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Hate Filled Stars [OOC]


Geez3r

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Posted

That's a hit.  Toughness save, DC 30 (1d20+12=20) Bruise, Daze and Stagger

 

Asad chooses to do Knockback

 

Toughness save vs Knockback, DC 21 (1d20+11=16) Another Bruise and Daze

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Unharmed

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x2, Dazed, Staggered

13 - Maxima - Bruised x1, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Unharmed

1 - Blob - Unharmed

Posted

Toughness save vs TK, DC 26 (1d20+14=20) The golem is now one of the newer, more compact models.  Bruised and dazed.

 

The Eagle is going to shower the area around Pitch, Wayward and the Hero golem with it's javelin feathers.  DC 23 Toughness save, or DC 19 with a successful DC 18 Reflex save for half damage for all three.  

 

Reflex Save vs Feather Storm, DC 18 (1d20+4=12) Fail

 

Toughness save vs Feather Storm DC 23 (1d20+13=20) another bruise

 

I'll get an IC up tomorrow unless we get buried in snow.

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Unharmed

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x2, Dazed, Staggered

13 - Maxima - Bruised x1, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x2, Dazed

1 - Blob - Unharmed

Posted

Toughness save vs DC 25: 1d20+8 15 That's Bruised, Dazed and Staggered, and they fall out of the sky. 

 

Toughness Save, DC 20 Falling Damage: 1d20+7 14 That's another Bruise and Daze. 

 

Hydra is up next, but is dazed and therefore takes no action. 

 

Maxima is going to let Asad tangle with the Hydra, and decides to change targets to the Meteorite Golem. 

 

Attack Roll vs Meteorite Golem: 1d20+5 11 and misses ...somehow. 

 

The Meteorite Golem doesn't like that an retaliates in kind Attack Roll vs Maxima: 1d20+8 13 and also misses, thankfully Maxima is Large sized and we don't have to worry about the Area attack rules. 

 

Hero Golem is Dazed and takes no action. 

 

The Blob is dead set on hitting someone with its gunk, but not having luck with airborne targets, sets its sights on Maxima. 

Attack Roll vs Maxima, DC 18 Visual Dazzle: 1d20+12 24 and hits. 

 

Reflex Save vs Visual Dazzle DC 18: 1d20+2 13 and she's got mud in her eye, literally. 

 

Wayward will be up once I make an IC post. 

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Bruised x2, Dazed, Staggered

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x2, Staggered

13 - Maxima - Bruised x1, Blinded, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x2

1 - Blob - Unharmed

Posted

The Hero Golem yes.  Which is why they took no action this round.  The daze expired once their turn was over with though which is why daze is no longer in their status section in the initiative order, same with the Hydra Golem. 

Posted

Toughness save, DC 23: 1d20+12 16 That's another Bruise and Daze. 

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Bruised x2, Dazed, Staggered

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x2, Staggered

13 - Maxima - Bruised x1, Blinded, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x3, Dazed

1 - Blob - Unharmed

Posted (edited)

Asad attacks the Hydra!

 

All out attack, if it hits, he is going to use Improved Grab.

 

PAWNCH: 1d20+10 21

 

 

And then Asad is then going to move straight up with Move By Action with as much move as you deem he has left.

Edited by TheAbsurdist
Posted (edited)

Toughness save DC 30: 1d20+10 23  That's another Bruise and Daze. 

 

You'll need to roll a grapple check as part of using Improved Grab, opposed by the Hydra Opposed Grapple Check: 1d20+24 26 ...And with Asad's grapple you succeed automatically. 

 

Asad can move 1000ft as a move action, the Hydra was knocked back 25ft as part of the previous attack directed at him, we'll say Asad attacked at a range of 50ft from that initial blast, so that leave 925ft left to go vertical if you so wish. 

 

EDIT: Forgot initiative chart

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Bruised x2, Dazed, Staggered

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x3, Dazed, Staggered

13 - Maxima - Bruised x1, Blinded, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x3, Dazed

1 - Blob - Unharmed

Edited by Geez3r
Posted

Right, Pitch is going to fatigue to stunt something off her infernal forge array:

 

 Melt: Drain Toughness 7 (Extras: Affects Objects [+1], Duration [Concentration], Range [Perception]) [+2][32 PP]

 

And then fire that off at the Hero Golem, which I hope hits, and then a DC 17 Reflex Save vs the Drain. 

 

Move Action: Trying to find some partial cover, perhaps behind a car or something?

Posted

Reflex save vs Drain Toughness DC 17: 1d20+4 15  Loses 2 points of Toughness

 

The Eagle is dazed and takes no action. 

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

23 - Eagle - Bruised x2, Staggered

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x3, Dazed, Staggered

13 - Maxima - Bruised x1, Blinded, HP x 2

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x3, Dazed

1 - Blob - Unharmed

  • 2 weeks later...
Posted

Toughness save, DC 25: 1d20+6 19 Staggered again, so results in a KO.

 

Hydra is Dazed and takes no action. 

 

Maxima is currently blinded and doesn't get a chance to save until the Blob's action, so she'll delay. 

 

The Meteorite Golem will take the opportunity to pummel Maxima.  Attack roll vs (blinded) Maxima: 1d20+8 10 and actually hit.  Maxima is blinded so she's Flat-Footed and a subsequent -2 on Defense. 

 

Toughness save, DC 31: 1d20+15 22 And she'll barely avoid the Stagger, taking just a Bruise and a Daze, but isn't high enough ranked damage to do Knockback. 

 

Hero Golem is Dazed and takes no action. 

 

At the start of Blob golem's turn, Maxima gets to make her save vs being Blind, Fort save to recover Blind, DC 18: 1d20+13 27 and makes the save handily. 

 

The Blob Golem is going to try and blind YB the same way it did to Maxima.  Gunk Shot vs YB, DC 18 Reflex Visual Dazzle: 1d20+12 30

 

Maxima delayed her action until after the Blob Golem, but since she was Dazed, she took no action this round. 

 

25 - Wayward - Bruised x1, HP x 4

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x3, Dazed, Staggered

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x3, Dazed

1 - Blob - Unharmed

1 - Maxima - Bruised x2, HP x 2

 

I'll get an IC post up tomorrow. 

Posted

Whoops, my bad.  When I looked at the post originally, I didn't scroll all the way down to see that you did a HP reroll.  

 

Toughness save, DC 25: 1d20+9 23 Another Bruise

 

25 - Wayward - Bruised x1, HP x 3

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x3, Dazed, Staggered

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x4, Dazed, -2 Toughness

1 - Blob - Unharmed

1 - Maxima - Bruised x2, HP x 2

 

 

Posted

Toughness save, DC 30: 1d20+9 21 Hydra takes another Bruise & Daze.

 

 Toughness save, DC 30: 1d20+16 33 and Meteorite Golem Shrugs off the blow.  

 

25 - Wayward - Bruised x1, HP x 3

25 - Asad - Unharmed, HP x3

23 - Pitch - Unharmed, HP x 1

22 - Young Britania - Unharmed, HP x 3

22 - Hydra - Bruised x4, Dazed, Staggered

8 - Meteorite Golem - Unharmed, Did a Thing x1

4 - Hero - Bruised x4, Dazed, -2 Toughness

1 - Blob - Unharmed

1 - Maxima - Bruised x2, HP x 2


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