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Posted

Stealth check with Hide In Plain Sight to leave: 20.  Remind me to buy more Skill Mastery ranks, since I can't seem to roll higher than a 5.

Kingsnake will try to use the Tracking on his "normal" olfactory sense to pick up a trail to follow, and he'll use the Speed+Swinging from his Device for travel.

 

Posted (edited)

Kingsnake will hit the streets to try to find out if anyone knows who caused the earthquakes and why, and whether or not Namazu and their new pet superhero were involved.  He'll pounce on people in dark alleys, beat up dive bars full of lowlifes, and generally put the squeeze on whoever looks like they might know something.  He'll take an hour for a Gather Information check, taking 10 to hit DC25.  If for whatever reason he needs to roll, then he gets...25.  If he needs to make an Intimidation check to change someone's attitude, then he'll get...34.  He's not messing around.

Unless he finds out something that directs him away from Namazu, then that's the next item on his to-do list.  He'll try to quietly break into their local HQ and see if he can find any evidence of their involvement.

  • He'll take 20 on any Disable Device checks if possible (DC35), or he'll take 10 if he has to (DC25), and if he needs to roll, he gets...24.  If a +2 from Extra Effort will make the difference between success and failure on that, he'll suck up the Fatigue.
  • He'll take 10 on any Stealth checks if possible (DC25).  If he has to roll, he gets...16 (Natural 1!).  If that would get him caught, I'll gladly burn a Hero Point for a re-roll.
  • He'll take 10 on any Search checks with Skill Mastery (DC30).
  • If he needs to squeeze through any tight spaces (ducts, pipes, etc.), he'll either take 10 (DC20), or, if that won't do it, burn a HP for Ultimate Effort to hit DC30.
  • If he needs to climb anything, he'll take 10 with Skill Mastery (DC25).  If he has to roll, he'll get...28.  Again, if +2 from Extra Effort to hit DC30 will make the difference between success and failure, he'll gladly accept the Fatigue.

 

Edited by ShaenTheBrain
Posted

Hmm, a busy day for Net Fly lays ahead.

  • If possible, Net Fly will use his Datalink to directly interract with the salvaged machine parts, taking 20 in his Computer checks.
  • Net Fly will resume giving his assistance on the relief, until most the immediate danger has passed.
  • When he's done with that, he will focus on the salvaged machine completely. He will use his all around expertise with machines, in order to restore any damage they may have had, take the machine appart and find information about it,  Taking 20 (or 10 if not able to) on the following skills, if applicable: Craft[Electronics] 10, Craft[Mechanics] 6, Disable Device 15, Computers 18,  and Knowledge[Technology] 10. See if there's also any synergy to be had.
  • Finally, Net Fly will cross-referrence his findings, as well as look for information about Namazu Technologies, the new Hero associated with it, and the earthquake, using his Datalink, Online Research, and taking 20 on his Computers checks (For a total of 38). If the language barrier proves too cumbersome for him to overcome (ie, not enough available english-language contents on the net), he will invent a text-parser/translator/interpreter from Japanese-to-and-from-English that crossreferrences online dictionaries. Taking 10 on those checks, as I doubt it will be more than 3PP worth. Will Extra Effort a couple of Quickness ranks, so that it won't take more than an hour's worth of work.

 

Posted

Let's say Grim goes out to help create more shelters and/or shores up damaged buildings with Craft (Structural) before she calls Serge. I'll do one roll for each.

Making shelters: 12 Boo!

Maybe she should take extra time to build them! Taking 10 would give her DC20 on additional projects.

Posted

I'm going to go ahead and trim the end of my last post; it sounds like the PCs won't really have a chance to talk before the Prime Minister's speech, and with that kind of devastation, Grim should be a lot less chipper.

Posted

Namazu is an old company - like many in Japan, it can trace its roots back over a thousand years. Originally a ryokan-operating company from the south, they relocated to Hokkaido in the 1870s and have been here ever since. They specialize in high-tech construction, largely dominating the meta-science market here in Hokkaido since most of their competitors are located much further south in Japan. Like many companies of its age, it's stayed in the same family for most of all that time. 

The current company President, Ken Namazu, was something of a media fixture for a few years after he took over the company in 2010, but has become something of a recluse in the last eighteen months. 

The closest thing to a scandal you can find at this point is Namazu's politics - they were a major supplier of military hardware during WWII (and continue to be a major supplier to the Japanese Self-Defense Force) and are active in Japanese far-right politics, funding conservative political candidates, donating textbooks that downplay the atrocities committed by Japanese troops during WWII, and the like. 

  • 4 weeks later...
Posted

Net Fly

Move Action: Move towards Kashima and Lightning.

Standard Action: Hold Action.

Free Action: Supposing Serge still has the text-parcer/translator/interpreter on him, he will attempt to reason with the two supers.

Posted

That does nothing! Have an HP, V. 

Kashima drops an area attack on the rooftop area - this is Burst Area Damage. 

DC 22 Reflex save to halve/evade 

DC 27 Tou save.

I'll go ahead and make an IC post once I have everybody's saves. 


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