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Dirty Rotten Scoundrel


Supercape

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Posted

The blob is dazed, meaning....

 

Round 2:

 

19 - Ulysses, Unharmed, Fatigued, 2 HP

14 - Jason, Unharmed, 1 HP

10 - Officer Groats, Unharmed

7 - Green Blob, Injured x2, Bruised x2

 

Ulysses is up

 

And the secondary effect kicks in: Another DC 25 Toughness : 1d20+12=32 inconceivable!

Posted

If thats hitting the main body (you would need a move action to do so) it actually hits!

 

For reference its defence is -2 (from size). Limbs are smaller, so +2. 1d20+10=20 is its save, so dazed and bruised (x3), injured (x3)

 

Ulysess down to 1HP, unfatigued

 

Post away!

 

Jason S is up!

Posted

Which is an extremely cool hit!

 

And, appropriately: 1d20+12=14 is its base roll, -2 for being bruised/injured (as its a blob, I suggest we go for "kill" unless you dont wish so!) is -10. The DC is 27 for the power attack, and the stone is heavy enough you would actually get a +2 fro improvised weapon, a DC of 29, which is a fail by 19, more than enough to either knock it out, or kill it (Splat) - the latter might be more convenient, but your call...

 

Post away!

 

And we are out of combat!


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