EternalPhoenix Posted October 17, 2014 Author Posted October 17, 2014 I have tired of waiting for Tiff. So. Rav. 20 Attack roll for a Stun attack. DC 17.
Tiffany Korta Posted October 18, 2014 Posted October 18, 2014 (edited) Revenant shall move towards the trouble, not sure if she'll be able to do anything else this round. Edited October 18, 2014 by TiffanyKorta
Raveled Posted October 18, 2014 Posted October 18, 2014 Blue Jay's Fort Save, vs DC 17 (1d20+8=11) :facepalms: ~Hello Stunning, my old friend...~Alright, Jay's going to spend a HP to remove that... whatever it is. Minimum amount she can get on a reroll is 19, anyway, so it's easily resisted. She'll go for punching Olivia's face in. Blue Jay's melee attack, vs Olivia's Def. DC 20 Tou. (1d20+15=20) :facepalm:
EternalPhoenix Posted October 19, 2014 Author Posted October 19, 2014 (edited) First things first. With one full combat turn in the books, here's how things stand.Ferretti's House3 rounds gone, 18 remainingDelano Light-Uninjured-VillainRed Rat-Uninjured and Hidden-1 HPRevenant-Uninjured-1 HPOutside Esther's Apartment-2 rounds gone, 18 remainingBlue Jay-Uninjured-1 HPOlive Cartridge-Uninjured-VillainDelano Light, only knowing about Revenant's entrance (and not even who she is, yet), will prepare his fist for her face. When she appears upon the scene, anyway. As stated above, he is not yet aware the Rat is there.Olive's defense check is...29. So...yeah. Facepalm was needed there, yes. She will use a Teleport effect without her using her gun to put some distance between the two (as well as attempt to raise Jay's paranoia about Olive pulling a disappearing act) and just shoot her. Rav, you get a hero point. Why? Because said shot is a surprise attack, with Olive teleporting to Esther's balcony for the shot, so that all that light would disguise her reappearance. Attack roll is...31 ...okay, then. DC 22.Cape? The Rat is up! Also the phone convo is over. Edited October 19, 2014 by EternalPhoenix
EternalPhoenix Posted October 19, 2014 Author Posted October 19, 2014 (edited) Whoops double post. Shizz happens. Edited October 19, 2014 by EternalPhoenix
Raveled Posted October 19, 2014 Posted October 19, 2014 Blue Jay's Toughness save, vs DC 22. (1d20+10=12) I... you... Ugh.
Supercape Posted October 19, 2014 Posted October 19, 2014 OK Rat maintaining what I guess is partial cover. Move Action: A -5 level Initimidate; unlikely to work, but hey: 1d20-1=14 could be worse. will try this guy out for size with a rubber bullet, unshifted. 1d20+12=15 which I will presume misses!
EternalPhoenix Posted October 26, 2014 Author Posted October 26, 2014 (edited) With a 22, that is indeed a failure on that Intimidate, that was indeed a complete miss. So bad of a miss, in fact, that Light just throws an incredulous look in the Rat's general direction and keeps on waiting for Revenant.Speaking of, it's her turn, Tiff! Edited October 26, 2014 by EternalPhoenix
Raveled Posted November 1, 2014 Posted November 1, 2014 Jay can't actually do anything this round due to Daze, so.
EternalPhoenix Posted November 11, 2014 Author Posted November 11, 2014 (edited) Olive's not going for the win, so to speak. She's just playing around. So, with Jay dazed for this round, she doesn't do a blessed thing.Update time!Ferretti's House6 rounds gone, 16 remainingDelano Light-Uninjured-VillainRed Rat-Uninjured and Hidden-1 HPRevenant-Uninjured-1 HPOutside Esther's Apartment-4 rounds gone, 16 remainingBlue Jay-1 Bruise and Dazed-1 HPOlive Cartridge-Uninjured-VillainI am fudging the time over at Feretti's a bit. Basically you've got until Olive and Jay are done. Also, I'mma fiat that Light hits Revenant, so have a HP Tiff. However, it will fail miserably to penetrate her impervious. So there's that. Cape? You're up! Edited November 11, 2014 by EternalPhoenix
Supercape Posted November 11, 2014 Posted November 11, 2014 Ok Rat will try to scuttle around and find Ferrati, hopefully with X-Ray Vision that should not be too hard. Notice roll: 1d20+9=22
EternalPhoenix Posted November 11, 2014 Author Posted November 11, 2014 (edited) Well, considering Light left him in a heap at the bottom of the stairs to the second floor and I actually told you this earlier...he shouldn't be that hard to find. :D Edited November 11, 2014 by EternalPhoenix
Tiffany Korta Posted November 16, 2014 Posted November 16, 2014 Revenant shall of cause grant his wishes Attack Roll: 1d20+12 28, if that hits it's a DC 29 Toughness save.
EternalPhoenix Posted November 23, 2014 Author Posted November 23, 2014 http://orokos.com/roll/233712That is a 25 and a Bruise for Mr. Light.http://orokos.com/roll/233716That is a 28 on his attack roll. DC 25, Tiff.
EternalPhoenix Posted November 23, 2014 Author Posted November 23, 2014 Alas, a No Sell. Rav? Jay is up!
Raveled Posted November 23, 2014 Posted November 23, 2014 Jay's going to close with Olive and try to plant a mini-tracer on Olive. Blue Jay's Sleight of Hand check. HP reroll (1d20+10=21) BECAUSE INVISIBLE CASTLE INSISTS THAT THIS IS THE F---ING ROLL I'M GOING TO GET!!
EternalPhoenix Posted November 23, 2014 Author Posted November 23, 2014 http://orokos.com/roll/233845Aaand that's a 33. So she definitely noticed. Olive will casually teleport away again, actually laughing as she flicks the tracer away.
EternalPhoenix Posted December 16, 2014 Author Posted December 16, 2014 Okay. Jay gets a hero point refresh and the Rat gets another one. Revenant has enough, I think. Yes.
EternalPhoenix Posted December 17, 2014 Author Posted December 17, 2014 Your hero points. They are returned to you. Enjoy them. Well, technically they're new ones, but whatever.
Raveled Posted January 4, 2015 Posted January 4, 2015 Okay, time for Jay to get her Predator on. Moving into a better position, 25 on her Stealth check with Skill Mastery. Are the guys on the room standing close to each other? Are there any cameras or window or skylights?
EternalPhoenix Posted January 4, 2015 Author Posted January 4, 2015 That's what I get for writing while half asleep. Guys are thugs, right out of the book. They are a few cameras, but they look old as heck and have been outside from some time. No skylights, but it does have the usual amount of narrow windows at the top. Some of them are boarded up. Some are not. Two things. Said thugs are outside, I made no mention of the inside. Since they're thugs under minion rules, don't bother with that rolling stuff. Take whoever you like out and be awesome while you do it.For the record, inside is a maze of boxes. The office is lit, but dim, much like Esther's apartment was. However, there's no clear path to the office, unless you free run over the various boxes to get there.
Supercape Posted January 4, 2015 Posted January 4, 2015 So dont know if any rolls are needed as its just fluff to save a few plot seconds, finding and hacking the phone to find the address. Taking 10 for a 25 computers result if needed.
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