Heritage Posted October 18, 2014 Posted October 18, 2014 So I brought this idea up in chat and folks seemed intrigued, so I'll just go ahead and put something up here. Grimalkin loves Halloween; it's her favorite time of the year and she's been off-world, so she wants to do something big; her plan is to hold a special charity event, a full-blown walk-through 'haunted house' designed by and powered by superheroes! She negotiates with the city to obtain the use of a large, fairly open building (for some reason, I'm drawn to one of the piers at the Waterfront) to set it all up, and she and a handful of heroes put it all together. The PCs would start out running things, describing their various scare techniques, but then of course something goes Terribly Wrong, the exact nature of the calamity TBD. The PCs have to work together to protect the paid visitors without causing a panic, aka 'it's all part of the show!' I'd really love not having to run this, but would do so if no one else was game; what say all of you?
horngeek Posted October 18, 2014 Posted October 18, 2014 …I'd be tempted to offer up Vector as a guest-star… and a guest, not running the thing. Partially because at this point in time, I'd say she's still in a wheelchair after No More Good Days.
Heritage Posted October 18, 2014 Author Posted October 18, 2014 That would be an awesome way for those two fae to meet!
EternalPhoenix Posted October 19, 2014 Posted October 19, 2014 Terrifica would be good from the technical side, getting all the attractions in place. Also nerding out a bit. Queenie's ring constructs can be quite scary in the dark, as well. Plus she could easily cater the event.
Heritage Posted October 20, 2014 Author Posted October 20, 2014 (edited) Horn: By guest you mean have Vector as an actual visitor to the attraction? That could work; the place should really be wheelchair accessible anyway. Okay, I get the sense that I'm gonna be running this thing, which is fine; I am willing to have two tiers of heroes in this, with two levels of threats for them to deal with: Big Bad for the PL10-12s, followers of Evil for the PL7-8s So far, we have: Grimalkin - PL12 [basically running the show] Terrifica - PL10 [Technical] Trailblazer - PL7 [um, general spookiness?] Vector - PL10 [Guest] Anyone else interested? I'd like at least one more street-level hero to keep Trailblazer company. Edited October 20, 2014 by Heritage
Heritage Posted October 20, 2014 Author Posted October 20, 2014 (edited) So right now, I'm looking at Pier 13 as our location at the Waterfront; the large 100,000 square foot building is divided into three sections, which are $10 admission for each individual section or $25 for a pass to all three. Part 1 is the Haunted Warehouse, an old-fashioned dark ride which is probably PG in tone. Part 2 is the Dark Forest, sort of an indoor hedge maze with a dark fantasy/fairy tale theme. PG13 with wandering witches and goblins, etc Part 3 is Zombie Hospital, which goes for a Walking Dead/survival horror game feel. Gross and bloody, very R rated! Edited October 20, 2014 by Heritage
Supercape Posted October 20, 2014 Posted October 20, 2014 Ill throw the Rat in if you need a street level hero (PL 8)
Heritage Posted October 20, 2014 Author Posted October 20, 2014 That would be awesome, Cape! Is this something she would be interested in as a volunteer/staff member or more as a guest getting caught up in the action, as I believe Vector will be?
Supercape Posted October 20, 2014 Posted October 20, 2014 Taxi service to and from the venue? Otherwise could be formally coming as the Red Rat. Your call, sir!
Tiffany Korta Posted October 20, 2014 Posted October 20, 2014 This is the kind of thing that Miss Grue would love, were does she sign up .
Heritage Posted October 20, 2014 Author Posted October 20, 2014 Grim basically put out a public call to volunteers, both heroic and non, to join her for 'an epic Halloween charity event'; I'm assuming a website would have been put up as well.
Heritage Posted October 20, 2014 Author Posted October 20, 2014 Cape: I think RR would best be used in costume; Grim is looking for super help for both scares and security, as she knows this sort of thing draws supervillain attention. The Rat could help out any ways she wants!
souffle_girl Posted October 20, 2014 Posted October 20, 2014 I'm thinking that Trailblazer could have been sent by her father as a way to make contact with another fairy
Heritage Posted October 20, 2014 Author Posted October 20, 2014 Grimalkin - PL12 [basically running the show] Terrifica - PL10 [Technical] Trailblazer - PL7 [um, general spookiness?] Vector - PL10 [Guest] Miss Grue - PL10 [spookiness!] Red Rat - PL8 [security ]
ca_lazerdwarf Posted October 20, 2014 Posted October 20, 2014 Coiled Lightning is not particularly spooky, but he would be willing to help out, with either mundane or hero skills.
