the fires and such, in terms of stuff for people to do, if you want.
MarkK Posted November 1, 2007 Posted November 1, 2007 Hmm..just out of curiosity can I *let* damien get pounded on..? I have a much better idea anyways so so if its possible ill let him get sent to prison while I work on an actual arch-villian type. Well, if he doesn't need to rescue people in a falling helicopter, I can certainly confirm Emissary's intent to try and bear hug Vengeance into unconsciousness.. yeah you can purposefully not dodge an attack and choose to not defend against the damage. It'll make for a really short fight though. and I was ruling the blast had already happened at the chopper (he went to the trouble of rolling for it and all) but it missed so far as I could tell I just haven't posted that action up yet. I was gonna wait for the first round to get underway and loop it all in together as you guys were working on round two. There's still dealing with the fires and such, in terms of stuff for people to do, if you want.
zero21 Posted November 1, 2007 Posted November 1, 2007 No problem with that here..but first, is there anything explosive around? (gas-lines, power stations, ect)..I might let damien get the ultimant bearhug, but I would like him to go out with a bang for rping purpose's(can you imagine him just giving up?)
zero21 Posted November 1, 2007 Posted November 1, 2007 No problem with that here..but first, is there anything explosive around? (gas-lines, power stations, ect)..I might let damien get the ultimant bearhug, but I would like him to go out with a bang for rping purpose's(can you imagine him just giving up?)
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