EternalPhoenix Posted December 18, 2014 Share Posted December 18, 2014 Well, you all know what this is for. Link to comment
Raveled Posted December 18, 2014 Share Posted December 18, 2014 Wynn Epstien is a rebel-helper! Link to comment
Tiffany Korta Posted December 23, 2014 Share Posted December 23, 2014 In case you are curious what Bloduwedd actually said would look a little like this. "Gofal i egluro i ddefnyddio brodorion yn union ble rydych yn dod?" Never let it be said that I'm not educational . Link to comment
Heritage Posted December 23, 2014 Share Posted December 23, 2014 I have to heavily rework that post, if not delete it entirely due to cross-posting. Link to comment
Heritage Posted December 23, 2014 Share Posted December 23, 2014 Oh wow, thanks Rav; that was very kind of you! Link to comment
Raveled Posted December 26, 2014 Share Posted December 26, 2014 Just making it clear, Tona is Readying an action to intercept anyone leaving Silberman's by the front door. Link to comment
EternalPhoenix Posted December 26, 2014 Author Share Posted December 26, 2014 Oh, don't tempt me, you. Link to comment
EternalPhoenix Posted April 22, 2015 Author Share Posted April 22, 2015 After the next round of replies, I will need some Initiative from you guys. Rose, you can jump in with yours whenever. Link to comment
Heritage Posted April 28, 2015 Share Posted April 28, 2015 Notice check for Grim 1d20+15=26 Link to comment
EternalPhoenix Posted April 28, 2015 Author Share Posted April 28, 2015 For Grim's Eyes Only:Grim sees her double out there! But that timid librarian (she can tell by how she's dressed) is in trouble. She's running towards the bookstore and will burst in any second! Following her in the man of indeterminate ethnicity and impeccable hair. He's doing the horror villain walk, the one where the heroine is running as fast as she can and he's just walking and somehow he's barely slower. Link to comment
Heritage Posted April 28, 2015 Share Posted April 28, 2015 Initiative for Grim: 1d20+12=31 Link to comment
Raveled Posted April 28, 2015 Share Posted April 28, 2015 http://orokos.com/roll/281538 Initiative 1d20+15: 21 Link to comment
Tiffany Korta Posted April 29, 2015 Share Posted April 29, 2015 Blodeuwedds Initiaive: 1d20+9 10 Link to comment
EternalPhoenix Posted June 14, 2015 Author Share Posted June 14, 2015 http://orokos.com/roll/300815 Arrow Ace, aka Toni, gets 44. Those speedsters sure are fast, you know. http://orokos.com/roll/300818 Cerwyn gets 16. http://orokos.com/roll/300823 "Robot" gets 19 Link to comment
EternalPhoenix Posted June 14, 2015 Author Share Posted June 14, 2015 Looks like this: Arrow Ace-44-Uninjured-NPCGrimalkin-31-Uninjured-2 HPBlue Jay-21-Uninjured-3 HP“Robot”-19-Uninjured-NPCCerwyn-16-Uninjured-NPCBlodeuwedd-10-Uninjured-3 HP Grim is up first, though. More or less because I say so. And everyone has one more HP than usual. Because I'm a giver. Two ways this can go. You can break the thing. Or you can wait for Chris to be done. It will not take five actual minutes, because that's a LOT of rounds. More like 10 or so. Link to comment
Heritage Posted June 15, 2015 Share Posted June 15, 2015 One thing might come into play her; many of the bookshelves in the store were created by Grim out of glamour, and they are linked to her lifeforce, aka she has the Feedback flaw. That energy blast might still hurt her!Toughness save for bookshelf: 1d20+3=6Ouch! That's a pain that's going to linger, no question! Link to comment
EternalPhoenix Posted June 16, 2015 Author Share Posted June 16, 2015 You sure you wanna do that? DC's...kind of way above that. Like...27. Link to comment
Heritage Posted June 16, 2015 Share Posted June 16, 2015 To be honest, I've typically stated that the shelves on the walls are built in, and it's the free-standing ones that are glamour, as they are furniture. 'Rear shelf' sounds a bit more like a built-in, so we'll go with that. Link to comment
EternalPhoenix Posted June 17, 2015 Author Share Posted June 17, 2015 Okay, then. You may take your turn when ready. Link to comment
Raveled Posted June 17, 2015 Share Posted June 17, 2015 Rolling Blue Jay's Initiative on her old sheet.1d20+15: 28 [1d20=13] Link to comment
Heritage Posted June 18, 2015 Share Posted June 18, 2015 (edited) Okay, Grim is activating her Rage, which is always fun and scary.Attack roll: 1d20+12=24Strike 6 (Extras: Penetrating [2] [DMG 7, 12 with Rage], Feats: Improved Critical 2 [18-20], Incurable, Mighty) [12PP] (Dark Faerie Claws) DC 27 Toughness save. Edited June 18, 2015 by Heritage Link to comment
EternalPhoenix Posted June 18, 2015 Author Share Posted June 18, 2015 http://orokos.com/roll/302201 Made it by the skin of it's teeth. 27 exactly. I already had Init from you, Rav. But if you like, next round I can adjust it to your new roll. Either way, Jay's up next. Link to comment
Raveled Posted July 3, 2015 Share Posted July 3, 2015 Oh-kay, Blue Jay is always up for punching robots so let's punch some robots. Favored Enemy doesn't come into it because she's already hitting attack caps; let's use full Power Attack, shall we?Results 1d20+10: 30 [1d20=20] Lets do a lot of f---ing damage to some robots, shall we? That's DC 30 Toughness, and if they're mooks her Takedown Attack come into play. Link to comment
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