trollthumper Posted March 2, 2015 Share Posted March 2, 2015 Temperance, Citizen, Moon Moth, Seika, and Mater Vrynda go out in search of the Communion's mothership in the name of wrecking all its stuff. Link to comment
GooseInduced Posted March 4, 2015 Share Posted March 4, 2015 Just as a side note, Seika is very limited in what languages she speaks. If anyone doesn't know Lor or is speaking in another language please note it here or to me somehow. She is also effectively illiterate aside from a few basic Lor words. Just wanna keep everything legit XD Link to comment
GooseInduced Posted March 8, 2015 Share Posted March 8, 2015 (edited) Sorry I am behind. Been out of town and cell reception was shotty. I'll have Sei just have been listening. Should post tomorrow :-) Edited March 8, 2015 by GooseInduced Link to comment
Vahnyu Posted March 12, 2015 Share Posted March 12, 2015 Mater Vyrdna knows Lor just fine, Goose Link to comment
trollthumper Posted March 12, 2015 Author Share Posted March 12, 2015 And we have combat! Temperance may be flashing 30 seconds, but I'm not going to hold it out that long. This is a quick bit of combat for everyone to show their stuff. So, four Communion interceptors, represented by my as is, but with Flight 4 and Space Travel 2 added. Antibodes go on 16, 11, 7, and 7. Temperance... does not go, as she's busy pulling off a ritual. Link to comment
Vahnyu Posted March 12, 2015 Share Posted March 12, 2015 Mater Vyrdna Initiative Roll: 1d20+2 19 Link to comment
GooseInduced Posted March 14, 2015 Share Posted March 14, 2015 Initiative: 1d20+13 25 Link to comment
Avenger Assembled Posted March 14, 2015 Share Posted March 14, 2015 http://orokos.com/roll/263761= 17 for Citizen Link to comment
Exaccus Posted March 14, 2015 Share Posted March 14, 2015 (edited) 1d20+10=25 Moon-moths on a roll lately. Edited March 14, 2015 by Exaccus Link to comment
trollthumper Posted March 16, 2015 Author Share Posted March 16, 2015 All right, here we go. Seika: 25, Unharmed, 1 HP Moon Moth: 25, Unharmed, 3 HP Mater Vrynda: 19, Unharmed, 1 HP Citizen: 17, Unharmed, 2 HP Antibody 1: 16, Unharmed, 0 HP Antibody 2: 11, Unharmed, 0 HP Antibody 3: 7, Unharmed, 0 HP Antibody 4: 7, Unharmed, 0 HP Seika is up first. Link to comment
GooseInduced Posted March 16, 2015 Share Posted March 16, 2015 I'm terribly sorry but I am very confused as to what is going on right now. What is the purpose of the laptop? I don't know what Seika is supposed to be doing ATM Link to comment
Exaccus Posted March 16, 2015 Share Posted March 16, 2015 Temperance is using the Laptop as the focus for a ritual that will digitize us and bring us into the communions cyberspace existence to help citizen, till temperance completes it we need to keep the antibodies away from her, potentially by splitting up and destroying them once they've boarded or whatever might occur to you to do to keep them away from it. Or at least thats my understanding. Link to comment
GooseInduced Posted March 16, 2015 Share Posted March 16, 2015 That helps clear it up a bit. Thanks Exaccus. Link to comment
GooseInduced Posted March 16, 2015 Share Posted March 16, 2015 Sei moved just outside the door and has readied an arrow. Holding position and ready to fire. Link to comment
Exaccus Posted March 17, 2015 Share Posted March 17, 2015 Moon-moth will speak briefly and head towards the bridge floating because its faster, readying his action to blast any antibodies that might drop in on him as he goes. figures they'll attempt to disable the vessel to make sure it can't escape first so its one of the vital areas that need supervising. just his reasoning on the matter. Link to comment
trollthumper Posted March 17, 2015 Author Share Posted March 17, 2015 All right, readied actions... readied. Mater Vrynda is up next. Link to comment
