trollthumper Posted April 23, 2015 Author Posted April 23, 2015 And we're in combat again. For the White Walker, we'll be using AA's Glacia as built. For the Gentleman, we'll be using AA's Ex-Supervillain as built. For the Vashta Nerada, we'll be using my Particle Man as built. For Silver Scream, we'll be using AA's Haunter build at PL13.Silver Scream goes on 7.The White Walker goes on 27.The Gentleman goes on 15.The Vashta Nerada goes on 16.Temperance goes on 21.
Avenger Assembled Posted April 24, 2015 Posted April 24, 2015 http://orokos.com/roll/279243 Fast-Forward goes on 30
trollthumper Posted April 30, 2015 Author Posted April 30, 2015 All right, let's get this on. Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Unharmed, 0 HPGentleman: 15, Unharmed, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HP Fast-Forward is up first.
Avenger Assembled Posted May 2, 2015 Posted May 2, 2015 (edited) Fast-Forward punches everybody! (who is a bad guy)http://orokos.com/roll/283045 = 11 I am not going to botch my first roll of combat! He spends an HP to reroll that! http://orokos.com/roll/283046 = 24 OK, Selective Targeted Area effect, DC 25 Tou save for all the bad guys he manages to hit and hurt Edited May 2, 2015 by Avenger Assembled
trollthumper Posted May 5, 2015 Author Posted May 5, 2015 That will hit everyone except for Silver Scream, who has high Defense and is Intangible. The White Walker makes its save, the Gentleman is Dazed and Staggered, and the Vashta Nerada is Bruised and Dazed. Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x1, Dazed (Fast-Forward's Action), 0 HPGentleman: 15, Unharmed, Dazed (Fast-Forward's Action), Staggered, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPThe White Walker unleashes a burst of Autofire that we'll say targets Asad and Miss Grue. That's a 19 to hit, and as neither has acted nor has Uncanny Dodge, that hits both. So, DC26 TOU for Miss Grue, DC27 TOU for Asad. Asad is up next.
Tiffany Korta Posted May 5, 2015 Posted May 5, 2015 Miss Grue's Toughness Save: 1d20+6 14, hmm let's blow my HP for the reroll Toughness Save: 1d20+6 21.
TheAbsurdist Posted May 6, 2015 Posted May 6, 2015 (edited) Not to worry TK. Asad says NO.Interpose, to take the hit.Blow an HP for Ultimate TOU. So HA!And then for the attack on him...Take the Hit: 1d20+15 27Asad is gonna swing. All Out Attack. -5 to his DefAsad PUNCH!: 1d20+10 18 Edited May 6, 2015 by TheAbsurdist
trollthumper Posted May 7, 2015 Author Posted May 7, 2015 Yup, that will miss. Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x1, Dazed (Fast-Forward's Action), 0 HPGentleman: 15, Unharmed, Dazed (Fast-Forward's Action), Staggered, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPTemperance is up next. Realizing that the White Walker is made of ice, she instead decides to go for an easy target and hit the Vashta Nerada with a Snare. It manages to hit, so that's a DC19 Reflex save for the Vashta Nerada. It is then Entangled.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x1, Dazed (Fast-Forward's Action), Entangled, 0 HPGentleman: 15, Unharmed, Dazed (Fast-Forward's Action), Staggered, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPBoth the Vashta Nerada and the Gentleman are still loogy. As such, Hologram is up next.
Electra Posted May 9, 2015 Posted May 9, 2015 Hologram will attempt to Stun Silver Scream before she can cook up more mischief. DC 20 will save.
trollthumper Posted May 11, 2015 Author Posted May 11, 2015 Silver Scream manages to resist.Miss Grue is up next.
