trollthumper Posted May 16, 2015 Author Posted May 16, 2015 That will grapple the person holding the other end of the phone. Let's see who that is.
Avenger Assembled Posted May 17, 2015 Posted May 17, 2015 http://orokos.com/roll/289788 = 19 Eh, I'll save my HP for later! That's a 19 on that Grapple check.
trollthumper Posted May 18, 2015 Author Posted May 18, 2015 The person on the other end gets Grappled... but it's not Madame Marvelous on the other end. It's one of her minions, who's got her Skype window open on speakerphone, and she severs the connection as soon as she sees a hand fly out of the cell phone. But the trail is still there, at least.
Gizmo Posted May 23, 2015 Posted May 23, 2015 SetBluff Check: 1d20+16 25Set is going to try to keep Madame Marvelous on the phone long enough for Sharl to trace her.
Avenger Assembled Posted May 23, 2015 Posted May 23, 2015 Computers (w/HP)http://invisiblecastle.com/roller/view/4818372/ = 24
trollthumper Posted May 24, 2015 Author Posted May 24, 2015 Madame Marvelous is immune to interaction skills, so Bluff checks fail... but she does love to talk, and stays on the phone long enough for Sharl to establish a subtle connection that lets him know where she is.
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