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Matter Over Mind


Ecalsneerg

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Posted (edited)

Are the robots considered to be Minions for the purpose of feats like Takedown Attack?

Edit: Nevermind, you actually called them 'minions' in your post! Rolls and actions to follow!

Alright, Grim's plan is to find a nicely-grouped pack of the minions, drop out of Concealment and take 10 as the merciless combination of Minions, Takedown Attack 2 and her Claws come into play. At this point her attack is DC 22 Toughness; anything I would need to roll? Actually the initial attack may well fall under Sneak Attack, and therefore be DC 24.

Edited by Heritage
Posted (edited)

I'd like to Blast a minion, please. Is taking 10 for 20 enough, or do I need to roll? DC 25

And Interpose for the first person the boss attacks, if it does do so.

Edited by EternalPhoenix
Posted

Net Fly

Move Action: Get up.

 

Standard Action: Maintain Summon.

 

Base Defense Turrets

5 Turrets take the Aim Full-Round Action.

 

The other 5 will attack three of the robots with Reactive Cannon, using Combined Attack against two of those. They recieve the benefit of Improved Aim, and use Power Attack -3atk/+3dmg.

 

DC24 + Autofire, for those that hit.


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