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Incursion: Blood in the Water (OOC)


Gizmo

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Posted

Thank you, Giz! So I was wondering if Ana can tell anything right off the bat (assuming she makes the appropriate rolls, of course) or if she has to go in deeper, talk with the poor beleaguered folks already present, etc.

Posted

The freighter obviously wasn't designed to support half so many breathing bodies at once, especially not on a long trip like this. The crew did their best to compensate by rerouting power and cranking the filters up to their maximums but the Either Ore probably hasn't been capable of its stated upper limits in many a year. These guys are doing their best to put out the literal fires but they're maintenance workers, not engineers. Ana's going to need to get creative if she wants to get the drive core back up and running.

Posted

Considering I wrote that Kharag's species is scattered all over and that the Lor are a fairly cosmopolitan society, can I roll to see if there might be one of them in the ship? Granted, that can also risk triggering a complication.

Posted

There isn't one in this group of guards, anyway, they're all Lor. The issue really isn't his species so much as they've just been through something hugely traumatic and they've never heard of the Praetorians before. They're collectively feeling a little more 'shoot first' than they might normally.

Posted

Paradigm's Power Reserve will be set to boosting her Enhanced Strength for now.

 

Paradigm will fly up alongside one of the ships and punch it (she will try to position herself so that if she achieves knockback, the ship will crash into another ship and hopefully damage both).  She gets a 28 on her punch, sooo close to a critical.

 

So, that is at least a DC 30 toughness save for the ship.  If it is considered an object so that she can add her super strength for breaking it, then it is a DC 38 toughness save.

Posted

I'm going to say no on the Super-Strength since the ship are effectively operating as character here and actively fighting back. DC 30 is nothing to scoff at, however, and she can always try grappling them if you want to take advantage of her Super-Strength!
 
Communion Ships
Toughness Save vs. DC 30: 1d20+10 24
 
That's enough for Knockback! The needle ships are Huge, however, so that only sends it back a few feet, not enough to hit one of the other fighters.
 

Space Battle
26 - Communion Ships x2 - Uninjured
26 - Communion Ships x1 - Bruised x1, Dazed
19 - Paradigm - Uninjured, 2HP

Posted

Even with the -2 from the Slam that misses, yeah.

 

The last Communion ship will ignore Paradigm in favour of making a run at the Either Ore! It'll hit on its next turn if she can't stop it first.

Posted

Paradigm will charge after the last needle ship (+2 atk/-2 defense) and use the basic All-Out Attack everyone can make per our house rules for another (+2 atk/-2 defense). She probably hits this time with a 28, DC 30 toughness save.

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