Vahnyu Posted March 22, 2015 Share Posted March 22, 2015 (edited) Yep, sorry bout that. Mater Vyrdna Free Action: Technomorphing Configuration(Teleport 4 [12PP], Super Strength 7[14PP], Flight 2[4PP]) [30PP] Move Action: Mater Vyrdna will Teleport to the outside of the spaceship, using the spaceship itself as a medium. Standard Action: If she teleported less than 400ft, MV will take a Total Defense action. +4 Def. Edited March 22, 2015 by Vahnyu Link to comment
trollthumper Posted March 23, 2015 Author Share Posted March 23, 2015 Gotcha. Citizen is up next. Link to comment
Avenger Assembled Posted March 24, 2015 Share Posted March 24, 2015 sharl chooses to hold till the next round begins Link to comment
trollthumper Posted March 25, 2015 Author Share Posted March 25, 2015 All right. Time for the Antibodies to act. Antibodies 1 and 2 see the metal and try to go for Mater Vrynda, Antibody 3 goes for Seika, Antibody 4 goes for Moon Moth. Each one closes in, going for the organics rather than the ship, using their Autofire Strikes. Antibodies 1 and 2 both hit Mater Vrynda, even with Total Defense. Though that softens the blow, thanks to the Autofire. So, DC28 and DC27 TOU saves, successively. Antibody 3 goes for Seika, and... Goose, as you didn't indicate what type of arrow you were readying, I hope you don't mind if I say the Blast option. Seika misses, however, and Antibody 3 hits. DC26 TOU save. Antibody 4 goes for Moon Moth, and Moon Moth blasts it right in the face. DC25 TOU save for Antibody 4, and it is Dazed and Staggered. So, no action for Antibody 4. Seika: 25, Unharmed, 1 HP Moon Moth: 25, Unharmed, 3 HP Mater Vrynda: 19, Unharmed, 1 HP Citizen: 17, Unharmed, 2 HP Antibody 1: 16, Unharmed, 0 HP Antibody 2: 11, Unharmed, 0 HP Antibody 3: 7, Unharmed, 0 HP Antibody 4: 7, Unharmed, Dazed (Moon Moth's Action), Staggered, 0 HP Top of the round. Seika is up next. Link to comment
Vahnyu Posted March 25, 2015 Share Posted March 25, 2015 (edited) Mater Vyrdna Toughness Saves vs DC28 and DC27 respectively (1d20+12=22, 1d20+12=17) Welp, looks like I'll be using 1 HP to reroll the second roll. Toughness Saves vs DC27, Improve Roll (1d20+11=20, 1d20+11=25) Ignore the second roll, I forgot to change the number of rolls from 2 to 1. At any rate, 11+9(+10)=30 so Vyrdna saves against the second attack, leaving her with 1 Injury and Dazed from the first. Edited March 25, 2015 by Vahnyu Link to comment
GooseInduced Posted March 25, 2015 Share Posted March 25, 2015 I did. She readied one of her gel (snare) arrows. I forgot to say it here it looks like but it was said in the post XD oops. Sorry about that.Toughness Save: 1d20+7 22 Ok somehow I pulled up the wrong sheet (Seika and Skaere have similar names) that should be plus 10 so its 25 Toughness save Link to comment
trollthumper Posted March 27, 2015 Author Share Posted March 27, 2015 Gotcha. Seika: 25, Injured x1, 1 HP Moon Moth: 25, Unharmed, 3 HP Mater Vrynda: 19, Injured x1, Dazed (Antibody 2's Action), 0 HP Citizen: 17, Unharmed, 2 HP Antibody 1: 16, Unharmed, 0 HP Antibody 2: 11, Unharmed, 0 HP Antibody 3: 7, Unharmed, 0 HP Antibody 4: 7, Unharmed, Dazed (Moon Moth's Action), Staggered, 0 HP What will Seika be doing on her action? Unleashing a gel arrow? Link to comment
GooseInduced Posted March 28, 2015 Share Posted March 28, 2015 Yes. Sorry. Someone at work had the flu. Basically been working and sleeping. Yes. I will have her try and gelly clog the hallway. Belly Arrow Attack: 1d20+10 30 Sweet Link to comment
trollthumper Posted March 28, 2015 Author Share Posted March 28, 2015 Welp. Seeing as Antibody 3 is the one who engaged with Seika, that bolt hits and it needs to make a DC24 Reflex save. It fails, and is Entangled. Seika: 25, Injured x1, 1 HP Moon Moth: 25, Unharmed, 3 HP Mater Vrynda: 19, Injured x1, Dazed (Antibody 2's Action), 0 HP Citizen: 17, Unharmed, 2 HP Antibody 1: 16, Unharmed, 0 HP Antibody 2: 11, Unharmed, 0 HP Antibody 3: 7, Unharmed, Entangled, 0 HP Antibody 4: 7, Unharmed, Dazed (Moon Moth's Action), Staggered, 0 HP Moon Moth is up next. Link to comment
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