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Apex Predators (OOC)


Brown Dynamite

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  • 2 weeks later...
Posted

So starshot has Jack of All Trades and an INT of 12, no craft skills. As he has a VD Strike skill, is this enough to whittle down some sticks to sharp points? Not going for anything flash. If necessary ill burn at HP or something! If Craft skills Ill take 10 to build something basic like some stakes. 

Posted

Vonnie has INT 18 and a point of training each in Craft Mechanical and the Knowledges Physical Sciences and Technology. He also has Inventor. If the two could perhaps work together?

Posted (edited)

Survival or a Straight INT roll will suffice.  I'll let Craft (Structural or Artistic) give a +2 circumstance bonus.  Inventor you can work with though (Electronic or Mechanical) will instead be at a -2 penalty as much less woodwork is involved, and Knowledge (Physical Sciences) is what will be used for the design part.

 

DC15 or whatever your Inventor requirement is.

Edited by HG Morrison
Posted (edited)

Alright Star Shot will make 2 spears or staffs or whatever as improvised weapons.  One for he and one for.

 

Vonnie will be able to build a  5PP effect.  It'd normally be 20 hours on the construction check.  But they won't be undisturbed for that long.  So, I, instead will say he can spend an HP to have it now.  It's a little hand wavey, but we're moving at the speed of plot, and it's not that far from the rules for preparing an item ahead of time.

Edited by HG Morrison
Posted

Grenade!

 

DC15 Reflex Saves all around.  Nevermore gets a +2.  Failure means a DC20 TOU check.  Being an area effect standard rules for reducing the TOU by succeeding the initial Reflex and Evasion are of course up.

 

So here's what failing the initial Reflex Save also means.  Cave in.  Your character will not get out in time before the cave collapses on itself.  Success means you get through.  But this isn't all positive, as you're still gonna want to help those trapped inside get out.

Posted

I keep forgetting to note to take an HP.  That's a bit of a blunder to do.  Nevermore with a second one for being trapped.

 

You're free to try and Search the area for your assailant, or any other creative things you think up.  But also remember Alek needs freeing from his imprisonment as well.  There is no risk of suffocating this quickly.  But it is dark on his end.

Posted

He is able to pick up a trail.  And can track it to boot.   We'll say footprints, gunpowder residue, and little bits of hampered ground if you want something to work in.

 

He is not able to spot anything left behind in the area.  That's not to say there is or isn't.  Just that he did not find anything with bright neon lights pointing to it.

  • 4 weeks later...
  • 1 month later...
Posted (edited)

No need for checks.  Vonnie and Alek will manage to clear the way together.  But it will take long enough for Starshot to make some distance in his tracking.

 

DC15 Reflex from Starshot to avoid the trap outright.

 

DC20 TOU Save if hit.

Edited by HG Morrison
Posted

You can use use Search (DC20) to actively look for him. 

 

A successful Notice (DC20)  by either party will  lower the DC on the search to DC15

 

I.E you hear the sound of the log hiding with a tree or spot shuffling in the treeline.


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