ca_lazerdwarf Posted November 10, 2014 Share Posted November 10, 2014 Going to put 3 in all-out-attack and power-attack on the big thug. CL's just asking to get hit, now.So defense down to 4. Damage DC up to 241d20+8=12 Link to comment
Thevshi Posted November 10, 2014 Author Share Posted November 10, 2014 That hits, but the big thugs gets lucky with a 25 toughness save! Link to comment
gankun Posted November 11, 2014 Share Posted November 11, 2014 Ok gonna aim for the driver. Punch the driver: 1d20+7 27 I guess that crit takes him out? DC 22+5 Link to comment
Thevshi Posted November 11, 2014 Author Share Posted November 11, 2014 Yeah, that is an impossible save for him, so he is out! Go ahead and post! Link to comment
Thevshi Posted November 11, 2014 Author Share Posted November 11, 2014 The Big Thug takes another swing at Coiled, hitting with a 21, so DC 23 toughness save for Coiled! Link to comment
ca_lazerdwarf Posted November 11, 2014 Share Posted November 11, 2014 1d20+7=21Taking a bruise Link to comment
Thevshi Posted November 11, 2014 Author Share Posted November 11, 2014 Round Nine 12 Coiled Lightning (bruised, 1 HP) 7 Liquify (bruised, 1 HP) 2 Big Thug (bruised 3) Coiled is up! Link to comment
ca_lazerdwarf Posted November 11, 2014 Share Posted November 11, 2014 Power attacking for 2. DC 231d20+6=10Going to hero point that:1d20+6=15Less than 10 on that roll, so should be 25 to hit. Link to comment
Thevshi Posted November 11, 2014 Author Share Posted November 11, 2014 He gets a 21, so yet another bruise. Liquify is up! Link to comment
gankun Posted November 11, 2014 Share Posted November 11, 2014 Another attack on the big thug, Power Attack 2: 1d20+5 20 DC 24 + 4 bruises? Link to comment
Thevshi Posted November 12, 2014 Author Share Posted November 12, 2014 Gankun, I take the bruises into account by lowering his toughness save. Anyway, he gets a 14, which would be Staggered and Dazed, but I will just put him out so we can move forward! Go ahead and post! Link to comment
Thevshi Posted November 13, 2014 Author Share Posted November 13, 2014 Okay, not to rush your interact forward too much, but if you each could give me either a Craft: mechanical or electrical, or Kn: Technology roll(s) for when you look at what they were trying to steal. (Gankun, you can add the +4 for Eidetic Memory for the Kn: Tech roll) Link to comment
ca_lazerdwarf Posted November 13, 2014 Share Posted November 13, 2014 Craft(Electronic) = 1d20+9=17 Link to comment
gankun Posted November 13, 2014 Share Posted November 13, 2014 Knowldge Technology: 1d20+8 = 20 Link to comment
Thevshi Posted November 17, 2014 Author Share Posted November 17, 2014 Okay, the drive out lasts long enough that you both will recover the bruise conditions. Link to comment
Thevshi Posted December 1, 2014 Author Share Posted December 1, 2014 Okay, let me know what the plan will be (ie which of you is going in which vehicle and where you want the suspect, or any other details) Link to comment
gankun Posted December 1, 2014 Share Posted December 1, 2014 I guess I can drive the suspect in his car. Sound good to you lazerdwarf? Link to comment
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