zero21 Posted November 1, 2007 Posted November 1, 2007 No problem with that here..but first, is there anything explosive around? (gas-lines, power stations, ect)..I might let damien get the ultimant bearhug, but I would like him to go out with a bang for rping purpose's(can you imagine him just giving up?)
MarkK Posted November 1, 2007 Posted November 1, 2007 You could always use your action on 16 for extra effort to fire off more blasts into the area, if you're looking to spread such fires as you're starting.
MarkK Posted November 1, 2007 Posted November 1, 2007 You could always use your action on 16 for extra effort to fire off more blasts into the area, if you're looking to spread such fires as you're starting.
MarkK Posted November 1, 2007 Posted November 1, 2007 You could always use your action on 16 for extra effort to fire off more blasts into the area, if you're looking to spread such fires as you're starting.
zero21 Posted November 2, 2007 Posted November 2, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems) Ah, ok, thanks Thevshi..good to know for future refrences
zero21 Posted November 2, 2007 Posted November 2, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems) Ah, ok, thanks Thevshi..good to know for future refrences
zero21 Posted November 2, 2007 Posted November 2, 2007 Zero, I think it might be when you are copying the link. When you first roll, a screen will pop up showing the roll and below that will be a link. You need to click that link to another screen, again showing the roll and then copy the that to link over. (That making sense?) (edit: Zero, I looked again at what you link, and your linking a part that rerolls when activated, which is why it always comes up different. If you look at the screen, there is a part at the bottom that says "You can link to this roll at" and then gives a link to another page. Go to that page, and then link that page in and it should fix the problems) Ah, ok, thanks Thevshi..good to know for future refrences
beard Posted November 2, 2007 Author Posted November 2, 2007 not so much in the way of 'explosive' really, you're hovering above a planned community so there isn't much other than lawns and houses...there are a few cars in driveways and out on the street...they might explode nicely.
beard Posted November 2, 2007 Author Posted November 2, 2007 not so much in the way of 'explosive' really, you're hovering above a planned community so there isn't much other than lawns and houses...there are a few cars in driveways and out on the street...they might explode nicely.
beard Posted November 2, 2007 Author Posted November 2, 2007 not so much in the way of 'explosive' really, you're hovering above a planned community so there isn't much other than lawns and houses...there are a few cars in driveways and out on the street...they might explode nicely.
MarkK Posted November 3, 2007 Posted November 3, 2007 I think we're waiting on the posts to go in init order?
MarkK Posted November 3, 2007 Posted November 3, 2007 I think we're waiting on the posts to go in init order?
MarkK Posted November 3, 2007 Posted November 3, 2007 I think we're waiting on the posts to go in init order?
zero21 Posted November 3, 2007 Posted November 3, 2007 I've had a bit of a change of heart..considering damiens a raving psycopath, I'll have to play him as if he were one (no concept of surrender or mercy) init http://invisiblecastle.com/find.py?id=1351297
zero21 Posted November 3, 2007 Posted November 3, 2007 I've had a bit of a change of heart..considering damiens a raving psycopath, I'll have to play him as if he were one (no concept of surrender or mercy) init http://invisiblecastle.com/find.py?id=1351297
zero21 Posted November 3, 2007 Posted November 3, 2007 I've had a bit of a change of heart..considering damiens a raving psycopath, I'll have to play him as if he were one (no concept of surrender or mercy) init http://invisiblecastle.com/find.py?id=1351297
MarkK Posted November 3, 2007 Posted November 3, 2007 Why did you just roll initiative again? The order of such was already established.
MarkK Posted November 3, 2007 Posted November 3, 2007 Why did you just roll initiative again? The order of such was already established.
MarkK Posted November 3, 2007 Posted November 3, 2007 Why did you just roll initiative again? The order of such was already established.
MarkK Posted November 4, 2007 Posted November 4, 2007 Just as a question to beard, it's getting up on four days since, should we keep waiting for Nanowire's player to post, or start moving down the init order?
MarkK Posted November 4, 2007 Posted November 4, 2007 Just as a question to beard, it's getting up on four days since, should we keep waiting for Nanowire's player to post, or start moving down the init order?
MarkK Posted November 4, 2007 Posted November 4, 2007 Just as a question to beard, it's getting up on four days since, should we keep waiting for Nanowire's player to post, or start moving down the init order?
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