Avenger Assembled Posted March 9, 2015 Posted March 9, 2015 http://orokos.com/roll/262417= 20 I'm going to have Nina extra-effort her way out of this so she can at least act normally, albeit at the cost of becoming fatigued next round. Go ahead and post IC.
Avenger Assembled Posted March 12, 2015 Posted March 12, 2015 Nina's in bad trouble here. She's going to use her move action to fly through the glass. With her standard action, she will seek to grab the Empathy by the face and use this power. Damage 5 (Extras: Alternate Save [Fortitude], Vampiric, PF: Improved Crit) {16} + Drain Fortitude 5 (PFs: Accurate 3) {8} {16+8=26/26} http://orokos.com/roll/263128= 28 So that's a DC 15 Fortitude save to avoid a Drain And then a DC 20 Fort save to avoid the Damage.
trollthumper Posted March 24, 2015 Author Posted March 24, 2015 The Empath loses 4 Fortitude and is Dazed and Staggered. Assailant: 18, Unharmed, Dazed (Nina's Attack), Staggered, 0 HP Nina: 15, Unharmed, 0 HP Cannonade: 15, Unharmed, Confused (Attack Nearest Creature), 3 HP Cannonade is up next. He jumps up to the walkway, and... the Empath is closer. He takes a wild swing, and just misses. The Empath is up next... and not doing crap. Nina is up next.
trollthumper Posted March 28, 2015 Author Posted March 28, 2015 The empath is a woman wearing something in the same color and rough cut as a SHADOW uniform, but without the iconography. She's definitely got the face mask, though.
Avenger Assembled Posted March 28, 2015 Posted March 28, 2015 Nina will Taunt the Empath as a Move Action for a DC of 24, and use her Standard Action to raise her Defense to +17.
trollthumper Posted March 28, 2015 Author Posted March 28, 2015 The Empath makes her Sense Motive check. Cannonade's turn. He makes his Will save to throw off Confuse again, with a +1 for 1 round... and once again fails. Time for another d20 roll! And he gets 10, which means he does nothing but babble incoherently. Assailant: 18, Unharmed, Staggered, -4 Fortitude, 0 HP Nina: 15, Unharmed, 0 HP Cannonade: 15, Unharmed, Confused (Babble), 3 HP Empath's turn next. Cannonade and Nina are right up close, so she deploys the Area Damage w/ Will Save effect. DC22 Reflex save to halve, DC22 Will save to soak. Cannonade fails the Reflex save and makes the Will save. Nina is up next.
Avenger Assembled Posted March 28, 2015 Posted March 28, 2015 After you post IC, this is what Nina will do. Nina wants this woman to suffer. So! Standard Action: Ranged Paralyze Attack 32 OK; that's a DC 18 Fortitude save. I believe she is currently at -3, since she's currently recovered 1 PP worth of her Fort save. Thanks to that +2 All-Out Attack, the DC to hit Nina is now 21. She will keep moving backwards on her action, making sure to keep the Empath between her and Cannonade.
trollthumper Posted March 31, 2015 Author Posted March 31, 2015 I think I'm waiting on Nina's Taunt post first, as that was separate from the Damage + Drain. So, Taunt --> Cannonade babbles --> Paralyze. Which... Oof, that's a 6. She is Paralyzed. Assailant: 18, Unharmed, Staggered, -3 Fortitude, Paralyzed, 0 HP Nina: 15, Unharmed, 0 HP Cannonade: 15, Unharmed, Confused (Babble), 3 HP Cannonade gets another Will save, now at +2, and he beats it, so he's no longer Confused. He does a -2/+2 Power Attack to hit the Empath, and it hits. DC28 TOU save for her, and she takes a Bruise. Assailant: 18, Bruised x1, Staggered, -3 Fortitude, Paralyzed, 0 HP Nina: 15, Unharmed, 0 HP Cannonade: 15, Unharmed, Confused (Babble), 3 HP Empath's turn. Her Fortitude goes back up, and she gets another FORT save to beat Paralyzed. And... she does not. She doesn't even move up to Slow. Nina is up next.
Avenger Assembled Posted March 31, 2015 Posted March 31, 2015 That's a DC 23 Intimidate check! Or it can just seal the deal
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