Tiffany Korta Posted May 11, 2015 Posted May 11, 2015 Shall shrink down to tiny size and try to hit the Vashta Nerada Attack Roll: 1d20+13 24, if that hits it's a DC 17 Toughness save.
trollthumper Posted May 15, 2015 Author Posted May 15, 2015 That will hit. And the Vashta Nerada takes another Bruise.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x2, Dazed (Fast-Forward's Action), Entangled, 0 HPGentleman: 15, Unharmed, Dazed (Fast-Forward's Action), Staggered, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPSilver Scream goes next. She flits over to Fast-Forward and attempts to Damage him. And misses wildly. Top of the round. Fast-Forward is up next.
Avenger Assembled Posted May 16, 2015 Posted May 16, 2015 Fast-Forward's going to repeat the same maneuver as before - he knows he can't hurt Silver Scream, so he'll go ahead and hit the others. He'll get a little confident after her miss vs. him, so he'll All-Out Attack for +2 - this is for his Targeted Area attack. http://orokos.com/roll/289333 = 24DC 25 Tou save, just as before.
trollthumper Posted May 20, 2015 Author Posted May 20, 2015 The White Walker makes its save, the Gentleman folds like a cheap suit, and the Vashta Nerada is Bruised and Dazed.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x3, Dazed (Fast-Forward's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPThe White Walker goes next, and attempts to breathe ice on Asad. And misses wildly.Asad is up next.
TheAbsurdist Posted May 25, 2015 Posted May 25, 2015 Now that Asad has taken hits, he is going to use Selective Area Burst. Can't impact Silver screen but all the other enemies are getting it.20 Ref save, and then 25 Tou if they make it.
trollthumper Posted May 26, 2015 Author Posted May 26, 2015 The White Walker fails its Reflex save, and makes its Toughness save. The Vashta Nerada makes its Reflex save, but fails the reduced TOU save and takes a Bruise. Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x4, Dazed (Fast-Forward's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPTemperance is up next, and decides to unleash more frosty fury on the Vashta Nerada in the form of Blast w/ Autofire. That will hit, with a +3 from Autofire, so DC27 TOU for the Vashta Nerada. Which means it takes another Bruise.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x5, Dazed (Fast-Forward's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, 0 HPHologram is up next.
Electra Posted May 29, 2015 Posted May 29, 2015 Paige is gonna try the enhanced mental blast this time on Silver Scream, see if she can get past that nasty will save of hers! Perception range, DC 27 Will Save.
trollthumper Posted June 1, 2015 Author Posted June 1, 2015 And Silver Scream gets mightily slapped, and is now Dazed and Staggered. Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x5, Dazed (Fast-Forward's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, Dazed (Hologram's Action), Staggered, 0 HPMiss Grue is up next.
Tiffany Korta Posted June 2, 2015 Posted June 2, 2015 Miss Grue shall box the Varhta's ears Attack Roll: 1d20+13 19
trollthumper Posted June 4, 2015 Author Posted June 4, 2015 And the Vashta Nerada is Bruised and has its Dazed refresh.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Unharmed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x6, Dazed (Miss Grue's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, Dazed (Hologram's Action), Staggered, 0 HPSilver Scream is not doing jack, so Fast-Forward is up next.
Avenger Assembled Posted June 7, 2015 Posted June 7, 2015 Fast-Forward directly targets the White Walker with his velocity punches. http://orokos.com/roll/298311 = 30! That is a DC 30 + Autofire effect. Which makes it DC 34, I believe!
trollthumper Posted June 15, 2015 Author Posted June 15, 2015 Indeed. And the White Walker is Bruised and Dazed.Fast-Forward: 30, Unharmed, 1 HPWhite Walker: 27, Bruised x1 (Fast-Forward's Action), Dazed, 0 HPAsad: 21, Unharmed, 3 HPTemperance: 21, Unharmed, 3 HPVashta Nerada: 16, Bruised x5, Dazed (Fast-Forward's Action), Entangled, 0 HPHologram: 13, Unharmed, 1 HPMiss Grue: 12, Unharmed, 1 HPSilver Scream: 7, Unharmed, Dazed (Hologram's Action), Staggered, 0 HPAs the White Walker cannot act, Asad is up next.
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