horngeek Posted October 20, 2014 Posted October 20, 2014 And while Vector's currently wheelchair-bound, that doesn't mean she can't be a threat to the villains. :D
Heritage Posted October 21, 2014 Author Posted October 21, 2014 (edited) Okay, I think this thread is ready to cap off; here's what we're looking at now:Grimalkin - PL12 [Design/Construction/Oversight]Terrifica - PL10 [Technical/Security]Miss Grue - PL10 [spookiness/Security]Red Rat - PL8 [spookiness/Security]Coiled Lightning - PL7 [spookiness/Security]Vector - PL10 [Guest] The way I see this breaking down is as follows: 1. With her control of glamour, Grimalkin can create objects out of thin air up to the strength of hard stone; she can therefore whip up a lot of the haunted house with but a thought. Due to her connection to her glamour, she can see and hear through anything she creates, as well as teleport via stuff she's made. This allows her to monitor the whole operation and teleport to any known danger zones. 2. Terrifica will design and supervise all the wiring, with lots of input from Coiled Lightning; we're talking ghoulish animatronics and the ride cars themselves in the Haunted Warehouse, and dramatic lighting in all three 'worlds'. Also security devices like closed circuit cameras, alarms and various safety features. 3. Grimalkin and Terrifica will start the active part of the thread in a sort of mission control area, probably raised up high near the ceiling of the pier so they can look down and see trouble spots, but they will mostly rely on an the CCTV and radio contact from folks in the field to look out for trouble; Grim's ESP will be supplemental to the hard tech 4. Coiled Lightning, Miss Grue and Red Rat will be 'rovers' that essentially serve two functions; they will wander the worlds in costume to help scare the guests, with lots of help from young civilian volunteers, but they will also act as on-call security. This might be simple bouncer duty to help remove unruly and/or drunken patrons, but also to help out with any emergencies either mundane (fire, structural damage, etc) or super (villains attack, hostage situation, etc). All three will be provided with small discrete comms if they need them, though Miss Grue's telepathy might be more effective. There will also be uniformed professional security highly visible on site as well. 5. Vector will be a guest, either with some friends or going solo, and will be sucked into the action once things go south. How does this sound to everyone? Obviously PCs with other useful skill sets can volunteer to help out with construction as well. Edited October 28, 2014 by Heritage
Supercape Posted October 21, 2014 Posted October 21, 2014 Well, I may just do the above as the Devolved Rat. no disguise needed, the Rat will look like an ape woman? (And I can roleplay INT 6!)
Heritage Posted October 21, 2014 Author Posted October 21, 2014 I thought you might want to do that, Cape; have fun with it!
EternalPhoenix Posted October 21, 2014 Posted October 21, 2014 The irony. Terrifica and Grim have met, but not in civvie form. Wonder if Grim'll notice? :D
Heritage Posted October 22, 2014 Author Posted October 22, 2014 Okay, this thread will be in two parts; the first part will be sort of a 'getting to know you' session, scheduled to take place on Saturday, October 18th, and the second part will take place on Halloween night itself, representing the last day the hunted house is open and the day things go all screwy. Not sure if I will actually split the thread or not, but I might just to keep things easy for bookkeeping. Both parts will take place at Pier 13 in The Waterfront section of Freedom. There is no expectation that the heroes volunteering would be there every day, since this whole thing would take place over two weeks (10/18-10/23 planning and construction, 10/24-10/31 the house is actually open). Players can decided how much time their character does or does not spend on the project, which really isn't terribly important anyway. The first thread will be pretty quick, I'd wager, while the second part will be a bit more involved. I will link the IC and OOC into this thread once they are up. One last thing; I've decided to go ahead and GM this (thanks for offering, EP!), which means this will be probably fun but kind of messy rules-wise, so please bear with me! Now keep your arms and legs within the car at all times, and enjoy the ride!
Heritage Posted October 27, 2014 Author Posted October 27, 2014 (edited) >Boom! >And boom! Edited October 28, 2014 by Heritage
souffle_girl Posted October 28, 2014 Posted October 28, 2014 Sorry, but I'll have to pull out of this game. I'm not sure how Trailblazer would behave and I already have a lot of PbP games up... Have fun
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