TheAbsurdist Posted December 13, 2014 Posted December 13, 2014 (edited) Abilities: 10 + 14 + 10 + 4 + 4 + 6 = 48PPStrength: 20 (+5)Dexterity: 24 (+7)Constitution: 20 (+5)Intelligence: 14 (+2)Wisdom: 14 (+2)Charisma: 16 (+2) Combat: 18 + 16 = 34PPInitiative: +7Attack: +9 Melee/+11 Unarmed, +9 RangedGrapple: +16/+18 with Grappling FinesseDefense: +9 (+8 Base, +9 Dodge Focus), +4 Flat-FootedKnockback: -3 Saving Throws: 1 + 0 + 4 = 5PPToughness: +7 (+5 Con, +2 Undercover Vest)Fortitude: +6 (+5 Con, +1)Reflex: +7 (+7 Dex, +0)Will: +6 (+2 Wis, +4) Skills: 72R = 18PPAcrobatics 8 (+16)/12 (+19)Bluff 4 (+7)Climb 4 (+9)Craft Mechanical 4 (+6)Drive 4 (+11)Escape Artist 4 (+11)/8 (+15)Gather Information 4 (+7)Intimidation 8 (+11)Knowledge [Current Events] 2 (+4)Knowledge [streetwise] 4 (+6)Languages 2 (English [Native], Hungarian, Spanish)Notice 8 (+10)Sense Motive 4 (+6)Sleight of Hand 4 (+11)/8 (+15)Stealth 4 (+11)Swimming 4 (+9) Feats: 19PPAcrobatic BluffAll-Out AttackAmbidextrousAttack Specialization (Unarmed)Defensive AttackDodge FocusElusive TargetEquipment 4Evasion 2Luck 2Power AttackQuick DrawTakedown AttackUncanny Dodge (Auditory) Equipment: 4PP = 19/20XEPAssorted Blunt Weapons (Damage 2 [baseball Bat, Hockey Stick, Billy CLub, etc. Feats: Mighty, Multiple Weapons 2]) [5 EP]Chain (Damage 2, Feats: Improved Disarm, Improved Reach, Improved Trip, Mighty) {6EP}Grappling Hook (Supermovement [slow Fall, Swinging]) [4EP]Police Scanner [1EP]Undercover Vest (Protection 2 [Feats: Subtle]) [3EP] Powers: 1 + 1 + 20 + 4 = 26PP Enhanced Feats 1 (training, mnemonic, hyper kinesthesia; Assessment) [1 PP]Feature 1 (Vocal Mimicry) [1 PP] "What's up doc?"Movement Array[ 1 (Super athleticism, kinesthesia, parkour, training; Power Feats: Alternate Powers 2) [4 PP]Base Power: Speed 1(100' round/10MPHFeats: Wall Run) {2/2}Alternate Power: Leaping 1 (Running 30', Standing 15', High 7') {1/2}Alternate Power: Swimming 2 ( 50' move action/5 MPH) {2/2}Reflex Memory 2(training, mnemonic, hyper kinesthesia; Extras: Feats; Copied Skills: Acrobatics 4, Escape Artist 4, Sleight of Hand 4 Copied Feats: Fast Action (Acrobatic Bluff), Challenge: Perfect Balance, Grappling Finesse, Improved Grapple, Move By Action, Paralyzing Strike, Up The Wall) [20 PP] "Huh... so thats how you do it."DC Block ATTACK RANGE SAVE EFFECTUnarmed Touch DC20 TOU (Staged) Damage (Physical)Bludgeon/Chain Touch/10' DC22 TOU (Staged) Damage (Physical)Chain Trip 10' Opposed Trip Check TripTotals: Abilities (48) + Combat (34) + Saving Throws (5) + Skills (18) + Feats (19) + Powers (26) = 150/150 Power Points Edited December 13, 2014 by TheAbsurdist
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