Thevshi Posted April 6, 2015 Author Share Posted April 6, 2015 He has obviously kept up with technical journals AA! Anyway, a good roll! Frost can see that the antibodies rewired several of the power conduits running through this part of the station. He is not certain why that was done but has a feeling that other antibodies are likely making changes elsewhere that are intended to work together. Link to comment
Thevshi Posted April 30, 2015 Author Share Posted April 30, 2015 Okay, I believe that puts us on: Round Seven 52 Velocity (unharmed, 4 HP)25 Fleur de Joie (bruised, 3 HP)19 Gaian Knight (unharmed, 5 HP)19 Boarding party 4 (2 minions on Velocity, 2 others somewhere else)19 Boarding party 1017 Boarding party 1314 Gabriel (bruised, 2 HP)10 Boarding party 9 (4 left)8 Boarding party 27 Tiamat (bruised)3 Comrade Frost (unharmed, 3 HP) Velocity will Power Attack one of the minions fighting her Taking 10 to hit with a 20. DC 31 toughness save: 13, so it is smashed. Velocity will Takedown Attack on the second one, again Taking 10 to hit, DC 31 toughness save: 16, it is down as well. Link to comment
Electra Posted May 5, 2015 Share Posted May 5, 2015 Fleur will keep moving towards the reactor. No IC post. Link to comment
Fox Posted May 6, 2015 Share Posted May 6, 2015 Likewise, I think - let me know if GK is going to run into anything as he moves down there, otherwise I'll just fluff an IC post of him on the move, if I can. Link to comment
Thevshi Posted May 6, 2015 Author Share Posted May 6, 2015 Fox, give me a Notice check please (remember your using the Nightvision goggles as the power is out). Link to comment
Fox Posted May 6, 2015 Share Posted May 6, 2015 Notice Check (-4 Nightvision Goggles) (1d20 + 15 - 4=22) Link to comment
Thevshi Posted May 6, 2015 Author Share Posted May 6, 2015 That is a good roll, the Antibodies would have little chance of hiding, BUT, two roll: 21 and 22 on their Stealth checks! Given the penalties for range, that is just enough for them to be hidden as Gaian flies by and they leap out to attack…. They get 28 and 24 on their attack rolls, so both hit! DC 25 Fort saves for Gaian. Link to comment
Fox Posted May 6, 2015 Share Posted May 6, 2015 (edited) Fortitude Saves vs. Antibodies, DC25 (1d20 + 13=15, 1d20 + 13=16)....well. Uh. Okay.I guess I'll take the 16 and re-roll the 15.Fortitude Save REROLL vs. Antibody, DC25 (1d20 + 13=30)That's more like it. Why didn't you roll like that the first time, GK?Dazed + bruised, and GK loses an HP. And against my better judgement, that potentially opens him up to knockback...which could knock him off his platform. GM's call. Edited May 6, 2015 by Fox Link to comment
KnightDisciple Posted May 6, 2015 Share Posted May 6, 2015 If all the drones near him are down he will just head to the core, no IC needed. Link to comment
Thevshi Posted May 6, 2015 Author Share Posted May 6, 2015 Well, what route does Gabe want to use KD? There is the central core (where the lifts usually run through) and a pair of emergency stairwells. Also, give me a Notice check please. Link to comment
KnightDisciple Posted May 6, 2015 Share Posted May 6, 2015 Stairwellshttp://orokos.com/roll/285017Notice of 20 Link to comment
Thevshi Posted May 6, 2015 Author Share Posted May 6, 2015 This pair of antibodies lying in wait roll poorly on their stealth checks, so Gabe is able to spot them before getting too close for them to try to jump him. You are free to attack! Link to comment
Thevshi Posted May 13, 2015 Author Share Posted May 13, 2015 Okay, need to keep this moving! Fox, you might as well go with Tiamat while we wait for KD. Link to comment
Fox Posted May 15, 2015 Share Posted May 15, 2015 (edited) Hrm. Unless she's aware of any non-supers in the area who might be in trouble, she'll probably start heading GK's way.Let me know if anything would stop her or get in her path - otherwise I'll throw up a filler post for her action. Edited May 15, 2015 by Fox Link to comment
Thevshi Posted May 15, 2015 Author Share Posted May 15, 2015 She will not run into anything on her way toward Gaian. AA, Frost is up next! Link to comment
Avenger Assembled Posted May 20, 2015 Share Posted May 20, 2015 Frost will fly to the reactor. I will stunt whatever Enhanced Flight I need to get there off his main array to get there this round with the descriptor of calling on the energies of Nifelheim more directly than usual, staying insubstantial to avoid attacks by Antibodies. What does he find there - or do you need an IC post from me on the way? Link to comment
Thevshi Posted May 20, 2015 Author Share Posted May 20, 2015 Nah, no need for an IC post, Frost is able to get there without too much issue from other antibodies. In the reactor he finds about sixteen antibodies crawling all over the place. They have ripped open numerous access panels and been rewiring things, they have also set up something that looks like a portal. And just as he arrives, the fire back up the reactor... Link to comment
Thevshi Posted May 21, 2015 Author Share Posted May 21, 2015 Fox, E, give me reflex checks for Tiamat and Fleur for trying to land safely/on their feet as the gravity comes back. Link to comment
Fox Posted May 21, 2015 Share Posted May 21, 2015 Reflex Save vs. Gravity: 1d20+8 10Tiamat is not having a good day. Link to comment
Thevshi Posted May 21, 2015 Author Share Posted May 21, 2015 Okay, Fleur is fine then.For Tiamat.....lets say she falls down the central core and onto Gaian's platform (she just lands hard). I will call that a DC 21 toughness save. (unless she has 7 Impervious). Velocity makes an acrobatics check, getting a 39, so she is able to handle her fall down the remaining section of the core fine. Link to comment
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