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Icy Dead People


Supercape

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Posted

Its a hit (Defence is +4, or 14 total!)

 

Vs Scarves!: 1d20+4 18 unfortunately beats the DC 16 Reflex Save :(

 

Post awaaaay!

 

My mistake! As Anya is onlly just becoming possessed Im going to hand wave that as her subconsciously wanting to be restrained. Its an automatic Ensnared on Anya (Immobile, not full snare as scarves limited)

 

Post awaaaay!

 

And the Black Knight is up! but what will he make of his hoped for Girlfriend being ensnared? questions, questions. And maybe HP...

Posted

id like to corrode the mountain side in hopes that the blackmagic in the sword will desecrate whatever power its granting felgr and release arna from his grasp.

Posted

OK lets make this an opposed power roll: Corrosion vs Possession. Possession has rank 10 for this purpose:

 

1d20+10=19 for the possession power. 

 

Roll em! (and any rerolls you wish). I will also give a +2 DC to that Corrosion roll if you can make a DC 20 Arcane Knowledge roll (as you "dig" ley lines and stuff)

Posted

i think i'd like arna/agna to be a positive influence to counteract the swords negative one, if you wanna have her fall or otherwise menanced id be fine with that, though at some point id like her to become a hero in her own right so she's not a damsel in reccuring distress, maybe comming to hale's rescue a few times herself.

Posted
Mountain comes crumbling away!
 
Tanya and Arna are released from possession, and I will say Feigr himself is Fatigued from the loss of his connection. 
 
However, he is up again, and this time he is going to grab Black Ice by the throat!
 
1d20+10=18 I believe that hits, which means a DC 18 Fortitude Check from the Black Knight!
 
 

Round 4

 

19 - Fiegr Iss - Fatigued

8 - Phantasmo - Injured, Bruised - 2 HP

7 - Black Knight - Unharmed - 1 HP

 

 

And then, Phantasmo is up!

Posted

Which means, as it is vampiric, Fiegr gets a recovery roll at +8. His base Recovery is +0 (he is undead but can regenerate at +5), so 1d20+8=24 he makes it. 

 

Feigr looses his Injury, BK gains an injury and a bruise (yes, its lethal damage...)

 

These added to the initiative table above, and Phantasmo is up!

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