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Incursion: Mind Over Matter


trollthumper

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Posted

All right, as it's been close to a week, I'm having Blue Fox hold her action. So, the antibodies. Antibody 1 is still Dazed, so Nano Angel is next. And, as said, she can spend an HP to remove Dazed. 

Posted

Sorry, been really busy with work.

In the interests of moving on, I'm OK with skipping my action or using Leadership and spending an HP on behalf of Nano Angel and removing her dazed condition for her.

Posted

I am absolutely cool with this. 

 

Blue Fox: 25, Unharmed, 4 HP
Antibody 1: 25, Dazed (Hologram's Action), Staggered, 0 HP
Nano Angel: 19, Bruised x1, 2 HP
Antibody 2: 16, Unharmed, Bound, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Nano Angel is up next. 

Posted

Well, you say that...

 

Blue Fox: 25, Unharmed, 4 HP
Antibody 1: 25, Dazed (Hologram's Action), Staggered, 0 HP
Nano Angel: 19, Unarmed, 2 HP
Antibody 2: 16, Unharmed, Bound, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Antibody 2 may be Bound, but it still has its defenses. It tries to Blast Miss Grue. That's a 25 to hit; DC27 TOU if it does.

 

Miss Grue is up next. 

Posted

We just do critical misses. There's no roll for hideous "oh my God, what did you do?" stuff here. And if there is, you'd likely get a Hero Point out of it. Would you like the chaos that would generate a Hero Point?

Posted

That does, in fact, miss. 

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Dazed (Hologram's Action), Staggered, 0 HP
Nano Angel: 19, Unarmed, 2 HP
Antibody 2: 16, Unharmed, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Hologram is up next. 

Posted

Going back over the thread, Nano Angel hasn't made a successful Grapple attack on any of the Antibodies. I saw your last action was an attack roll to establish a grapple, but that was a critical miss. But I may be missing something. 

Posted

Sorus has elected to pass for Blue Fox for now, who is remaining defensive.

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Staggered, 0 HP
Nano Angel: 19, Unarmed, 2 HP
Antibody 2: 16, Unharmed, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Antibody 1 unleashes a Blast on Nano Angel. Which just manages to hit. DC27 TOU save for Nano Angel.

 

And it's Nano Angel's turn, too. 

Posted

Tougness save: 3+10=13

 

Staggered and Stunned. Argh. Guess I'll spend a HP to reroll.

 

Rerolled: 3+10=13, +10 because the reroll was a 3, total of 23.

 

Bruised.

 

Regeneration check for Bruised: 9+8=17

 

Yay! 'tis but a scratch!

 

OK, Nano will attack Antibody 1 with her TK blast at DC 25, using Defensive Attack to get -2 attack/ +2 defense.

 

11+8=19

Posted

And Antibody 1 is Injured. 

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Injured x1, Staggered, 0 HP
Nano Angel: 19, Unarmed, 1 HP
Antibody 2: 16, Unharmed, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Antibody 2 attempts to Mind Control Miss Grue. DC22 Will save for Miss Grue, who is, coincidentally, up next. 

Posted

And Antibody 1 is Injured and Dazed

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Injured x2, Dazed (Miss Grue's Action), Staggered, 0 HP
Nano Angel: 19, Unarmed, 1 HP
Antibody 2: 16, Unharmed, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Hologram is up next. 

Posted

Hologram will use her Enhanced Instant-Command Mind Control to attempt to get hold of Antibody 2 and turn him on Antibody 3..That's a Perception attack and a DC 22 will save. 

Posted

And it fails utterly. After discussing it with E, Antibody 3 will be targeted instead, made to thunk Antibody 2.

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Injured x2, Dazed (Miss Grue's Action), Staggered, 0 HP
Nano Angel: 19, Unarmed, 1 HP
Antibody 2: 16, Unharmed, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, Mind Controlled, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Antibody 3 decides to Blast its comrade. And hits. Antibody 2 is now Dazed and Staggered.

 

Blue Fox: 25, Unharmed, 4 HP

Antibody 1: 25, Injured x2, Dazed (Miss Grue's Action), Staggered, 0 HP
Nano Angel: 19, Unarmed, 1 HP
Antibody 2: 16, Unharmed, Dazed (Antibody 3's Action), Staggered, 0 HP
Miss Grue: 10, Unharmed, 1 HP
Hologram: 9, Unharmed, 1 HP
Antibody 3: 8, Unharmed, Mind Controlled, 0 HP
Antibody 4: 7, Unharmed, 0 HP

 

Antibody 4 decides to Blast Hologram for what she did to his colleague. That hits, DC27 TOU save. 

 

Top of the round, as the great iron shell above sends out a wave of emotion aimed at the earth. It's effectively a DC20 Will effect meant to be countered by whoever has the powers to do so. It will not hit anyone this round, but it's certainly on its way. The wave is then bolstered by the mental patterns of these Antibodies, who seem to be contributing to it. As such, their PLs have been knocked down to 10. 

 

Blue Fox is up next. 


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