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Dead Island


trollthumper

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Posted

Welp. 

Blue Jay: 26, Unharmed, Slowed, Frightened, 0 HP

Revenant: 25, Unharmed, 1 HP

Vampire: 22, Unharmed, -5 TOU, 0 HP

Cannonade: 6, Unharmed, 3 HP

Revenant is up next. 

Posted

That will hit. And the Vampire... takes a Injury.

Blue Jay: 26, Unharmed, Slowed, Frightened, 0 HP

Revenant: 25, Unharmed, 1 HP

Vampire: 22, Injured x1, -4 TOU, 0 HP

Cannonade: 6, Unharmed, 3 HP

The Vampire turns and tries to strike Revenant with his Paralyze function... and it hits, DC22 Will save for Revenant.

Cannonade, meanwhile, takes another swing... and misses. Oh, screw this. Hero Point.

...well, at least with the +10, that hits.  Okay, so with Improved Grab, he tries to get the vampire into a grapple. 28 versus 16, so the vampire is Bound. On top of that, there's the actual hit, which is a DC26 TOU save. So... huh. That grapple wasn't needed, after all.

We're out of rounds. Blue Jay, however, is still running. Where to? We'll find out... 

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