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Incursion: Only Hope [OOC]


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Posted

All right, then. 

Seika: 27, Injured x1, 1 HP

Moon Moth: 27, Unharmed, 3 HP

Antibodies (5, Minions): 19, Unharmed, 0 HP

Mater Vyrnda: 18, Injured x1, 0 HP

Communion: 15, Unharmed, 0 HP

Temperance: 13, Unharmed, 3 HP

Citizen: 12, Unharmed, 2 HP

Seika is up first.  

Posted

All right. As we're trying to push into the final stretch for Incursion, I am giving everyone 48 hours to post in one of these threads. If they can't, they are effectively holding their action. 

Moon Moth is up next. 

Posted (edited)

Moon Moth will belt out a blast

Power attacking to do so. -2/+2

1d20+8=20

He'll then take flight and begin to circle around the drone in the counter clockwise as slow as he is.

And blow a hero point to surge and blast at one of the drones. because i feel that attacking the big one is largely pointless but something moon-moth would do.

1d20+8=22

If it matters any, the first blast is descriptor of Negative Energy and the second is supernal fire.

Edited by Exaccus
Posted (edited)

Ok so how far from us is the core? Seika can't fly or anything so I am trying to figure out what she can shoot at.

Not sure if it would work but thinking maybe drain toughness (acid arrow) on the core if its close enough

Edited by GooseInduced
Posted (edited)

I will say at this point that Seika can likely hit the core. As for Exaccus, both those attacks will hit - and, as the blasts have Penetrating 5, they will pierce the Communion's defenses. So, that's DC27 for both... and it is Injured and Dazed, then Injured again.

Seika: 27, Injured x1, 1 HP

Moon Moth: 27, Unharmed, 2 HP

Antibodies (5, Minions): 19, Unharmed, 0 HP

Mater Vyrnda: 18, Injured x1, 0 HP

Communion: 15, Injured x2, Dazed (Moon-Moth's Action), 0 HP

Temperance: 13, Unharmed, 3 HP

Citizen: 12, Unharmed, 2 HP

Seika can go next. 

Edited by trollthumper
Posted

That will hit. And... I realized I forgot to adjust the Communion's TOU on the first attack. We'll say that was a lucky shot. As the Communion does not have a FORT save, that's a REF save to see how much of the acid it avoids. Turns out to be all of it.

The Antibodies go next. They sweep out, one engaging with everyone using the Strike w/ Autofire. So... hits Seika (on target, so no DMG bonus), misses Moon-Moth, misses Mater Vrynda, misses Temperance, hits Citizen (but not enough for Autofire to apply). So, DC23 TOU save for Seika and Citizen. 

Seika: 27, Injured x1, 1 HP

Moon Moth: 27, Unharmed, 2 HP

Antibodies (5, Minions): 19, Unharmed, 0 HP

Mater Vyrnda: 18, Injured x1, 0 HP

Communion: 15, Injured x2, Dazed (Moon-Moth's Action), 0 HP

Temperance: 13, Unharmed, 3 HP

Citizen: 12, Unharmed, 2 HP

Mater Vrynda is up next. 

Posted (edited)

Mater Vyrdna

Full Round Action: Mind Control + Mind Reading, 100ft radius area. Opposed Check vs Will.
Machine Control vs Will Save: 1d20+10 22

Free Action: Mater Vyrdna will instruct the Antibodies to stand down.

-Mater Vyrdna is Distracted.
-Mater Vyrdna may suffer from Feedback.

Edited by Vahnyu
Posted

And only one of those Antibodies actually makes it.

Seika: 27, Injured x1, 1 HP

Moon Moth: 27, Unharmed, 2 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x1, 0 HP

Communion: 15, Injured x2, Dazed (Moon-Moth's Action), 0 HP

Temperance: 13, Unharmed, 3 HP

Citizen: 12, Unharmed, 2 HP

The Communion Drone is up next. It throws off its Dazed, so everyone takes a Hero Point. It attunes the mental blasters, taking a +2/-2 Accurate Attack tactic, and lets loose a Damage w/ Targeted Area Burst. That's a 27, which hits... well, everyone. DC32 Will save. Yes, that's correct. Hence the Hero Point. 

