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Egyptian Escapade


Supercape

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1d20+10=18 was the roll, although actually his base toughness is 12, so that makes 20 (my mistake). Then, we add 5 bruises to bring him down to 15, meaning, you guessed it, another bruise, another daze. 

 

Except I am calling it at this juncture. 6 Bruises and staggered means he is effectively out of combat. Your call if you want to leave him with 6 bruises and staggered but defeated and conscious, or if you just want to KO him, Thev. 

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