KnightDisciple Posted December 26, 2014 Posted December 26, 2014 Tagging for great justice and possible inspirational speeches.
KnightDisciple Posted January 5, 2015 Posted January 5, 2015 So, I'm going to have Gabriel go to the comms and try to send an urgent warning to various contacts on the planet, since it sounds like the Communion forces are moments away from appearing. OOC I know the Lighthouse goes dark any time now. IC Gabriel doesn't know that. Will him attempting to use the comms work, fail before it starts, cut out halfway in between? I kind of want to incorporate whatever it is into my post, if possible.
Thevshi Posted January 5, 2015 Author Posted January 5, 2015 Not sure where you got that the Lighthouse was supposed to go dark? The comms will work for getting the message out.
KnightDisciple Posted January 5, 2015 Posted January 5, 2015 Not sure where you got that the Lighthouse was supposed to go dark? The comms will work for getting the message out. I'd seen a couple other threads say something like that, but I may be mis-reading or mis-remembering. Lots of things going on in all these threads! Anyways, that's what I needed, thank you.
Thevshi Posted January 7, 2015 Author Posted January 7, 2015 So, we may as well get initiatives rolled, even though we are not quite yet in combat time.
Fox Posted January 8, 2015 Posted January 8, 2015 Gaian Knight: Initiative Roll: 1d20+0 19Tiamat: Initiative Roll: 1d20+1 7
KnightDisciple Posted January 8, 2015 Posted January 8, 2015 So, uh, just FYI, Gabe's gonna be using some classical literature to be the fluff text of his Inspire. And by "classical literature" I mean "Shakespeare". And by "Shakespeare" I mean "The Saint Crispin's Day Speech from Henry V". So, ah, yeah. That could get a bit wall-o-text-y, I acknowledge that. Just let me know how you'd like me to split it up or whatnot. In my mind, ideally, he'd start it up (and burn the HP to have everyone start combat with Inspire running) right before the boarding ships hit or whatnot. But if you'd prefer we start posting in init order, that's cool too. (I make no apologies for my choice of speechification; Caron's classically trained, damn it!)
Thevshi Posted February 6, 2015 Author Posted February 6, 2015 Okay, sorry I let this sit for so long. Go ahead and make your speech post Knight, we are not quite posting in initiative order just yet. (Still do not have everyone's initiatives yet)
KnightDisciple Posted February 6, 2015 Posted February 6, 2015 And this may be my largest Inspire to date. I can't recall if there's a hard numerical limit on how many folks can benefit from it. If there is and it's tied to Charisma, assume he's running in his Maximum Charisma array configuration. So if it's based on Cha Bonus, then at least 20 people get the +5. So that's the 5 PCs (GK, Tia, Fleur, Frost, Vel), pluse 15 NPCs. Thus our first round we'll be Inspired and I'll be down an HP, if that's cool.
Avenger Assembled Posted February 8, 2015 Posted February 8, 2015 http://invisiblecastle.com/roller/view/4771632/= 3 for Comrade Frost
Thevshi Posted February 8, 2015 Author Posted February 8, 2015 Okay, Gabe's speech happened before combat begins, so everyone will start the round fully Inspired. KD, it is based on your Cha bonus, so all the PCS, Tiamat and a bunch of staff are all inspired. Making rolls for the Communion boarding parties Round One52 Velocity (unharmed, 4 HP) 26 Boarding party 5 26 Boarding party 6 25 Fleur de Joie (unharmed, 3 HP) 24 Boarding party 7 19 Gaian Knight (unharmed, 3 HP) 19 Boarding party 4 19 Boarding party 8 19 Boarding party 10 14 Gabriel (unharmed, 5 HP) 10 Boarding party 1 10 Boarding party 9 8 Boarding party 2 7 Boarding party 3 7 Tiamat (unharmed) 3 Comrade Frost (unharmed, 1 HP) I will say boarding party 3 is the one in the command center, there are 8 of the antibodies present.
Thevshi Posted February 8, 2015 Author Posted February 8, 2015 Velocity will move down to one of the other boarding locations (I will say boarding party 5) and use her targeted, selective area attack on all the antibodies present there. With the Inspire she will Power Attack for full (-5 hit, +5 dam), getting a 23 on her attack roll which hits all eight. Antibodies toughness saves. One actually managed to make its save! The antibody tries to counter attack: missing badly with a 13 Boarding party 6 is off who knows where, so Fleur is up!
Electra Posted February 8, 2015 Posted February 8, 2015 Fleur will use her Area Snare 15 (general, shapeable) to attempt to capture the antibodies in the command center before they have a chance to spread out from their ship. Any she catches in the snare must make a DC 30 Reflex save.
Thevshi Posted February 8, 2015 Author Posted February 8, 2015 Okay, first the Antibodies will try to avoid the area (ignore the last two rolls, as there are only 8). One managed to complete dodge the area thanks to Evasion. So, seven that now have to try to resist the snare effect. Bad rolls, so they are all bound and helpless. So, one escapes, seven are bound and helpless.
Thevshi Posted February 8, 2015 Author Posted February 8, 2015 Okay, with boarding party 7 off scene, Gaian Knight is up!
Fox Posted February 9, 2015 Posted February 9, 2015 After checking with Thev to see what would be within range (that he'd notice from the monitors), GK'll head down toward the hangers for party 8.And once there, he'll attack them - Blast 13 (general area, shapeable, indirect 2) - DC23 reflex for half, DC28 Toughness.
Thevshi Posted February 9, 2015 Author Posted February 9, 2015 Okay, Communion reflex saves: so two manage to dodge the attack thanks to Evasion. The other six have toughness saves: so one makes it, the other five are destroyed.
Thevshi Posted February 9, 2015 Author Posted February 9, 2015 Okay, the three antibodies that withstood the rock storm will rush Gaian Knight and attack: 11, 21 and 14, so one hit and two misses. That is a DC 25 toughness save for Gaian (do not forget the +5 for Gabe’s Inspire!)
Thevshi Posted February 9, 2015 Author Posted February 9, 2015 KD, while I wait for Gaian's toughness save, might as well get Gabe's turn started.
KnightDisciple Posted February 9, 2015 Posted February 9, 2015 KD, while I wait for Gaian's toughness save, might as well get Gabe's turn started. 1.) How many Drones are left in the command center room? 2.) Don't have my book handy; Inspire is a Standard action, yes?
Thevshi Posted February 9, 2015 Author Posted February 9, 2015 There is one antibody still free on the command center. Inspire is a full round action.
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