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Merchants of Death (OOC)


Thevshi

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Posted

So, the two big guys rushing you are no real threat, so no need for normal combat rounds to deal with them. Go ahead and beat them down in your IC and prove the point that people should be answering your question!

Posted

Widowmaker takes a swing at Foreshadow, getting a 22, which is not bad for him, but not nearly good enough.

So...
Round Two

27 Foreshadow (unarmed, 1 HP)
17 Widowmaker (unharmed)

Posted

Round Three

34 Dagger (unharmed)
27 Foreshadow (unarmed, 2 HP)
21 Gunmen (6)
17 Widowmaker (unharmed)
16 bodyguards (4)
6 Incendiary (unharmed)

Okay, Foreshadow is getting a HP for the complication that has developed.

Posted

So, that is Dagger that just acted. The teleporter used her readied action from last round to save Salnikov. Her normal initiative is 24.

Foreshadow is up, but go ahead and give me a Notice check.

Posted

Well, they are still dangling out in the air, but, seeing as your Acrobatics allows Foreshadow to make a 30' running long jump by taking 10, you can leap out there to one of the nearer ones.  He misses his toughness save and is out.  I will let you grab a hold of his rope as a free action (or him even).

Posted

Okay, Fade initially holds her action, but when one of the gunmen spots her and Salnikov, she sends a bunch of throwing blades his way, hitting with a 32.  DC 24 toughness save for the gunman, nope.  She and Salnikov then teleport once again.

 

One of the gunmen swings at Foreshadow, trying to kick him, not even close with a 6.

 

One gunman aims and fires at Widowmaker, just hitting with a 17, but the bullet bounces of harmlessly.

 

The other two gunmen open up at Salnikov's normal bodyguards (who are going for weapons), missing with a 9 and 11.

 

Widowmaker rushes Dagger, missing with a 19

 

The four bodyguards open up on the gunmen that shot at them, 2 for each: one hit on each, one a critical!.  Toughness saves (vs crit second roll): 12 and 13, which means one is injured, bruised and dazed, the other disabled and dazed.

 

Another bodyguard, Incendiary, sends a flame blast at the gunman that shot at Widowmaker, hitting with a 23, toughness save (vs DC23): 12, so he is out.

 

Dagger will fire his knife launcher on his right arm at Widowmaker, power attacking (-4 atk/+4 dam), hitting with a 22, DC 25 toughness save for Widowmaker, 19, so he is injured, bruised and dazed.

 

Round Four

 

34 Dagger (unharmed)

27 Foreshadow (unarmed, 2 HP)

24 Fade (unharmed)

21 Gunmen (3: 1 injured, bruised, dazed; 1 disabled, dazed)

17 Widowmaker (injured, bruised, dazed)

16 bodyguards (4)

6 Incendiary (unharmed)

 

So, back to Foreshadow.

 


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