Temperance makes a DC27, which means she's Bruised and Dazed.

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Unharmed, 3 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x1, 1 HP

Communion: 15, Injured x2, 0 HP

Temperance: 13, Bruised x1, Dazed (Communion's Action), 4 HP

Citizen: 12, Unharmed, 3 HP

Temperance spends a HP and throws off her Dazed. She then decides to give back:

Move Action: Attempt to Intimidate the hideous mass of cybernetic fury. 19 versus... 18. Holy crap, that worked. The Communion is Shaken. 

Free Action: Stunt the following off of Aquatic Mastery: Drain Toughness 9 (Extras: Range [Perception]) [27 PP].

Standard Action: Drain Toughness. DC19 Reflex save for the Communion. That's a 16, so three points shaved off.

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Unharmed, 3 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x1, 1 HP

Communion: 15, Injured x2, Demoralized, -3 TOU, 0 HP

Temperance: 13, Bruised x1, 3 HP

Citizen: 12, Unharmed, 3 HP

Citizen is up next. 

Posted

And the Communion is Dazed and Disabled.

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Unharmed, 3 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x2, Dazed (Communion's Action), 0 HP

Communion: 15, Injured x2, Demoralized, Dazed, Disabled (Citizen's Action), -3 TOU, 0 HP

Temperance: 13, Bruised x1, 3 HP

Citizen: 12, Bruised x1, 2 HP

Seika is up next. 

Posted

So believe or not my work is open tomorrow. So I am working. I will try and post when I get home.

My acid arrow did not work correct? Is there any chance of it or is it a lost cause?

Posted

GI - At this point, it's still worth a try. The Communion is heavily damaged, and while its Reflex save has not gone down, the arrow may still make some impact. However, another arrow could also do a good job. 

Also, I'm still going to need your save from the Communion's attack. And, to keep track of where we are after that...

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Bruised x1, Dazed (Communion's Action), 2 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x2, Dazed (Communion's Action), 0 HP

Communion: 15, Injured x2, Demoralized, Dazed, Disabled (Citizen's Action), -3 TOU, 0 HP

Temperance: 13, Bruised x1, 3 HP

Citizen: 12, Bruised x1, 2 HP

Posted

That will hit. But the Communion manages to make its Reflex save.

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Bruised x1, Dazed (Communion's Action), 2 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x2, Dazed (Communion's Action), 0 HP

Communion: 15, Injured x2, Demoralized, Dazed, Disabled (Citizen's Action), -3 TOU, 0 HP

Temperance: 13, Bruised x1, 3 HP

Citizen: 12, Bruised x1, 2 HP

Moon-Moth is up next. 

Posted

moon-moth will Spend a HP to recover from daze

aaand then he will shoot the communion right in its nearest eyeball.

-2/+2 power attacking.

1d20+8=21 and continue moving, this time 50ft up and 50ft along continuing to girdle the communion.

Posted

That will hit. And the Communion takes another Injury and is Dazed.

Seika: 27, Injured x1, 2 HP

Moon Moth: 27, Bruised x1, 1 HP

Antibodies (5, Minions): 19, Unharmed, Mind Controlled (4 out of 5 Desisting, Mater Vrynda's Action), 0 HP

Mater Vyrnda: 18, Injured x2, Dazed (Communion's Action), 0 HP

Communion: 15, Injured x2, Demoralized, Dazed, Disabled (Citizen's Action), -3 TOU, 0 HP

Temperance: 13, Bruised x1, 3 HP

Citizen: 12, Bruised x1, 2 HP

The Antibodies try desperately to resist Mater Vrynda's will. Two of them throw off their bonds. The three that are free attack Mater Vrynda, Citizen, and Temperance. And all three miss.

Mater Vrnyda is up next. 

Posted (edited)

Mater Vyrdna

No Action: Clearing the Dazed Condition. And that's the end of her turn.

-Mater Vyrdna is no longer Distracted
-Mater Vyrdna may suffer from Feedback.

Edited by Vahnyu

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